#pragma once #include "Game/NameObj/NameObj.hpp" class FallOutFieldDraw : public NameObj { public: FallOutFieldDraw(const char *); virtual ~FallOutFieldDraw(); virtual void init(const JMapInfoIter &); virtual void draw() const; void setUpFillScreen() const; void setUpEdgeAndClearAlpha() const; u8 _C; };