#pragma once
#include "common.h"
#include <libtwl/card/card.h>
#include "../LoaderPlatform.h"
#include "r4ReadRomAsm.h"
#include "r4ReadSdAsm.h"
#include "r4WriteSdAsm.h"

/// @brief Implementation of LoaderPlatform for the original R4 flashcard
class R4LoaderPlatform : public LoaderPlatform
{
public:
    const SdReadPatchCode* CreateSdReadPatchCode(
        PatchCodeCollection& patchCodeCollection, PatchHeap& patchHeap) const override
    {
        return patchCodeCollection.GetOrAddSharedPatchCode([&]
        {
            return new R4ReadSdPatchCode(patchHeap);
        });
    }

    const SdWritePatchCode* CreateSdWritePatchCode(
        PatchCodeCollection& patchCodeCollection, PatchHeap& patchHeap) const override
    {
        return patchCodeCollection.GetOrAddSharedPatchCode([&]
        {
            return new R4WriteSdPatchCode(patchHeap);
        });
    }

    const SdReadPatchCode* CreateRomReadPatchCode(
        PatchCodeCollection& patchCodeCollection, PatchHeap& patchHeap) const override
    {
        return patchCodeCollection.GetOrAddSharedPatchCode([&]
        {
            return new R4ReadRomPatchCode(patchHeap);
        });
    }

    bool HasRomReads() const override { return true; }

    void PrepareRomBoot(u32 romDirSector, u32 romDirSectorOffset) const override;

private:
    u32 ReadCardInfo() const;
    void PrepareClusterMap(bool isSave, u32 dirSector, u32 dirSectorOffset) const;
};
