/** @file
BMP Image Decoding
Copyright (c) 2004 - 2024, Intel Corporation. All rights reserved.
SPDX-License-Identifier: BSD-2-Clause-Patent
**/
#include
#include
#include
#include
#include
/**
Verify a BMP image header and determine its centralized display location
on screen.
@param BmpImage Pointer to BMP file
@param OffX Pointer to receive X offset for BMP display position.
@param OffY Pointer to receive Y offset for BMP display position.
@param GfxInfoHob Pointer to graphics info HOB.
@retval EFI_SUCCESS GopBlt and GopBltSize are returned.
@retval EFI_UNSUPPORTED BmpImage is not a valid *.BMP image
**/
EFI_STATUS
EFIAPI
GetBmpDisplayPos (
IN VOID *BmpImage,
OUT UINT32 *OffX, OPTIONAL
OUT UINT32 *OffY, OPTIONAL
IN EFI_PEI_GRAPHICS_INFO_HOB *GfxInfoHob
)
{
BMP_IMAGE_HEADER *BmpHeader;
UINTN PosX;
UINTN PosY;
UINTN PixelHeight;
UINTN PixelWidth;
UINT64 BltBufferSize;
UINT32 DataSizePerLine;
UINT32 ColorMapNum;
BmpHeader = (BMP_IMAGE_HEADER *) BmpImage;
if (BmpHeader->CharB != 'B' || BmpHeader->CharM != 'M') {
return EFI_UNSUPPORTED;
}
//
// Doesn't support compress.
//
if (BmpHeader->CompressionType != 0) {
return EFI_UNSUPPORTED;
}
//
// Only support BITMAPINFOHEADER format.
// BITMAPFILEHEADER + BITMAPINFOHEADER = BMP_IMAGE_HEADER
//
if (BmpHeader->HeaderSize != sizeof (BMP_IMAGE_HEADER) - OFFSET_OF (BMP_IMAGE_HEADER, HeaderSize)) {
return EFI_UNSUPPORTED;
}
//
// The data size in each line must be 4 byte alignment.
//
DataSizePerLine = ((BmpHeader->PixelWidth * BmpHeader->BitPerPixel + 31) >> 3) & (~0x3);
BltBufferSize = MultU64x32 (DataSizePerLine, BmpHeader->PixelHeight);
if (BltBufferSize > (UINT32) ~0) {
return EFI_INVALID_PARAMETER;
}
if ((BmpHeader->Size < BmpHeader->ImageOffset) ||
(BmpHeader->Size - BmpHeader->ImageOffset != BmpHeader->PixelHeight * DataSizePerLine)) {
return EFI_INVALID_PARAMETER;
}
//
// Calculate Color Map offset in the image.
//
if (BmpHeader->ImageOffset < sizeof (BMP_IMAGE_HEADER)) {
return EFI_INVALID_PARAMETER;
}
if (BmpHeader->ImageOffset > sizeof (BMP_IMAGE_HEADER)) {
switch (BmpHeader->BitPerPixel) {
case 1:
ColorMapNum = 2;
break;
case 4:
ColorMapNum = 16;
break;
case 8:
ColorMapNum = 256;
break;
default:
ColorMapNum = 0;
break;
}
//
// BMP file may has padding data between the bmp header section and the bmp data section.
//
if (BmpHeader->ImageOffset - sizeof (BMP_IMAGE_HEADER) < sizeof (BMP_COLOR_MAP) * ColorMapNum) {
return EFI_INVALID_PARAMETER;
}
}
//
// Calculate graphics image data address in the image
//
PixelWidth = BmpHeader->PixelWidth;
PixelHeight = BmpHeader->PixelHeight;
// Center the BMP image on the display
PosX = (GfxInfoHob->GraphicsMode.HorizontalResolution - PixelWidth) / 2;
PosY = (GfxInfoHob->GraphicsMode.VerticalResolution - PixelHeight) / 2;
// Check dimensions
if (((PixelHeight + PosY) > GfxInfoHob->GraphicsMode.VerticalResolution)
|| ((PixelWidth + PosX) > GfxInfoHob->GraphicsMode.HorizontalResolution)) {
return EFI_INVALID_PARAMETER;
}
if (OffX != NULL) {
*OffX = (UINT32)PosX;
}
if (OffY != NULL) {
*OffY = (UINT32)PosY;
}
return EFI_SUCCESS;
}
/**
Display a *.BMP graphics image to the frame buffer or BLT buffer. If a NULL
GopBlt buffer is passed in, the BMP image will be displayed into BLT memory
buffer. Otherwise, it will be dispalyed into the actual frame buffer.
@param BmpImage Pointer to BMP file
@param BmpImageSize Size of BMP file
@param GopBlt Buffer for transferring BmpImage to the BLT memory buffer.
@param GopBltSize Size of GopBlt in bytes.
@param GfxInfoHob Pointer to graphics info HOB.
@retval EFI_SUCCESS GopBlt and GopBltSize are returned.
@retval EFI_UNSUPPORTED BmpImage is not a valid *.BMP image
@retval EFI_BUFFER_TOO_SMALL The passed in GopBlt buffer is not big enough.
@retval EFI_OUT_OF_RESOURCES No enough buffer to allocate.
**/
EFI_STATUS
EFIAPI
DisplayBmpToFrameBuffer (
IN VOID *BmpImage,
IN UINT32 BmpImageSize,
IN VOID *GopBlt,
IN UINTN GopBltSize,
IN EFI_PEI_GRAPHICS_INFO_HOB *GfxInfoHob
)
{
BMP_IMAGE_HEADER *BmpHeader;
BMP_COLOR_MAP *BmpColorMap;
EFI_GRAPHICS_OUTPUT_BLT_PIXEL *BltLineBuf;
EFI_GRAPHICS_OUTPUT_BLT_PIXEL *Blt;
BOOLEAN IsAllocated;
UINTN Index;
UINTN Height;
UINTN Width;
UINTN ImageIndex;
UINTN PixelHeight;
UINTN PixelWidth;
UINT32 OffX;
UINT32 OffY;
UINT64 DataSize;
UINT64 DataSizePerLine;
UINT64 LineBufferSize;
UINT64 BltBufferSize;
UINT32 FrameBufferOffset;
UINT32 *FrameBufferPtr;
UINT8 *Image;
UINT8 *ImageHeader;
EFI_STATUS Status;
if (BmpImage == NULL || BmpImageSize == MAX_UINT32) {
return EFI_INVALID_PARAMETER;
}
if (BmpImageSize < sizeof (BMP_IMAGE_HEADER)) {
DEBUG ((DEBUG_ERROR, "DisplayBmpToFrameBuffer: BmpImageSize too small\n"));
return EFI_UNSUPPORTED;
}
BmpHeader = (BMP_IMAGE_HEADER *) BmpImage;
PixelWidth = BmpHeader->PixelWidth;
PixelHeight = BmpHeader->PixelHeight;
// DataSizePerLine in bits
DataSizePerLine = MultU64x32(PixelWidth, BmpHeader->BitPerPixel);
// Convert to bytes and round to 4byte alignment
DataSizePerLine = ((DataSizePerLine+31) >> 3) &(~0x3);
// Calculate total Data Size we expect
DataSize = MultU64x32(DataSizePerLine, (UINT32)PixelHeight);
if ((PixelHeight == 0) || (PixelWidth == 0)) {
DEBUG ((DEBUG_ERROR, "DisplayBmpToFrameBuffer: BmpHeader->PixelHeight or BmpHeader->PixelWidth is 0.\n"));
return EFI_UNSUPPORTED;
}
// Make sure BMP header doesn't describe any pixels which would fall
// outside BMP pixel data buffer.
if ((BmpHeader->Size != BmpImageSize) ||
(BmpHeader->Size < BmpHeader->ImageOffset) ||
(BmpHeader->Size - BmpHeader->ImageOffset != DataSize))
{
DEBUG ((DEBUG_ERROR, "DisplayBmpToFrameBuffer: invalid BmpImage... \n"));
DEBUG ((DEBUG_ERROR, " BmpHeader->Size: 0x%x\n", BmpHeader->Size));
DEBUG ((DEBUG_ERROR, " BmpHeader->ImageOffset: 0x%x\n", BmpHeader->ImageOffset));
DEBUG ((DEBUG_ERROR, " BmpImageSize: 0x%x\n", BmpImageSize));
DEBUG ((DEBUG_ERROR, " DataSize: 0x%lx\n", DataSize));
return EFI_UNSUPPORTED;
}
Status = GetBmpDisplayPos (BmpImage, &OffX, &OffY, GfxInfoHob);
if (EFI_ERROR(Status)) {
return EFI_UNSUPPORTED;
}
BmpColorMap = (BMP_COLOR_MAP *) &BmpHeader[1];
Image = ((UINT8 *) BmpImage) + BmpHeader->ImageOffset;
ImageHeader = Image;
//
// Calculate the BltBuffer size needed for one line of splashing at a time.
//
LineBufferSize = MultU64x32 ((UINT64)PixelWidth, sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL));
IsAllocated = FALSE;
if (GopBlt == NULL) {
//
// GopBlt is not allocated by caller.
//
BltLineBuf = (EFI_GRAPHICS_OUTPUT_BLT_PIXEL *) AllocateTemporaryMemory ((UINTN)LineBufferSize);
if (BltLineBuf == NULL) {
return EFI_OUT_OF_RESOURCES;
}
IsAllocated = TRUE;
FrameBufferPtr = (UINT32 *) (((UINTN) GfxInfoHob->FrameBufferBase));
FrameBufferOffset = (UINT32)((OffY + PixelHeight) * GfxInfoHob->GraphicsMode.HorizontalResolution + OffX);
} else {
//
// GopBlt has been allocated by caller.
//
BltBufferSize = MultU64x32 (LineBufferSize, (UINT32)PixelHeight);
if (GopBltSize < (UINTN) BltBufferSize) {
return EFI_BUFFER_TOO_SMALL;
}
BltLineBuf = (EFI_GRAPHICS_OUTPUT_BLT_PIXEL *)GopBlt;
}
//
// Convert image from BMP to Blt buffer format
//
Status = EFI_SUCCESS;
for (Height = 0; Height < BmpHeader->PixelHeight; Height++) {
Blt = BltLineBuf;
for (Width = 0; Width < BmpHeader->PixelWidth; Width++, Image++, Blt++) {
switch (BmpHeader->BitPerPixel) {
case 1:
//
// Convert 1-bit (2 colors) BMP to 24-bit color
//
for (Index = 0; Index < 8 && Width < BmpHeader->PixelWidth; Index++) {
Blt->Red = BmpColorMap[ ((*Image) >> (7 - Index)) & 0x1].Red;
Blt->Green = BmpColorMap[ ((*Image) >> (7 - Index)) & 0x1].Green;
Blt->Blue = BmpColorMap[ ((*Image) >> (7 - Index)) & 0x1].Blue;
Blt++;
Width++;
}
Blt--;
Width--;
break;
case 4:
//
// Convert 4-bit (16 colors) BMP Palette to 24-bit color
//
Index = (*Image) >> 4;
Blt->Red = BmpColorMap[Index].Red;
Blt->Green = BmpColorMap[Index].Green;
Blt->Blue = BmpColorMap[Index].Blue;
if (Width < (BmpHeader->PixelWidth - 1)) {
Blt++;
Width++;
Index = (*Image) & 0x0f;
Blt->Red = BmpColorMap[Index].Red;
Blt->Green = BmpColorMap[Index].Green;
Blt->Blue = BmpColorMap[Index].Blue;
}
break;
case 8:
//
// Convert 8-bit (256 colors) BMP Palette to 24-bit color
//
Blt->Red = BmpColorMap[*Image].Red;
Blt->Green = BmpColorMap[*Image].Green;
Blt->Blue = BmpColorMap[*Image].Blue;
break;
case 24:
//
// It is 24-bit BMP.
//
Blt->Blue = *Image++;
Blt->Green = *Image++;
Blt->Red = *Image;
break;
default:
//
// Other bit format BMP is not supported.
//
Status = EFI_UNSUPPORTED;
goto End;
}
}
ImageIndex = (UINTN) (Image - ImageHeader);
if ((ImageIndex % 4) != 0) {
//
// Bmp Image starts each row on a 32-bit boundary!
//
Image = Image + (4 - (ImageIndex % 4));
}
if (GopBlt == NULL) {
CopyMem (&FrameBufferPtr[FrameBufferOffset], BltLineBuf, Width * 4);
FrameBufferOffset -= GfxInfoHob->GraphicsMode.HorizontalResolution;
} else {
BltLineBuf += PixelWidth;
}
}
End:
if (IsAllocated) {
FreePool (BltLineBuf);
}
return Status;
}