Headpenguin
ac736eb936
Fix compilation errors and use better names in the definition of
...
`TMtx34f::setRotate` in `OceanSphere.cpp`
2024-07-07 10:55:12 -04:00
Headpenguin
0eeb7a6d64
Fix minor formatting issues
2024-06-27 07:49:16 -04:00
Headpenguin
d59dd42b0b
Match DiskGravity::updateLocalParam, DiskGravity::calcOwnGravityVec, and
...
TRot3f::setRotate
DiskGravity::updateLocalParam uses an inline of TRot3f::setRotate which
is almost (but not quite yet) unified with the original function.
DiskGravity::updateLocalParam also involved a somewhat ugly abuse of
references to obtain the correct codegen. JMath::TSinCosTable has fixed
so that the table is the correct size and the likely intent of the
template paramater is expressed.
2024-06-21 15:18:04 -04:00
shibbo
509263d7f9
finish .h => .hpp compiling for main game code
2023-12-13 00:40:16 -05:00
Joshua Andrew
cab649e848
ScenarioSelectStar.o almost complete
2023-09-14 01:41:57 -04:00
Joshua Andrew
19c47fdcb5
some progress on ScenarioSelectStar.o
2023-09-12 23:30:04 -04:00
shibbo
d052c704b9
KCollision fix and some RhythmLib
2023-02-17 02:58:22 -05:00
shibbo
62c080bc4e
NULL => nullptr and introduce graph generation script
2023-02-13 03:33:10 -05:00
shibbo
67df290a09
IconAButton / IconComet / ActorAppearSwitchListener
2023-02-05 02:24:12 -05:00
shibbo
75bfff2fc8
some changes to fix full compilation
2023-01-17 14:02:51 -05:00
shibbo
c8d02b6370
NameObjFactory overhaul and some Fountain classes
2022-11-28 02:36:09 -05:00
shibbo
a1fbe7e383
finish up Air and start on some Scene
2022-11-21 19:20:03 -05:00
shibbo
5d00338398
some smaller OceanRing classes
2022-11-20 02:55:47 -05:00
shibbo
86d01a42af
OceanRingBloomDrawer.o 100%
2022-11-19 00:43:15 -05:00
shibbo
34ff75e205
fix OceanRingDrawer::loadMaterialBloom
2022-11-18 04:15:43 -05:00
shibbo
477f0e3fa2
OceanRingDrawer progress
2022-11-18 03:30:33 -05:00
shibbo
35bebcf347
remove redundant cast
2022-11-17 03:48:31 -05:00
shibbo
680f781b18
WaterPoint 100%, some other work on OceanRing
2022-11-17 03:47:16 -05:00
shibbo
f31dade51a
AstroMapObjFunction progress
2022-10-31 20:30:00 -04:00
Aurum
9c292510b5
a few JMapInfo funcs + CameraRepulsiveCylinder
...
also includes some field names for WaterInfo
2022-10-27 23:33:27 +02:00
shibbo
de418487e0
some SphereSelector and get progress above 9%
2022-10-04 02:57:26 -04:00
Gota7
16fd081c19
Call right function
...
Edit: The s32 function isn't called, the char* one is.
2022-09-16 16:31:00 -04:00
Gota7
5140ddabe9
Ambiguous compilation error fix
...
Does not compile from a clean build due to ambiguity between const char* and s32.
2022-09-16 16:12:17 -04:00
shibbo
ecddeb60cb
rework MSL, and start on WaterPressureBullet
2022-09-15 21:19:51 -04:00
shibbo
83240e8b40
update all libs to allow Game compilation
2022-08-29 14:13:38 -04:00