# GameSystemFunction.o | Symbol | Meaning | ------------- | ------------- | :x: | Function has not yet been started or is not matching. | :white_check_mark: | Function is completed. # 0 / 48 Completed -- (0.0%) # GameSystemFunction.o | Symbol | Decompiled? | | ------------- | ------------- | | `getLogoScene__32@unnamed@GameSystemFunction_cpp@Fv` | :x: | | `getAudSystemWrapper__32@unnamed@GameSystemFunction_cpp@Fv` | :x: | | `getSaveDataHandleSequence__32@unnamed@GameSystemFunction_cpp@Fv` | :x: | | `loadAudioStaticWaveData__18GameSystemFunctionFv` | :x: | | `isLoadedAudioStaticWaveData__18GameSystemFunctionFv` | :x: | | `initAfterStationedResourceLoaded__18GameSystemFunctionFv` | :x: | | `setSceneNameObjHolderToNameObjRegister__18GameSystemFunctionFv` | :x: | | `isCreatedGameDataHolder__18GameSystemFunctionFv` | :x: | | `isCreatedSystemWipe__18GameSystemFunctionFv` | :x: | | `isDoneLoadSystemArchive__18GameSystemFunctionFv` | :x: | | `tryToLoadSystemArchive__18GameSystemFunctionFv` | :x: | | `requestChangeArchivePlayer__18GameSystemFunctionFb` | :x: | | `isEndChangeArchivePlayer__18GameSystemFunctionFv` | :x: | | `activateScreenPreserver__18GameSystemFunctionFv` | :x: | | `deactivateScreenPreserver__18GameSystemFunctionFv` | :x: | | `isOccurredSystemWarning__18GameSystemFunctionFv` | :x: | | `isResetProcessing__18GameSystemFunctionFv` | :x: | | `setResetOperationApplicationReset__18GameSystemFunctionFv` | :x: | | `setResetOperationReturnToMenu__18GameSystemFunctionFv` | :x: | | `requestResetGameSystem__18GameSystemFunctionFb` | :x: | | `requestGoWiiMenu__18GameSystemFunctionFb` | :x: | | `forceToDeactivateHomeButtonLayout__18GameSystemFunctionFv` | :x: | | `resetCurrentScenarioNo__18GameSystemFunctionFv` | :x: | | `isPermitToResetSaveDataHandleSequence__18GameSystemFunctionFv` | :x: | | `prepareResetSaveDataHandleSequence__18GameSystemFunctionFv` | :x: | | `isPrepareResetSaveDataHandleSequence__18GameSystemFunctionFv` | :x: | | `restoreFromResetSaveDataHandleSequence__18GameSystemFunctionFv` | :x: | | `isPermitToResetAudioSystem__18GameSystemFunctionFv` | :x: | | `prepareResetAudioSystem__18GameSystemFunctionFv` | :x: | | `requestResetAudioSystem__18GameSystemFunctionFb` | :x: | | `isDoneResetAudioSystem__18GameSystemFunctionFv` | :x: | | `resumeResetAudioSystem__18GameSystemFunctionFv` | :x: | | `stopControllerLeaveWatcher__18GameSystemFunctionFv` | :x: | | `startControllerLeaveWatcher__18GameSystemFunctionFv` | :x: | | `restartControllerLeaveWatcher__18GameSystemFunctionFv` | :x: | | `setPadConnectCallback__18GameSystemFunctionFv` | :x: | | `resetAllControllerRumble__18GameSystemFunctionFv` | :x: | | `setAutoSleepTimeWiiRemote__18GameSystemFunctionFb` | :x: | | `setPermissionToCheckWiiRemoteConnectAndScreenDimming__18GameSystemFunctionFb` | :x: | | `onPauseBeginAllRumble__18GameSystemFunctionFv` | :x: | | `onPauseEndAllRumble__18GameSystemFunctionFv` | :x: | | `onHomeButtonMenuBeginAllRumble__18GameSystemFunctionFv` | :x: | | `onHomeButtonMenuCloseAllRumble__18GameSystemFunctionFv` | :x: | | `onHomeButtonMenuEndAllRumble__18GameSystemFunctionFv` | :x: | | `prepareResetSystem__18GameSystemFunctionFv` | :x: | | `isPreparedFadeinSystem__18GameSystemFunctionFv` | :x: | | `restartSceneController__18GameSystemFunctionFv` | :x: | | `isDisplayStrapRemineder__18GameSystemFunctionFv` | :x: |