Files
Decrypt9/Makefile
T
d0k3 1fc514548b Improve and simplify the Make system
o 'release' goal will now also build CakeHax .dat
o also, fail gracefully if the CakeHax submodule is not available
2015-08-17 02:33:38 +02:00

193 lines
7.4 KiB
Makefile

#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITARM)),)
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
endif
include $(DEVKITARM)/ds_rules
#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# DATA is a list of directories containing data files
# INCLUDES is a list of directories containing header files
# SPECS is the directory containing the important build and link files
#---------------------------------------------------------------------------------
export TARGET := $(shell basename $(CURDIR))
BUILD := build
SOURCES := source source/fatfs source/decryptor source/abstraction
DATA := data
INCLUDES := include source source/fatfs
#---------------------------------------------------------------------------------
# Include AppInfo / define Loader
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
TOPDIR ?= $(CURDIR)
else
TOPDIR ?= $(CURDIR)/..
endif
include $(TOPDIR)/resources/AppInfo
LOADER := brahma_loader
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
ARCH := -mthumb -mthumb-interwork
CFLAGS := -g -Wall -O2\
-march=armv5te -mtune=arm946e-s -fomit-frame-pointer\
-ffast-math -std=c99\
$(ARCH)
CFLAGS += $(INCLUDE) -DEXEC_$(EXEC_METHOD) -DARM9 -DAPP_TITLE=\"$(subst $(SPACE),,$(APP_TITLE))\"
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions
ASFLAGS := -g $(ARCH) -DEXEC_$(EXEC_METHOD)
LDFLAGS = -nostartfiles -g $(ARCH) -Wl,-Map,$(notdir $*.map)
ifeq ($(EXEC_METHOD),GATEWAY)
LDFLAGS += --specs=../gateway.specs
else ifeq ($(EXEC_METHOD),BOOTSTRAP)
LDFLAGS += --specs=../bootstrap.specs
else ifeq ($(EXEC_METHOD),BRAHMA)
LDFLAGS += --specs=../bootstrap.specs
endif
LIBS :=
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS :=
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export OUTPUT_D := $(CURDIR)/output
export OUTPUT_N := $(subst $(SPACE),,$(APP_TITLE))
export OUTPUT := $(OUTPUT_D)/$(OUTPUT_N)
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD)
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
#---------------------------------------------------------------------------------
export LD := $(CC)
#---------------------------------------------------------------------------------
else
#---------------------------------------------------------------------------------
export LD := $(CXX)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------
export OFILES := $(addsuffix .o,$(BINFILES)) \
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD)
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
.PHONY: $(BUILD) clean all gateway bootstrap brahma release
#---------------------------------------------------------------------------------
all: $(OUTPUT_D) cakehax
$(OUTPUT_D):
@[ -d $@ ] || mkdir -p $@
gateway: $(OUTPUT_D)
@[ -d $(BUILD) ] || mkdir -p $(BUILD)
@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile EXEC_METHOD=GATEWAY
cp tools/LauncherTemplate.dat $(OUTPUT_D)/Launcher.dat
dd if=$(OUTPUT).bin of=$(OUTPUT_D)/Launcher.dat bs=1497296 seek=1 conv=notrunc
bootstrap: $(OUTPUT_D)
@[ -d $(BUILD) ] || mkdir -p $(BUILD)
@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile EXEC_METHOD=BOOTSTRAP
brahma: bootstrap
@[ -d $(TOPDIR)/$(LOADER)/data ] || mkdir -p $(TOPDIR)/$(LOADER)/data
@cp $(OUTPUT).bin $(TOPDIR)/$(LOADER)/data/payload.bin
@make --no-print-directory -C $(TOPDIR)/$(LOADER) -f $(TOPDIR)/$(LOADER)/Makefile
@cp $(TOPDIR)/$(LOADER)/output/$(OUTPUT_N).3dsx $(OUTPUT).3dsx
@cp $(TOPDIR)/$(LOADER)/output/$(OUTPUT_N).smdh $(OUTPUT).smdh
cakehax: gateway
@make dir_out=$(OUTPUT_D) name=$(TARGET).dat -C CakeHax bigpayload
dd if=$(OUTPUT).bin of=$(OUTPUT).dat bs=512 seek=160
release:
@rm -fr $(BUILD) $(OUTPUT_D) $(TOPDIR)/release
@make --no-print-directory gateway
@-make --no-print-directory cakehax
@rm -fr $(BUILD) $(OUTPUT).bin $(OUTPUT).elf $(TOPDIR)/$(LOADER)/data
@make --no-print-directory brahma
@[ -d $(TOPDIR)/release ] || mkdir -p $(TOPDIR)/release
@[ -d $(TOPDIR)/release/$(OUTPUT_N) ] || mkdir -p $(TOPDIR)/release/$(OUTPUT_N)
@[ -d $(TOPDIR)/release/$(OUTPUT_N)/UI ] || mkdir -p $(TOPDIR)/release/$(OUTPUT_N)/UI
@[ -d $(TOPDIR)/release/scripts ] || mkdir -p $(TOPDIR)/release/scripts
@cp $(OUTPUT_D)/Launcher.dat $(TOPDIR)/release
@-cp $(OUTPUT).dat $(TOPDIR)/release
@cp $(OUTPUT).bin $(TOPDIR)/release
@cp $(OUTPUT).3dsx $(TOPDIR)/release/$(OUTPUT_N)
@cp $(OUTPUT).smdh $(TOPDIR)/release/$(OUTPUT_N)
@cp $(TOPDIR)/scripts/*.py $(TOPDIR)/release/scripts
@cp $(TOPDIR)/UI/*.bin $(TOPDIR)/release/$(OUTPUT_N)/UI
#---------------------------------------------------------------------------------
clean:
@echo clean ...
@make clean --no-print-directory -C $(TOPDIR)/$(LOADER) -f $(TOPDIR)/$(LOADER)/Makefile
@-make clean --no-print-directory -C $(TOPDIR)/CakeHax -f $(TOPDIR)/CakeHax/Makefile
@rm -fr $(BUILD) $(OUTPUT_D) $(TOPDIR)/$(LOADER)/data
#---------------------------------------------------------------------------------
else
DEPENDS := $(OFILES:.o=.d)
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
$(OUTPUT).bin : $(OUTPUT).elf
$(OUTPUT).elf : $(OFILES)
#---------------------------------------------------------------------------------
%.bin: %.elf
@$(OBJCOPY) --set-section-flags .bss=alloc,load,contents -O binary $< $@
@echo built ... $(notdir $@)
-include $(DEPENDS)
#---------------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------------