2021-11-10 11:36:23 +00:00
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/** @file
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Library used for sorting routines.
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Copyright (c) 2009 - 2019, Intel Corporation. All rights reserved. <BR>
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SPDX-License-Identifier: BSD-2-Clause-Patent
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**/
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#include <PiPei.h>
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#include <Library/BaseLib.h>
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#include <Library/BaseMemoryLib.h>
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#include <Library/DebugLib.h>
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#include <Library/SortLib.h>
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/**
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Worker function for QuickSorting. This function is identical to PerformQuickSort,
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except that is uses the pre-allocated buffer so the in place sorting does not need to
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allocate and free buffers constantly.
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Each element must be equal sized.
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if BufferToSort is NULL, then ASSERT.
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if CompareFunction is NULL, then ASSERT.
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if Buffer is NULL, then ASSERT.
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if Count is < 2 then perform no action.
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if Size is < 1 then perform no action.
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@param[in, out] BufferToSort on call a Buffer of (possibly sorted) elements
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on return a buffer of sorted elements
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@param[in] Count the number of elements in the buffer to sort
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@param[in] ElementSize Size of an element in bytes
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@param[in] CompareFunction The function to call to perform the comparison
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of any 2 elements
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@param[in] Buffer Buffer of size ElementSize for use in swapping
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**/
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VOID
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EFIAPI
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PerformQuickSort (
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IN OUT VOID *BufferToSort,
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IN CONST UINTN Count,
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IN CONST UINTN ElementSize,
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IN SORT_COMPARE CompareFunction,
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IN VOID *Buffer
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)
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{
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VOID *Pivot;
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UINTN LoopCount;
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UINTN NextSwapLocation;
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ASSERT ((BufferToSort != NULL) && (CompareFunction != NULL) && (Buffer != NULL));
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if ((Count < 2) || (ElementSize < 1)) {
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return;
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}
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NextSwapLocation = 0;
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//
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// pick a pivot (we choose last element)
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//
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Pivot = ((UINT8 *)BufferToSort + ((Count - 1) * ElementSize));
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//
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// Now get the pivot such that all on "left" are below it
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// and everything "right" are above it
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//
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for ( LoopCount = 0; LoopCount < Count - 1; LoopCount++) {
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//
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// if the element is less than the pivot
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//
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if (CompareFunction ((VOID *)((UINT8 *)BufferToSort + ((LoopCount)*ElementSize)), Pivot) <= 0) {
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//
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// swap
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//
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CopyMem (Buffer, (UINT8 *)BufferToSort + (NextSwapLocation * ElementSize), ElementSize);
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CopyMem ((UINT8 *)BufferToSort + (NextSwapLocation * ElementSize), (UINT8 *)BufferToSort + ((LoopCount)*ElementSize),
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ElementSize);
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CopyMem ((UINT8 *)BufferToSort + ((LoopCount)*ElementSize), Buffer, ElementSize);
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//
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// increment NextSwapLocation
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//
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NextSwapLocation++;
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}
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}
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//
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// swap pivot to it's final position (NextSwapLocaiton)
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//
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CopyMem (Buffer, Pivot, ElementSize);
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CopyMem (Pivot, (UINT8 *)BufferToSort + (NextSwapLocation * ElementSize), ElementSize);
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CopyMem ((UINT8 *)BufferToSort + (NextSwapLocation * ElementSize), Buffer, ElementSize);
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//
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// Now recurse on 2 paritial lists. neither of these will have the 'pivot' element
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// IE list is sorted left half, pivot element, sorted right half...
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//
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if (NextSwapLocation >= 2) {
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PerformQuickSort (
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BufferToSort,
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NextSwapLocation,
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ElementSize,
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CompareFunction,
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Buffer);
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}
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if ((Count - NextSwapLocation - 1) >= 2) {
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PerformQuickSort (
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(UINT8 *)BufferToSort + (NextSwapLocation + 1) * ElementSize,
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Count - NextSwapLocation - 1,
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ElementSize,
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CompareFunction,
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Buffer);
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}
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return;
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}
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