61 Commits

Author SHA1 Message Date
Headpenguin ac736eb936 Fix compilation errors and use better names in the definition of
`TMtx34f::setRotate` in `OceanSphere.cpp`
2024-07-07 10:55:12 -04:00
Headpenguin 0eeb7a6d64 Fix minor formatting issues 2024-06-27 07:49:16 -04:00
Headpenguin d59dd42b0b Match DiskGravity::updateLocalParam, DiskGravity::calcOwnGravityVec, and
TRot3f::setRotate

DiskGravity::updateLocalParam uses an inline of TRot3f::setRotate which
is almost (but not quite yet) unified with the original function.
DiskGravity::updateLocalParam also involved a somewhat ugly abuse of
references to obtain the correct codegen. JMath::TSinCosTable has fixed
so that the table is the correct size and the likely intent of the
template paramater is expressed.
2024-06-21 15:18:04 -04:00
shibbo 509263d7f9 finish .h => .hpp compiling for main game code 2023-12-13 00:40:16 -05:00
Joshua Andrew cab649e848 ScenarioSelectStar.o almost complete 2023-09-14 01:41:57 -04:00
Joshua Andrew 19c47fdcb5 some progress on ScenarioSelectStar.o 2023-09-12 23:30:04 -04:00
shibbo d052c704b9 KCollision fix and some RhythmLib 2023-02-17 02:58:22 -05:00
shibbo 62c080bc4e NULL => nullptr and introduce graph generation script 2023-02-13 03:33:10 -05:00
shibbo 67df290a09 IconAButton / IconComet / ActorAppearSwitchListener 2023-02-05 02:24:12 -05:00
shibbo 75bfff2fc8 some changes to fix full compilation 2023-01-17 14:02:51 -05:00
shibbo c8d02b6370 NameObjFactory overhaul and some Fountain classes 2022-11-28 02:36:09 -05:00
shibbo a1fbe7e383 finish up Air and start on some Scene 2022-11-21 19:20:03 -05:00
shibbo 5d00338398 some smaller OceanRing classes 2022-11-20 02:55:47 -05:00
shibbo 86d01a42af OceanRingBloomDrawer.o 100% 2022-11-19 00:43:15 -05:00
shibbo 34ff75e205 fix OceanRingDrawer::loadMaterialBloom 2022-11-18 04:15:43 -05:00
shibbo 477f0e3fa2 OceanRingDrawer progress 2022-11-18 03:30:33 -05:00
shibbo 35bebcf347 remove redundant cast 2022-11-17 03:48:31 -05:00
shibbo 680f781b18 WaterPoint 100%, some other work on OceanRing 2022-11-17 03:47:16 -05:00
shibbo f31dade51a AstroMapObjFunction progress 2022-10-31 20:30:00 -04:00
Aurum 9c292510b5 a few JMapInfo funcs + CameraRepulsiveCylinder
also includes some field names for WaterInfo
2022-10-27 23:33:27 +02:00
shibbo de418487e0 some SphereSelector and get progress above 9% 2022-10-04 02:57:26 -04:00
Gota7 16fd081c19 Call right function
Edit: The s32 function isn't called, the char* one is.
2022-09-16 16:31:00 -04:00
Gota7 5140ddabe9 Ambiguous compilation error fix
Does not compile from a clean build due to ambiguity between const char* and s32.
2022-09-16 16:12:17 -04:00
shibbo ecddeb60cb rework MSL, and start on WaterPressureBullet 2022-09-15 21:19:51 -04:00
shibbo 83240e8b40 update all libs to allow Game compilation 2022-08-29 14:13:38 -04:00