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#include "Game/Util/Color.hpp"
2022-07-23 03:59:38 -04:00
/* there used to be class here used for debug drawing...but it got stripped away and only left the static data */
static Color8 sAreaCol = Color8((u8)0x80, (u8)0, (u8)0, (u8)0x80);
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static Color8 sLineCol = Color8((u8)0xFF, (u8)0xFF, (u8)0xFF, (u8)0xFF);