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# GameSystemResetAndPowerProcess.o
| Symbol | Meaning
| ------------- | -------------
| :x: | Function has not yet been started or is not matching.
2022-12-07 00:31:17 -05:00
| :white_check_mark: | Function is completed.
# 0 / 36 Completed -- (0.0%)
# GameSystemResetAndPowerProcess.o
| Symbol | Decompiled? |
| ------------- | ------------- |
2022-12-07 00:31:17 -05:00
| `init__30GameSystemResetAndPowerProcessFRC12JMapInfoIter` | :x: |
| `draw__30GameSystemResetAndPowerProcessCFv` | :x: |
| `isActive__30GameSystemResetAndPowerProcessCFv` | :x: |
| `setResetOperationApplicationReset__30GameSystemResetAndPowerProcessFv` | :x: |
| `setResetOperationReturnToMenu__30GameSystemResetAndPowerProcessFv` | :x: |
| `requestReset__30GameSystemResetAndPowerProcessFb` | :x: |
| `requestGoWiiMenu__30GameSystemResetAndPowerProcessFb` | :x: |
| `notifyCheckDiskResult__30GameSystemResetAndPowerProcessFb` | :x: |
| `exePolling__30GameSystemResetAndPowerProcessFv` | :x: |
| `exeWaitResetPermitted__30GameSystemResetAndPowerProcessFv` | :x: |
| `exePrepareReset__30GameSystemResetAndPowerProcessFv` | :x: |
| `exeReset__30GameSystemResetAndPowerProcessFv` | :x: |
| `exeWaitPrepareFadein__30GameSystemResetAndPowerProcessFv` | :x: |
| `exeFadein__30GameSystemResetAndPowerProcessFv` | :x: |
| `exitApplication__30GameSystemResetAndPowerProcessFv` | :x: |
| `tryPermitReset__30GameSystemResetAndPowerProcessFv` | :x: |
| `tryAcceptPowerOff__30GameSystemResetAndPowerProcessFv` | :x: |
| `isResetAcceptAudio__30GameSystemResetAndPowerProcessCFv` | :x: |
| `control__30GameSystemResetAndPowerProcessFv` | :x: |
| `handleOSPowerCallback__30GameSystemResetAndPowerProcessFv` | :x: |
| `handleCheckDiskAsync__30GameSystemResetAndPowerProcessFlP15DVDCommandBlock` | :x: |
| `__ct__30GameSystemResetAndPowerProcessFv` | :x: |
| `__dt__30GameSystemResetAndPowerProcessFv` | :x: |
| `__sinit_\GameSystemResetAndPowerProcess_cpp` | :x: |
| `__ct__Q233NrvGameSystemResetAndPowerProcess37GameSystemResetAndPowerProcessPollingFv` | :x: |
| `__ct__Q233NrvGameSystemResetAndPowerProcess48GameSystemResetAndPowerProcessWaitResetPermittedFv` | :x: |
| `__ct__Q233NrvGameSystemResetAndPowerProcess42GameSystemResetAndPowerProcessPrepareResetFv` | :x: |
| `__ct__Q233NrvGameSystemResetAndPowerProcess35GameSystemResetAndPowerProcessResetFv` | :x: |
| `__ct__Q233NrvGameSystemResetAndPowerProcess47GameSystemResetAndPowerProcessWaitPrepareFadeinFv` | :x: |
| `__ct__Q233NrvGameSystemResetAndPowerProcess36GameSystemResetAndPowerProcessFadeinFv` | :x: |
| `execute__Q233NrvGameSystemResetAndPowerProcess36GameSystemResetAndPowerProcessFadeinCFP5Spine` | :x: |
| `execute__Q233NrvGameSystemResetAndPowerProcess47GameSystemResetAndPowerProcessWaitPrepareFadeinCFP5Spine` | :x: |
| `execute__Q233NrvGameSystemResetAndPowerProcess35GameSystemResetAndPowerProcessResetCFP5Spine` | :x: |
| `execute__Q233NrvGameSystemResetAndPowerProcess42GameSystemResetAndPowerProcessPrepareResetCFP5Spine` | :x: |
| `execute__Q233NrvGameSystemResetAndPowerProcess48GameSystemResetAndPowerProcessWaitResetPermittedCFP5Spine` | :x: |
| `execute__Q233NrvGameSystemResetAndPowerProcess37GameSystemResetAndPowerProcessPollingCFP5Spine` | :x: |