# GameDataPlayerStatus.o | Symbol | Meaning | ------------- | ------------- | :x: | Function has not yet been started or is not matching. | :white_check_mark: | Function is completed. # 0 / 11 Completed -- (0.0%) # GameDataPlayerStatus.o | Symbol | Decompiled? | | ------------- | ------------- | | `__ct__20GameDataPlayerStatusFv` | :x: | | `makeHeaderHashCode__20GameDataPlayerStatusCFv` | :x: | | `getSignature__20GameDataPlayerStatusCFv` | :x: | | `serialize__20GameDataPlayerStatusCFPUcUl` | :x: | | `deserialize__20GameDataPlayerStatusFPCUcUl` | :x: | | `initializeData__20GameDataPlayerStatusFv` | :x: | | `getPlayerLeft__20GameDataPlayerStatusCFv` | :x: | | `addPlayerLeft__20GameDataPlayerStatusFi` | :x: | | `isPlayerLeftSupply__20GameDataPlayerStatusCFv` | :x: | | `offPlayerLeftSupply__20GameDataPlayerStatusFv` | :x: | | `addStockedStarPiece__20GameDataPlayerStatusFi` | :x: |