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pico-loader/common/CardSaveType.h

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#pragma once
/// @brief Enum representing the save type.
enum class CardSaveType : u8
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{
/// @brief The game has no save.
None = 0,
/// @brief EEPROM save.
Eeprom = 1,
/// @brief Flash save.
Flash = 2,
/// @brief NAND save.
Nand = 3
};