Convert the line endings stored for all text files in the repository to
LF. The majority previously used DOS-style CRLF line endings. Add a
.gitattributes file to enforce this and treat certain extensions as
never being text files.
Update PatchCheck.py to insist on LF line endings rather than CRLF.
However, its other checks fail on this commit due to lots of
pre-existing complaints that it only notices because the line endings
have changed.
Silicon/QemuSocPkg/FspBin/Patches/0001-Build-QEMU-FSP-2.0-binaries.patch
needs to be treated as binary since it contains a mixture of line
endings.
This change has implications depending on the client platform you are
using the repository from:
* Windows
The usual configuration for Git on Windows means that text files will
be checked out to the work tree with DOS-style CRLF line endings. If
that's not the case then you can configure Git to do so for the entire
machine with:
git config --global core.autocrlf true
or for just the repository with:
git config core.autocrlf true
Line endings will be normalised to LF when they are committed to the
repository. If you commit a text file with only LF line endings then it
will be converted to CRLF line endings in your work tree.
* Linux, MacOS and other Unices
The usual configuration for Git on such platforms is to check files out
of the repository with LF line endings. This is probably the right thing
for you. In the unlikely even that you are using Git on Unix but editing
or compiling on Windows for some reason then you may need to tweak your
configuration to force the use of CRLF line endings as described above.
* General
For more information see
https://docs.github.com/en/get-started/getting-started-with-git/configuring-git-to-handle-line-endings .
Fixes: https://github.com/slimbootloader/slimbootloader/issues/1400
Signed-off-by: Mike Crowe <mac@mcrowe.com>
This will allow necessary messages to be printed to consoles.
These macros will redirect debug message to consoles.
CONSOLE_PRINT
CONSOLE_PRINT_UNICODE
These conditional macros will redirect debug message to consoles or
DEBUG(). The PrintLevel is valid only when redirected to DEBUG().
CONSOLE_PRINT_CONDITION
CONSOLE_PRINT_UNICODE_CONDITION
Signed-off-by: Aiden Park <aiden.park@intel.com>
Soemtimes when JTAG based debug is not available, it might be easier
to have Shell access in earlier stage to check lots of platform
settings. Today it is impossible because full Shell has lots of other
dependencies which might not satisfy in early stage. This patch added
a PCD PcdMiniShellEnabled to build a mini Shell with very few
dependencies. This mini Shell can be used in early debug phase for SBL.
To use it, add the following to override the PCD for a specific stage
in BootloaderCorePkg.dsc.
EX:
$(PLATFORM_PACKAGE)/Stage1B/Stage1B.inf {
<PcdsFeatureFlag>
gPlatformCommonLibTokenSpaceGuid.PcdMiniShellEnabled | TRUE
...
}
Then include ShellLib.h in stage C code and add ShellLib in related
stage INF file. If adding it into Stage1A, it needs to be after the
Stage1A banner print out.
Signed-off-by: Maurice Ma <maurice.ma@intel.com>
This patch removed global variable usages in ShellLib. It is
required when running Shell in early stage from flash. In this
case global variable is read-only. All memory should be allocated
from stack or heap.
Signed-off-by: Maurice Ma <maurice.ma@intel.com>
This will fully support PatchCheck.py.
- Remove all trailing whitespace
- Convert LF to CRLF by default
- Update EFI_D_* to DEBUG_*
- Re-enable CRLF check in PatchCheck.py
Signed-off-by: Aiden Park <aiden.park@intel.com>
Currently, all shell commands are statically defined in header file.
Add shell command registration API to allow include/exclude shell
commands dynamically.
Later, some debug shell commands will be added according to build
mode or debug mask.
- TBD: Sorting shell commands by name
Signed-off-by: Aiden Park <aiden.park@intel.com>
This patch adds a new shell command `dmesg` to print out the contents of
the boot log buffer.
Signed-off-by: Borgerson, Matthew A <matthew.a.borgerson@intel.com>
This patch simplifies the GraphicsLib code and adds an abstraction layer
for printing to a virtual "console," through the familier
ConsoleWrite(buffer, len) style function call.
ConsoleWrite can be configured to output to either the serial port, or
the display framebuffer, or both. This primarily enables the command
shell to be used with a display and keyboard.
Signed-off-by: Borgerson, Matthew A <matthew.a.borgerson@intel.com>