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* Enable DebugAgentLib to support source level debug over serial By default, source level debug is NOT enabled. ENABLE_SOURCE_DEBUG needs to be set to 1 in BoardConfig.py of each Platforms. - self.ENABLE_SOURCE_DEBUG = 1 As an initial drop, there are some limitations on APL platform. - Stage1A does not include DebugAgentLib due to Stage1A size limitation(32KB). Further optimization is required. - DebugAgentLib supports ONLY POSTMEM debugging on APL currently. Refer to EDKII Debugging: - https://github.com/tianocore/tianocore.github.io/wiki/EDK-II-Debugging - https://github.com/tianocore/tianocore.github.io/wiki/SourceLevelDebugPkg Change-Id: Ia28c5470bc5755768f2b380cc1dabbcb8ee60f0d Signed-off-by: Aiden Park <aiden.park@intel.com> * Additional changes for DebugAgent - Adjust stage size depending on ENABLE_SOURCE_DEBUG Pcd value - Add PeCoffFindAndReportImageInfo - Fix debugger hang at Shell Change-Id: I11b41e5ad610fcb2999e9d43e5dd8f8899e8265a Signed-off-by: Aiden Park <aiden.park@intel.com> * Move PeCoffFindAndReportImageInfo() from LitePeCoffLib to DebugAgentLib Change-Id: I2c4ab4f9561dfd0536da1820048f0e5f2660e2ab Signed-off-by: Aiden Park <aiden.park@intel.com>
161 lines
4.9 KiB
C
161 lines
4.9 KiB
C
/** @file
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Debug Agent Library provide source-level debug capability.
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Copyright (c) 2010 - 2018, Intel Corporation. All rights reserved.<BR>
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This program and the accompanying materials are licensed and made available under
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the terms and conditions of the BSD License that accompanies this distribution.
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The full text of the license may be found at
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http://opensource.org/licenses/bsd-license.php.
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THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
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WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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**/
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#ifndef __DEBUG_AGENT_LIB_H__
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#define __DEBUG_AGENT_LIB_H__
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#include <Uefi/UefiBaseType.h>
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#include <Library/BaseLib.h>
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#define DEBUG_AGENT_INIT_PREMEM_SEC 1
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#define DEBUG_AGENT_INIT_POSTMEM_SEC 2
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#define DEBUG_AGENT_INIT_DXE_CORE 3
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#define DEBUG_AGENT_INIT_SMM 4
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#define DEBUG_AGENT_INIT_ENTER_SMI 5
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#define DEBUG_AGENT_INIT_EXIT_SMI 6
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#define DEBUG_AGENT_INIT_S3 7
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#define DEBUG_AGENT_INIT_DXE_AP 8
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#define DEBUG_AGENT_INIT_PEI 9
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#define DEBUG_AGENT_INIT_DXE_LOAD 10
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#define DEBUG_AGENT_INIT_DXE_UNLOAD 11
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#define DEBUG_AGENT_INIT_THUNK_PEI_IA32TOX64 12
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/**
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Caller provided function to be invoked at the end of InitializeDebugAgent().
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Refer to the description for InitializeDebugAgent() for more details.
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@param[in] Context The first input parameter of InitializeDebugAgent().
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**/
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typedef
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VOID
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(EFIAPI * DEBUG_AGENT_CONTINUE)(
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IN VOID *Context
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);
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//
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// Context for PE_COFF_LOADER_IMAGE_CONTEXT
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//
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typedef struct {
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PHYSICAL_ADDRESS ImageAddress;
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CHAR8 *PdbPointer;
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} PE_COFF_LOADER_IMAGE_CONTEXT;
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/**
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Performs additional actions after a PE/COFF image has been loaded and relocated.
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If ImageContext is NULL, then ASSERT().
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@param ImageContext Pointer to the image context structure that describes the
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PE/COFF image that has already been loaded and relocated.
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**/
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VOID
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EFIAPI
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PeCoffLoaderRelocateImageExtraAction (
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IN OUT PE_COFF_LOADER_IMAGE_CONTEXT *ImageContext
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);
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/**
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Performs additional actions just before a PE/COFF image is unloaded. Any resources
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that were allocated by PeCoffLoaderRelocateImageExtraAction() must be freed.
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If ImageContext is NULL, then ASSERT().
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@param ImageContext Pointer to the image context structure that describes the
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PE/COFF image that is being unloaded.
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**/
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VOID
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EFIAPI
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PeCoffLoaderUnloadImageExtraAction (
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IN OUT PE_COFF_LOADER_IMAGE_CONTEXT *ImageContext
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);
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/**
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Find and report image info to HOST.
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@param ImageBase Pointer to the current image base.
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**/
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VOID
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PeCoffFindAndReportImageInfo (
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IN UINT32 ImageBase
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);
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/**
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Update IDT entries for DebugAgent whenever IDT base is re-configured
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@param[in] IdtDescriptor IDT descriptor which needs to be updated
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@param[in] Function Continue function called by debug agent library
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**/
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VOID
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UpdateDebugAgentIdt (
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IN IA32_DESCRIPTOR *IdtDescriptor,
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IN DEBUG_AGENT_CONTINUE Function
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);
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/**
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Initialize debug agent.
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This function is used to set up debug environment to support source level debugging.
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If certain Debug Agent Library instance has to save some private data in the stack,
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this function must work on the mode that doesn't return to the caller, then
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the caller needs to wrap up all rest of logic after InitializeDebugAgent() into one
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function and pass it into InitializeDebugAgent(). InitializeDebugAgent() is
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responsible to invoke the passing-in function at the end of InitializeDebugAgent().
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If the parameter Function is not NULL, Debug Agent Library instance will invoke it by
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passing in the Context to be its parameter.
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If Function() is NULL, Debug Agent Library instance will return after setup debug
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environment.
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@param[in] InitFlag Init flag is used to decide the initialize process.
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@param[in] Context Context needed according to InitFlag; it was optional.
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@param[in] Function Continue function called by debug agent library; it was
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optional.
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**/
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VOID
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EFIAPI
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InitializeDebugAgent (
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IN UINT32 InitFlag,
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IN VOID *Context, OPTIONAL
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IN DEBUG_AGENT_CONTINUE Function OPTIONAL
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);
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/**
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Enable/Disable the interrupt of debug timer and return the interrupt state
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prior to the operation.
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If EnableStatus is TRUE, enable the interrupt of debug timer.
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If EnableStatus is FALSE, disable the interrupt of debug timer.
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@param[in] EnableStatus Enable/Disable.
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@retval TRUE Debug timer interrupt were enabled on entry to this call.
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@retval FALSE Debug timer interrupt were disabled on entry to this call.
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**/
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BOOLEAN
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EFIAPI
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SaveAndSetDebugTimerInterrupt (
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IN BOOLEAN EnableStatus
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);
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#endif
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