# GameSystemResetAndPowerProcess.o | Symbol | Meaning | ------------- | ------------- | :x: | Function has not yet been started or is not matching. | :white_check_mark: | Function is completed. # 0 / 36 Completed -- (0.0%) # GameSystemResetAndPowerProcess.o | Symbol | Decompiled? | | ------------- | ------------- | | `init__30GameSystemResetAndPowerProcessFRC12JMapInfoIter` | :x: | | `draw__30GameSystemResetAndPowerProcessCFv` | :x: | | `isActive__30GameSystemResetAndPowerProcessCFv` | :x: | | `setResetOperationApplicationReset__30GameSystemResetAndPowerProcessFv` | :x: | | `setResetOperationReturnToMenu__30GameSystemResetAndPowerProcessFv` | :x: | | `requestReset__30GameSystemResetAndPowerProcessFb` | :x: | | `requestGoWiiMenu__30GameSystemResetAndPowerProcessFb` | :x: | | `notifyCheckDiskResult__30GameSystemResetAndPowerProcessFb` | :x: | | `exePolling__30GameSystemResetAndPowerProcessFv` | :x: | | `exeWaitResetPermitted__30GameSystemResetAndPowerProcessFv` | :x: | | `exePrepareReset__30GameSystemResetAndPowerProcessFv` | :x: | | `exeReset__30GameSystemResetAndPowerProcessFv` | :x: | | `exeWaitPrepareFadein__30GameSystemResetAndPowerProcessFv` | :x: | | `exeFadein__30GameSystemResetAndPowerProcessFv` | :x: | | `exitApplication__30GameSystemResetAndPowerProcessFv` | :x: | | `tryPermitReset__30GameSystemResetAndPowerProcessFv` | :x: | | `tryAcceptPowerOff__30GameSystemResetAndPowerProcessFv` | :x: | | `isResetAcceptAudio__30GameSystemResetAndPowerProcessCFv` | :x: | | `control__30GameSystemResetAndPowerProcessFv` | :x: | | `handleOSPowerCallback__30GameSystemResetAndPowerProcessFv` | :x: | | `handleCheckDiskAsync__30GameSystemResetAndPowerProcessFlP15DVDCommandBlock` | :x: | | `__ct__30GameSystemResetAndPowerProcessFv` | :x: | | `__dt__30GameSystemResetAndPowerProcessFv` | :x: | | `__sinit_\GameSystemResetAndPowerProcess_cpp` | :x: | | `__ct__Q233NrvGameSystemResetAndPowerProcess37GameSystemResetAndPowerProcessPollingFv` | :x: | | `__ct__Q233NrvGameSystemResetAndPowerProcess48GameSystemResetAndPowerProcessWaitResetPermittedFv` | :x: | | `__ct__Q233NrvGameSystemResetAndPowerProcess42GameSystemResetAndPowerProcessPrepareResetFv` | :x: | | `__ct__Q233NrvGameSystemResetAndPowerProcess35GameSystemResetAndPowerProcessResetFv` | :x: | | `__ct__Q233NrvGameSystemResetAndPowerProcess47GameSystemResetAndPowerProcessWaitPrepareFadeinFv` | :x: | | `__ct__Q233NrvGameSystemResetAndPowerProcess36GameSystemResetAndPowerProcessFadeinFv` | :x: | | `execute__Q233NrvGameSystemResetAndPowerProcess36GameSystemResetAndPowerProcessFadeinCFP5Spine` | :x: | | `execute__Q233NrvGameSystemResetAndPowerProcess47GameSystemResetAndPowerProcessWaitPrepareFadeinCFP5Spine` | :x: | | `execute__Q233NrvGameSystemResetAndPowerProcess35GameSystemResetAndPowerProcessResetCFP5Spine` | :x: | | `execute__Q233NrvGameSystemResetAndPowerProcess42GameSystemResetAndPowerProcessPrepareResetCFP5Spine` | :x: | | `execute__Q233NrvGameSystemResetAndPowerProcess48GameSystemResetAndPowerProcessWaitResetPermittedCFP5Spine` | :x: | | `execute__Q233NrvGameSystemResetAndPowerProcess37GameSystemResetAndPowerProcessPollingCFP5Spine` | :x: |