This patch added new DrawFrameBuffer interface. It will draw the
framebuffer from a VGA like text buffer. Payload can use this
to sync its own text buffer onto framebuffer screen. It aslo added
extend ASCII char support so that some table char can be displayed.
Signed-off-by: Maurice Ma <maurice.ma@intel.com>
Visual Studio reports more pointer type cast errors with 64-bit build.
This will cover the issue on the existing targets.
Signed-off-by: Aiden Park <aiden.park@intel.com>
This will fully support PatchCheck.py.
- Remove all trailing whitespace
- Convert LF to CRLF by default
- Update EFI_D_* to DEBUG_*
- Re-enable CRLF check in PatchCheck.py
Signed-off-by: Aiden Park <aiden.park@intel.com>
Removing the HOB defined by SBL to use generic HOBs from EDK2.
Update GraphicsLib for above HOB change.
Update osloader and multibootLib for hob change.
update APL and Qemu platform for hob change.
Signed-off-by: Guo Dong <guo.dong@intel.com>
This patch simplifies the GraphicsLib code and adds an abstraction layer
for printing to a virtual "console," through the familier
ConsoleWrite(buffer, len) style function call.
ConsoleWrite can be configured to output to either the serial port, or
the display framebuffer, or both. This primarily enables the command
shell to be used with a display and keyboard.
Signed-off-by: Borgerson, Matthew A <matthew.a.borgerson@intel.com>