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BGRT can be used by bootloader to pass logo to OS. But BGRT can only support 24bit or 32bit BMP format. If the bootloader uses other bit format or indexed color format, the image has to be converted before passing it to BGRT. This patch added support to convert other BMP image format into 32bit format required by BGRT. This has been tested with Windows on Leafhill board. The SBL logo was dispalyed properly while booting Windows. Signed-off-by: Maurice Ma <maurice.ma@intel.com>
315 lines
9.5 KiB
C
315 lines
9.5 KiB
C
/** @file
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BMP Image Decoding
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Copyright (c) 2004 - 2014, Intel Corporation. All rights reserved.<BR>
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SPDX-License-Identifier: BSD-2-Clause-Patent
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**/
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#include <Library/GraphicsLib.h>
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#include <IndustryStandard/Bmp.h>
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#include <Protocol/GraphicsOutput.h>
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#include <Library/BlMemoryAllocationLib.h>
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#include <Guid/GraphicsInfoHob.h>
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/**
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Verify a BMP image header and determine its centralized display location
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on screen.
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@param BmpImage Pointer to BMP file
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@param OffX Pointer to receive X offset for BMP display position.
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@param OffY Pointer to receive Y offset for BMP display position.
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@param GfxInfoHob Pointer to graphics info HOB.
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@retval EFI_SUCCESS GopBlt and GopBltSize are returned.
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@retval EFI_UNSUPPORTED BmpImage is not a valid *.BMP image
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**/
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EFI_STATUS
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EFIAPI
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GetBmpDisplayPos (
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IN VOID *BmpImage,
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OUT UINT32 *OffX, OPTIONAL
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OUT UINT32 *OffY, OPTIONAL
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IN EFI_PEI_GRAPHICS_INFO_HOB *GfxInfoHob
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)
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{
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BMP_IMAGE_HEADER *BmpHeader;
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UINTN PosX;
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UINTN PosY;
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UINTN PixelHeight;
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UINTN PixelWidth;
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UINT64 BltBufferSize;
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UINT32 DataSizePerLine;
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UINT32 ColorMapNum;
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BmpHeader = (BMP_IMAGE_HEADER *) BmpImage;
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if (BmpHeader->CharB != 'B' || BmpHeader->CharM != 'M') {
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return EFI_UNSUPPORTED;
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}
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//
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// Doesn't support compress.
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//
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if (BmpHeader->CompressionType != 0) {
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return EFI_UNSUPPORTED;
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}
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//
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// Only support BITMAPINFOHEADER format.
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// BITMAPFILEHEADER + BITMAPINFOHEADER = BMP_IMAGE_HEADER
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//
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if (BmpHeader->HeaderSize != sizeof (BMP_IMAGE_HEADER) - OFFSET_OF (BMP_IMAGE_HEADER, HeaderSize)) {
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return EFI_UNSUPPORTED;
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}
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//
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// The data size in each line must be 4 byte alignment.
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//
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DataSizePerLine = ((BmpHeader->PixelWidth * BmpHeader->BitPerPixel + 31) >> 3) & (~0x3);
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BltBufferSize = MultU64x32 (DataSizePerLine, BmpHeader->PixelHeight);
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if (BltBufferSize > (UINT32) ~0) {
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return EFI_INVALID_PARAMETER;
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}
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if ((BmpHeader->Size < BmpHeader->ImageOffset) ||
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(BmpHeader->Size - BmpHeader->ImageOffset != BmpHeader->PixelHeight * DataSizePerLine)) {
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return EFI_INVALID_PARAMETER;
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}
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//
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// Calculate Color Map offset in the image.
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//
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if (BmpHeader->ImageOffset < sizeof (BMP_IMAGE_HEADER)) {
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return EFI_INVALID_PARAMETER;
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}
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if (BmpHeader->ImageOffset > sizeof (BMP_IMAGE_HEADER)) {
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switch (BmpHeader->BitPerPixel) {
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case 1:
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ColorMapNum = 2;
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break;
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case 4:
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ColorMapNum = 16;
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break;
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case 8:
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ColorMapNum = 256;
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break;
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default:
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ColorMapNum = 0;
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break;
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}
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//
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// BMP file may has padding data between the bmp header section and the bmp data section.
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//
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if (BmpHeader->ImageOffset - sizeof (BMP_IMAGE_HEADER) < sizeof (BMP_COLOR_MAP) * ColorMapNum) {
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return EFI_INVALID_PARAMETER;
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}
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}
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//
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// Calculate graphics image data address in the image
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//
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PixelWidth = BmpHeader->PixelWidth;
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PixelHeight = BmpHeader->PixelHeight;
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// Center the BMP image on the display
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PosX = (GfxInfoHob->GraphicsMode.HorizontalResolution - PixelWidth) / 2;
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PosY = (GfxInfoHob->GraphicsMode.VerticalResolution - PixelHeight) / 2;
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// Check dimensions
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if (((PixelHeight + PosY) > GfxInfoHob->GraphicsMode.VerticalResolution)
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|| ((PixelWidth + PosX) > GfxInfoHob->GraphicsMode.HorizontalResolution)) {
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return EFI_INVALID_PARAMETER;
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}
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if (OffX != NULL) {
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*OffX = (UINT32)PosX;
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}
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if (OffY != NULL) {
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*OffY = (UINT32)PosY;
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}
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return EFI_SUCCESS;
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}
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/**
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Display a *.BMP graphics image to the frame buffer or BLT buffer. If a NULL
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GopBlt buffer is passed in, the BMP image will be displayed into BLT memory
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buffer. Otherwise, it will be dispalyed into the actual frame buffer.
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@param BmpImage Pointer to BMP file
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@param GopBlt Buffer for transferring BmpImage to the BLT memory buffer.
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@param GopBltSize Size of GopBlt in bytes.
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@param GfxInfoHob Pointer to graphics info HOB.
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@retval EFI_SUCCESS GopBlt and GopBltSize are returned.
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@retval EFI_UNSUPPORTED BmpImage is not a valid *.BMP image
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@retval EFI_BUFFER_TOO_SMALL The passed in GopBlt buffer is not big enough.
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@retval EFI_OUT_OF_RESOURCES No enough buffer to allocate.
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**/
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EFI_STATUS
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EFIAPI
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DisplayBmpToFrameBuffer (
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IN VOID *BmpImage,
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IN VOID *GopBlt,
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IN UINTN GopBltSize,
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IN EFI_PEI_GRAPHICS_INFO_HOB *GfxInfoHob
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)
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{
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BMP_IMAGE_HEADER *BmpHeader;
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BMP_COLOR_MAP *BmpColorMap;
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EFI_GRAPHICS_OUTPUT_BLT_PIXEL *BltLineBuf;
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EFI_GRAPHICS_OUTPUT_BLT_PIXEL *Blt;
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BOOLEAN IsAllocated;
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UINTN Index;
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UINTN Height;
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UINTN Width;
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UINTN ImageIndex;
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UINTN PixelHeight;
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UINTN PixelWidth;
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UINT32 OffX;
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UINT32 OffY;
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UINT64 LineBufferSize;
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UINT64 BltBufferSize;
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UINT32 FrameBufferOffset;
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UINT32 *FrameBufferPtr;
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UINT8 *Image;
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UINT8 *ImageHeader;
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EFI_STATUS Status;
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Status = GetBmpDisplayPos (BmpImage, &OffX, &OffY, GfxInfoHob);
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if (EFI_ERROR(Status)) {
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return EFI_UNSUPPORTED;
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}
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BmpHeader = (BMP_IMAGE_HEADER *) BmpImage;
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BmpColorMap = (BMP_COLOR_MAP *) &BmpHeader[1];
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PixelWidth = BmpHeader->PixelWidth;
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PixelHeight = BmpHeader->PixelHeight;
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Image = ((UINT8 *) BmpImage) + BmpHeader->ImageOffset;
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ImageHeader = Image;
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//
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// Calculate the BltBuffer size needed for one line of splashing at a time.
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//
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LineBufferSize = MultU64x32 ((UINT64)PixelWidth, sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL));
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IsAllocated = FALSE;
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if (GopBlt == NULL) {
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//
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// GopBlt is not allocated by caller.
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//
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BltLineBuf = (EFI_GRAPHICS_OUTPUT_BLT_PIXEL *) AllocateTemporaryMemory ((UINTN)LineBufferSize);
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if (BltLineBuf == NULL) {
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return EFI_OUT_OF_RESOURCES;
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}
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IsAllocated = TRUE;
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FrameBufferPtr = (UINT32 *) (((UINTN) GfxInfoHob->FrameBufferBase));
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FrameBufferOffset = (UINT32)((OffY + PixelHeight) * GfxInfoHob->GraphicsMode.HorizontalResolution + OffX);
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} else {
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//
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// GopBlt has been allocated by caller.
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//
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BltBufferSize = MultU64x32 (LineBufferSize, (UINT32)PixelHeight);
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if (GopBltSize < (UINTN) BltBufferSize) {
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return EFI_BUFFER_TOO_SMALL;
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}
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BltLineBuf = (EFI_GRAPHICS_OUTPUT_BLT_PIXEL *)GopBlt;
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}
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//
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// Convert image from BMP to Blt buffer format
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//
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Status = EFI_SUCCESS;
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for (Height = 0; Height < BmpHeader->PixelHeight; Height++) {
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Blt = BltLineBuf;
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for (Width = 0; Width < BmpHeader->PixelWidth; Width++, Image++, Blt++) {
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switch (BmpHeader->BitPerPixel) {
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case 1:
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//
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// Convert 1-bit (2 colors) BMP to 24-bit color
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//
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for (Index = 0; Index < 8 && Width < BmpHeader->PixelWidth; Index++) {
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Blt->Red = BmpColorMap[ ((*Image) >> (7 - Index)) & 0x1].Red;
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Blt->Green = BmpColorMap[ ((*Image) >> (7 - Index)) & 0x1].Green;
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Blt->Blue = BmpColorMap[ ((*Image) >> (7 - Index)) & 0x1].Blue;
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Blt++;
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Width++;
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}
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Blt--;
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Width--;
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break;
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case 4:
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//
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// Convert 4-bit (16 colors) BMP Palette to 24-bit color
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//
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Index = (*Image) >> 4;
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Blt->Red = BmpColorMap[Index].Red;
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Blt->Green = BmpColorMap[Index].Green;
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Blt->Blue = BmpColorMap[Index].Blue;
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if (Width < (BmpHeader->PixelWidth - 1)) {
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Blt++;
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Width++;
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Index = (*Image) & 0x0f;
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Blt->Red = BmpColorMap[Index].Red;
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Blt->Green = BmpColorMap[Index].Green;
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Blt->Blue = BmpColorMap[Index].Blue;
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}
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break;
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case 8:
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//
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// Convert 8-bit (256 colors) BMP Palette to 24-bit color
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//
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Blt->Red = BmpColorMap[*Image].Red;
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Blt->Green = BmpColorMap[*Image].Green;
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Blt->Blue = BmpColorMap[*Image].Blue;
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break;
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case 24:
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//
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// It is 24-bit BMP.
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//
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Blt->Blue = *Image++;
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Blt->Green = *Image++;
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Blt->Red = *Image;
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break;
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default:
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//
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// Other bit format BMP is not supported.
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//
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Status = EFI_UNSUPPORTED;
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goto End;
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}
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}
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ImageIndex = (UINTN) (Image - ImageHeader);
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if ((ImageIndex % 4) != 0) {
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//
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// Bmp Image starts each row on a 32-bit boundary!
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//
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Image = Image + (4 - (ImageIndex % 4));
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}
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if (GopBlt == NULL) {
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CopyMem (&FrameBufferPtr[FrameBufferOffset], BltLineBuf, Width * 4);
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FrameBufferOffset -= GfxInfoHob->GraphicsMode.HorizontalResolution;
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} else {
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BltLineBuf += PixelWidth;
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}
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}
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End:
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if (IsAllocated) {
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FreePool (BltLineBuf);
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}
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return Status;
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}
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