Files
slimbootloader/BootloaderCommonPkg/Library/GraphicsLib/BmpFormat.c
T
Mike Crowe 990e3e81e6 Use LF line endings in the repository
Convert the line endings stored for all text files in the repository to
LF. The majority previously used DOS-style CRLF line endings. Add a
.gitattributes file to enforce this and treat certain extensions as
never being text files.

Update PatchCheck.py to insist on LF line endings rather than CRLF.
However, its other checks fail on this commit due to lots of
pre-existing complaints that it only notices because the line endings
have changed.

Silicon/QemuSocPkg/FspBin/Patches/0001-Build-QEMU-FSP-2.0-binaries.patch
needs to be treated as binary since it contains a mixture of line
endings.

This change has implications depending on the client platform you are
using the repository from:

* Windows

The usual configuration for Git on Windows means that text files will
be checked out to the work tree with DOS-style CRLF line endings. If
that's not the case then you can configure Git to do so for the entire
machine with:

 git config --global core.autocrlf true

or for just the repository with:

 git config core.autocrlf true

Line endings will be normalised to LF when they are committed to the
repository. If you commit a text file with only LF line endings then it
will be converted to CRLF line endings in your work tree.

* Linux, MacOS and other Unices

The usual configuration for Git on such platforms is to check files out
of the repository with LF line endings. This is probably the right thing
for you. In the unlikely even that you are using Git on Unix but editing
or compiling on Windows for some reason then you may need to tweak your
configuration to force the use of CRLF line endings as described above.

* General

For more information see
https://docs.github.com/en/get-started/getting-started-with-git/configuring-git-to-handle-line-endings .

Fixes: https://github.com/slimbootloader/slimbootloader/issues/1400
Signed-off-by: Mike Crowe <mac@mcrowe.com>
2021-11-10 12:46:42 -08:00

315 lines
9.2 KiB
C

/** @file
BMP Image Decoding
Copyright (c) 2004 - 2014, Intel Corporation. All rights reserved.<BR>
SPDX-License-Identifier: BSD-2-Clause-Patent
**/
#include <Library/GraphicsLib.h>
#include <IndustryStandard/Bmp.h>
#include <Protocol/GraphicsOutput.h>
#include <Library/BlMemoryAllocationLib.h>
#include <Guid/GraphicsInfoHob.h>
/**
Verify a BMP image header and determine its centralized display location
on screen.
@param BmpImage Pointer to BMP file
@param OffX Pointer to receive X offset for BMP display position.
@param OffY Pointer to receive Y offset for BMP display position.
@param GfxInfoHob Pointer to graphics info HOB.
@retval EFI_SUCCESS GopBlt and GopBltSize are returned.
@retval EFI_UNSUPPORTED BmpImage is not a valid *.BMP image
**/
EFI_STATUS
EFIAPI
GetBmpDisplayPos (
IN VOID *BmpImage,
OUT UINT32 *OffX, OPTIONAL
OUT UINT32 *OffY, OPTIONAL
IN EFI_PEI_GRAPHICS_INFO_HOB *GfxInfoHob
)
{
BMP_IMAGE_HEADER *BmpHeader;
UINTN PosX;
UINTN PosY;
UINTN PixelHeight;
UINTN PixelWidth;
UINT64 BltBufferSize;
UINT32 DataSizePerLine;
UINT32 ColorMapNum;
BmpHeader = (BMP_IMAGE_HEADER *) BmpImage;
if (BmpHeader->CharB != 'B' || BmpHeader->CharM != 'M') {
return EFI_UNSUPPORTED;
}
//
// Doesn't support compress.
//
if (BmpHeader->CompressionType != 0) {
return EFI_UNSUPPORTED;
}
//
// Only support BITMAPINFOHEADER format.
// BITMAPFILEHEADER + BITMAPINFOHEADER = BMP_IMAGE_HEADER
//
if (BmpHeader->HeaderSize != sizeof (BMP_IMAGE_HEADER) - OFFSET_OF (BMP_IMAGE_HEADER, HeaderSize)) {
return EFI_UNSUPPORTED;
}
//
// The data size in each line must be 4 byte alignment.
//
DataSizePerLine = ((BmpHeader->PixelWidth * BmpHeader->BitPerPixel + 31) >> 3) & (~0x3);
BltBufferSize = MultU64x32 (DataSizePerLine, BmpHeader->PixelHeight);
if (BltBufferSize > (UINT32) ~0) {
return EFI_INVALID_PARAMETER;
}
if ((BmpHeader->Size < BmpHeader->ImageOffset) ||
(BmpHeader->Size - BmpHeader->ImageOffset != BmpHeader->PixelHeight * DataSizePerLine)) {
return EFI_INVALID_PARAMETER;
}
//
// Calculate Color Map offset in the image.
//
if (BmpHeader->ImageOffset < sizeof (BMP_IMAGE_HEADER)) {
return EFI_INVALID_PARAMETER;
}
if (BmpHeader->ImageOffset > sizeof (BMP_IMAGE_HEADER)) {
switch (BmpHeader->BitPerPixel) {
case 1:
ColorMapNum = 2;
break;
case 4:
ColorMapNum = 16;
break;
case 8:
ColorMapNum = 256;
break;
default:
ColorMapNum = 0;
break;
}
//
// BMP file may has padding data between the bmp header section and the bmp data section.
//
if (BmpHeader->ImageOffset - sizeof (BMP_IMAGE_HEADER) < sizeof (BMP_COLOR_MAP) * ColorMapNum) {
return EFI_INVALID_PARAMETER;
}
}
//
// Calculate graphics image data address in the image
//
PixelWidth = BmpHeader->PixelWidth;
PixelHeight = BmpHeader->PixelHeight;
// Center the BMP image on the display
PosX = (GfxInfoHob->GraphicsMode.HorizontalResolution - PixelWidth) / 2;
PosY = (GfxInfoHob->GraphicsMode.VerticalResolution - PixelHeight) / 2;
// Check dimensions
if (((PixelHeight + PosY) > GfxInfoHob->GraphicsMode.VerticalResolution)
|| ((PixelWidth + PosX) > GfxInfoHob->GraphicsMode.HorizontalResolution)) {
return EFI_INVALID_PARAMETER;
}
if (OffX != NULL) {
*OffX = (UINT32)PosX;
}
if (OffY != NULL) {
*OffY = (UINT32)PosY;
}
return EFI_SUCCESS;
}
/**
Display a *.BMP graphics image to the frame buffer or BLT buffer. If a NULL
GopBlt buffer is passed in, the BMP image will be displayed into BLT memory
buffer. Otherwise, it will be dispalyed into the actual frame buffer.
@param BmpImage Pointer to BMP file
@param GopBlt Buffer for transferring BmpImage to the BLT memory buffer.
@param GopBltSize Size of GopBlt in bytes.
@param GfxInfoHob Pointer to graphics info HOB.
@retval EFI_SUCCESS GopBlt and GopBltSize are returned.
@retval EFI_UNSUPPORTED BmpImage is not a valid *.BMP image
@retval EFI_BUFFER_TOO_SMALL The passed in GopBlt buffer is not big enough.
@retval EFI_OUT_OF_RESOURCES No enough buffer to allocate.
**/
EFI_STATUS
EFIAPI
DisplayBmpToFrameBuffer (
IN VOID *BmpImage,
IN VOID *GopBlt,
IN UINTN GopBltSize,
IN EFI_PEI_GRAPHICS_INFO_HOB *GfxInfoHob
)
{
BMP_IMAGE_HEADER *BmpHeader;
BMP_COLOR_MAP *BmpColorMap;
EFI_GRAPHICS_OUTPUT_BLT_PIXEL *BltLineBuf;
EFI_GRAPHICS_OUTPUT_BLT_PIXEL *Blt;
BOOLEAN IsAllocated;
UINTN Index;
UINTN Height;
UINTN Width;
UINTN ImageIndex;
UINTN PixelHeight;
UINTN PixelWidth;
UINT32 OffX;
UINT32 OffY;
UINT64 LineBufferSize;
UINT64 BltBufferSize;
UINT32 FrameBufferOffset;
UINT32 *FrameBufferPtr;
UINT8 *Image;
UINT8 *ImageHeader;
EFI_STATUS Status;
Status = GetBmpDisplayPos (BmpImage, &OffX, &OffY, GfxInfoHob);
if (EFI_ERROR(Status)) {
return EFI_UNSUPPORTED;
}
BmpHeader = (BMP_IMAGE_HEADER *) BmpImage;
BmpColorMap = (BMP_COLOR_MAP *) &BmpHeader[1];
PixelWidth = BmpHeader->PixelWidth;
PixelHeight = BmpHeader->PixelHeight;
Image = ((UINT8 *) BmpImage) + BmpHeader->ImageOffset;
ImageHeader = Image;
//
// Calculate the BltBuffer size needed for one line of splashing at a time.
//
LineBufferSize = MultU64x32 ((UINT64)PixelWidth, sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL));
IsAllocated = FALSE;
if (GopBlt == NULL) {
//
// GopBlt is not allocated by caller.
//
BltLineBuf = (EFI_GRAPHICS_OUTPUT_BLT_PIXEL *) AllocateTemporaryMemory ((UINTN)LineBufferSize);
if (BltLineBuf == NULL) {
return EFI_OUT_OF_RESOURCES;
}
IsAllocated = TRUE;
FrameBufferPtr = (UINT32 *) (((UINTN) GfxInfoHob->FrameBufferBase));
FrameBufferOffset = (UINT32)((OffY + PixelHeight) * GfxInfoHob->GraphicsMode.HorizontalResolution + OffX);
} else {
//
// GopBlt has been allocated by caller.
//
BltBufferSize = MultU64x32 (LineBufferSize, (UINT32)PixelHeight);
if (GopBltSize < (UINTN) BltBufferSize) {
return EFI_BUFFER_TOO_SMALL;
}
BltLineBuf = (EFI_GRAPHICS_OUTPUT_BLT_PIXEL *)GopBlt;
}
//
// Convert image from BMP to Blt buffer format
//
Status = EFI_SUCCESS;
for (Height = 0; Height < BmpHeader->PixelHeight; Height++) {
Blt = BltLineBuf;
for (Width = 0; Width < BmpHeader->PixelWidth; Width++, Image++, Blt++) {
switch (BmpHeader->BitPerPixel) {
case 1:
//
// Convert 1-bit (2 colors) BMP to 24-bit color
//
for (Index = 0; Index < 8 && Width < BmpHeader->PixelWidth; Index++) {
Blt->Red = BmpColorMap[ ((*Image) >> (7 - Index)) & 0x1].Red;
Blt->Green = BmpColorMap[ ((*Image) >> (7 - Index)) & 0x1].Green;
Blt->Blue = BmpColorMap[ ((*Image) >> (7 - Index)) & 0x1].Blue;
Blt++;
Width++;
}
Blt--;
Width--;
break;
case 4:
//
// Convert 4-bit (16 colors) BMP Palette to 24-bit color
//
Index = (*Image) >> 4;
Blt->Red = BmpColorMap[Index].Red;
Blt->Green = BmpColorMap[Index].Green;
Blt->Blue = BmpColorMap[Index].Blue;
if (Width < (BmpHeader->PixelWidth - 1)) {
Blt++;
Width++;
Index = (*Image) & 0x0f;
Blt->Red = BmpColorMap[Index].Red;
Blt->Green = BmpColorMap[Index].Green;
Blt->Blue = BmpColorMap[Index].Blue;
}
break;
case 8:
//
// Convert 8-bit (256 colors) BMP Palette to 24-bit color
//
Blt->Red = BmpColorMap[*Image].Red;
Blt->Green = BmpColorMap[*Image].Green;
Blt->Blue = BmpColorMap[*Image].Blue;
break;
case 24:
//
// It is 24-bit BMP.
//
Blt->Blue = *Image++;
Blt->Green = *Image++;
Blt->Red = *Image;
break;
default:
//
// Other bit format BMP is not supported.
//
Status = EFI_UNSUPPORTED;
goto End;
}
}
ImageIndex = (UINTN) (Image - ImageHeader);
if ((ImageIndex % 4) != 0) {
//
// Bmp Image starts each row on a 32-bit boundary!
//
Image = Image + (4 - (ImageIndex % 4));
}
if (GopBlt == NULL) {
CopyMem (&FrameBufferPtr[FrameBufferOffset], BltLineBuf, Width * 4);
FrameBufferOffset -= GfxInfoHob->GraphicsMode.HorizontalResolution;
} else {
BltLineBuf += PixelWidth;
}
}
End:
if (IsAllocated) {
FreePool (BltLineBuf);
}
return Status;
}