Files
slimbootloader/BaseTools/Edk2ToolsBuild.py
Guo Dong 416f2d95da Sync edk2 basetool mdepkg (#2121)
* Sync BaseTools to align with edk2-stable202311

Keep the SBL specific change (e.g. Lz4).

Signed-off-by: Guo Dong <guo.dong@intel.com>

* feat: Sync MdePkg from EDK2 edk2-stable202311 branch

Only sync required file without any changes to EDK2 files.

Signed-off-by: Guo Dong <guo.dong@intel.com>

* feat: Update MdePkg for SBL after sync from EDK2

Signed-off-by: Guo Dong <guo.dong@intel.com>

* Update SBL after updating Basetool and MdePkg

After Sync BaseTool and MdePkg to edk2-stable202311,
Need update SBL code to align with this change.

Signed-off-by: Guo Dong <guo.dong@intel.com>

* feat: rollback some changes after mdepkg sync

New change from MdePkg requires new NASM version.
To make sure NASM 2.14.02 still works, just rollback
few changes.

Signed-off-by: Guo Dong <guo.dong@intel.com>

* feat: Update component size to fix build failure

After syncing BaseTool and MdePkg, some components would
have a little bigger size. So update the config to fix the
build failure.

Signed-off-by: Guo Dong <guo.dong@intel.com>

* feat: Remove unused asl code

Some ASL files don't exist but they are included in other asl files.
It would cause build failure with new build BaseTool. So just remove
them to fix the build failure.

Signed-off-by: Guo Dong <guo.dong@intel.com>

---------

Signed-off-by: Guo Dong <guo.dong@intel.com>
2024-03-08 13:43:46 -05:00

189 lines
6.6 KiB
Python

# @file Edk2ToolsBuild.py
# Invocable class that builds the basetool c files.
#
# Supports VS2017, VS2019, and GCC5
##
# Copyright (c) Microsoft Corporation
#
# SPDX-License-Identifier: BSD-2-Clause-Patent
##
import os
import sys
import logging
import argparse
import multiprocessing
from edk2toolext import edk2_logging
from edk2toolext.environment import self_describing_environment
from edk2toolext.base_abstract_invocable import BaseAbstractInvocable
from edk2toollib.utility_functions import RunCmd
from edk2toollib.windows.locate_tools import QueryVcVariables
class Edk2ToolsBuild(BaseAbstractInvocable):
def ParseCommandLineOptions(self):
''' parse arguments '''
ParserObj = argparse.ArgumentParser()
ParserObj.add_argument("-t", "--tool_chain_tag", dest="tct", default="VS2017",
help="Set the toolchain used to compile the build tools")
args = ParserObj.parse_args()
self.tool_chain_tag = args.tct
def GetWorkspaceRoot(self):
''' Return the workspace root for initializing the SDE '''
# this is the bastools dir...not the traditional EDK2 workspace root
return os.path.dirname(os.path.abspath(__file__))
def GetActiveScopes(self):
''' return tuple containing scopes that should be active for this process '''
# for now don't use scopes
return ('global',)
def GetLoggingLevel(self, loggerType):
''' Get the logging level for a given type (return Logging.Level)
base == lowest logging level supported
con == Screen logging
txt == plain text file logging
md == markdown file logging
'''
if(loggerType == "con"):
return logging.ERROR
else:
return logging.DEBUG
def GetLoggingFolderRelativeToRoot(self):
''' Return a path to folder for log files '''
return "BaseToolsBuild"
def GetVerifyCheckRequired(self):
''' Will call self_describing_environment.VerifyEnvironment if this returns True '''
return True
def GetLoggingFileName(self, loggerType):
''' Get the logging file name for the type.
Return None if the logger shouldn't be created
base == lowest logging level supported
con == Screen logging
txt == plain text file logging
md == markdown file logging
'''
return "BASETOOLS_BUILD"
def WritePathEnvFile(self, OutputDir):
''' Write a PyTool path env file for future PyTool based edk2 builds'''
content = '''##
# Set shell variable EDK_TOOLS_BIN to this folder
#
# Autogenerated by Edk2ToolsBuild.py
#
# Copyright (c), Microsoft Corporation
# SPDX-License-Identifier: BSD-2-Clause-Patent
##
{
"id": "You-Built-BaseTools",
"scope": "edk2-build",
"flags": ["set_shell_var", "set_path"],
"var_name": "EDK_TOOLS_BIN"
}
'''
with open(os.path.join(OutputDir, "basetoolsbin_path_env.yaml"), "w") as f:
f.write(content)
def Go(self):
logging.info("Running Python version: " + str(sys.version_info))
(build_env, shell_env) = self_describing_environment.BootstrapEnvironment(
self.GetWorkspaceRoot(), self.GetActiveScopes())
# # Bind our current execution environment into the shell vars.
ph = os.path.dirname(sys.executable)
if " " in ph:
ph = '"' + ph + '"'
shell_env.set_shell_var("PYTHON_HOME", ph)
# PYTHON_COMMAND is required to be set for using edk2 python builds.
pc = sys.executable
if " " in pc:
pc = '"' + pc + '"'
shell_env.set_shell_var("PYTHON_COMMAND", pc)
if self.tool_chain_tag.lower().startswith("vs"):
# # Update environment with required VC vars.
interesting_keys = ["ExtensionSdkDir", "INCLUDE", "LIB"]
interesting_keys.extend(
["LIBPATH", "Path", "UniversalCRTSdkDir", "UCRTVersion", "WindowsLibPath", "WindowsSdkBinPath"])
interesting_keys.extend(
["WindowsSdkDir", "WindowsSdkVerBinPath", "WindowsSDKVersion", "VCToolsInstallDir"])
vc_vars = QueryVcVariables(
interesting_keys, 'x86', vs_version=self.tool_chain_tag.lower())
for key in vc_vars.keys():
logging.debug(f"Var - {key} = {vc_vars[key]}")
if key.lower() == 'path':
shell_env.set_path(vc_vars[key])
else:
shell_env.set_shell_var(key, vc_vars[key])
self.OutputDir = os.path.join(
shell_env.get_shell_var("EDK_TOOLS_PATH"), "Bin", "Win32")
# compiled tools need to be added to path because antlr is referenced
shell_env.insert_path(self.OutputDir)
# Actually build the tools.
output_stream = edk2_logging.create_output_stream()
ret = RunCmd('nmake.exe', None,
workingdir=shell_env.get_shell_var("EDK_TOOLS_PATH"))
edk2_logging.remove_output_stream(output_stream)
problems = edk2_logging.scan_compiler_output(output_stream)
for level, problem in problems:
logging.log(level, problem)
if ret != 0:
raise Exception("Failed to build.")
self.WritePathEnvFile(self.OutputDir)
return ret
elif self.tool_chain_tag.lower().startswith("gcc"):
cpu_count = self.GetCpuThreads()
output_stream = edk2_logging.create_output_stream()
ret = RunCmd("make", f"-C . -j {cpu_count}", workingdir=shell_env.get_shell_var("EDK_TOOLS_PATH"))
edk2_logging.remove_output_stream(output_stream)
problems = edk2_logging.scan_compiler_output(output_stream)
for level, problem in problems:
logging.log(level, problem)
if ret != 0:
raise Exception("Failed to build.")
self.OutputDir = os.path.join(
shell_env.get_shell_var("EDK_TOOLS_PATH"), "Source", "C", "bin")
self.WritePathEnvFile(self.OutputDir)
return ret
logging.critical("Tool Chain not supported")
return -1
def GetCpuThreads(self) -> int:
''' Function to return number of cpus. If error return 1'''
cpus = 1
try:
cpus = multiprocessing.cpu_count()
except:
# from the internet there are cases where cpu_count is not implemented.
# will handle error by just doing single proc build
pass
return cpus
def main():
Edk2ToolsBuild().Invoke()
if __name__ == "__main__":
main()