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#include "Game/Camera/CameraFooFighter.hpp"
#include "Game/Camera/CamTranslatorFooFighter.hpp"
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CameraFooFighter::CameraFooFighter(const char *pName) : Camera(pName) {
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mAxisY = 300.0f;
mAxisX = 1200.0f;
mDist = 0.03f;
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_58 = 0.03f;
_5C = 0;
_60 = 0.0f;
_64 = 0.0f;
_68 = 0.0f;
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}
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CameraFooFighter::~CameraFooFighter() {
}
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CamTranslatorBase *CameraFooFighter::createTranslator() {
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return new CamTranslatorFooFighter(this);
}