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#include "Game/LiveActor/ShadowVolumeModel.hpp"
#include "Game/Util.hpp"
2021-12-29 10:23:34 -05:00
ShadowVolumeModel::ShadowVolumeModel(const char *pName) : ShadowVolumeDrawer(pName) {
mModelData = 0;
}
void ShadowVolumeModel::initVolumeModel(const char *pModelName) {
mModelData = MR::getJ3DModelData(pModelName);
}
void ShadowVolumeModel::drawShape() const {
MR::drawSimpleModel(mModelData);
}