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#include "Game/Player/Mario.hpp"
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void Mario::clear2DStick()
{
_60E = 0;
_60F = 0;
_610 = 0;
_611 = 0;
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_618 = 0.0f;
_614 = 0.0f;
_620 = 0.0f;
_61C = 0.0f;
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_624 = 0;
_628.zero();
_66C = 0;
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_634 = 0.0f;
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_670.zero();
_67C.zero();
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}