Expose the previously introduced notification multicast messages
filtering infrastructure and allow the user to select messages using
port index.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
Currently the user listening on a socket for devlink notifications
gets always all messages for all existing instances, even if he is
interested only in one of those. That may cause unnecessary overhead
on setups with thousands of instances present.
User is currently able to narrow down the devlink objects replies
to dump commands by specifying select attributes.
Allow similar approach for notifications. Introduce a new devlink
NOTIFY_FILTER_SET which the user passes the select attributes. Store
these per-socket and use them for filtering messages
during multicast send.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
Introduce a helper devlink_nl_notify_send() so each object notification
function does not have to call genlmsg_multicast_netns() with the same
arguments.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
Introduce devlink_nl_notify_need() helper and using it to check at the
beginning of notification functions to avoid overhead of composing
notification messages in case nobody listens.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
Introduce __devl_is_registered() which does not assert on devlink
instance lock and use it in notifications which may be called
without devlink instance lock held.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
Instead of checking the xarray mark directly using xa_get_mark() helper
use devl_is_registered() helper which wraps it up. Note that there are
couple more users of xa_get_mark() left which are going to be handled
by the next patch.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
During reload-reinit, all entities except for params, resources, regions
and health reporter should be removed and re-added. Add a warning to
be triggered in case the driver behaves differently.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Przemek Kitszel <przemyslaw.kitszel@intel.com>
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
Add an assert to verify that the device lock is always held throughout
reload operations.
Tested the following flows with netdevsim and mlxsw while lockdep is
enabled:
netdevsim:
# echo "10 1" > /sys/bus/netdevsim/new_device
# devlink dev reload netdevsim/netdevsim10
# ip netns add bla
# devlink dev reload netdevsim/netdevsim10 netns bla
# ip netns del bla
# echo 10 > /sys/bus/netdevsim/del_device
mlxsw:
# devlink dev reload pci/0000:01:00.0
# ip netns add bla
# devlink dev reload pci/0000:01:00.0 netns bla
# ip netns del bla
# echo 1 > /sys/bus/pci/devices/0000\:01\:00.0/remove
# echo 1 > /sys/bus/pci/rescan
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Petr Machata <petrm@nvidia.com>
Reviewed-by: Simon Horman <horms@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Device drivers register with devlink from their probe routines (under
the device lock) by acquiring the devlink instance lock and calling
devl_register().
Drivers that support a devlink reload usually implement the
reload_{down, up}() operations in a similar fashion to their remove and
probe routines, respectively.
However, while the remove and probe routines are invoked with the device
lock held, the reload operations are only invoked with the devlink
instance lock held. It is therefore impossible for drivers to acquire
the device lock from their reload operations, as this would result in
lock inversion.
The motivating use case for invoking the reload operations with the
device lock held is in mlxsw which needs to trigger a PCI reset as part
of the reload. The driver cannot call pci_reset_function() as this
function acquires the device lock. Instead, it needs to call
__pci_reset_function_locked which expects the device lock to be held.
To that end, adjust devlink to always acquire the device lock before the
devlink instance lock when performing a reload.
Do that when reload is explicitly triggered by user space by specifying
the 'DEVLINK_NL_FLAG_NEED_DEV_LOCK' flag in the pre_doit and post_doit
operations of the reload command.
A previous patch already handled the case where reload is invoked as
part of netns dismantle.
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Petr Machata <petrm@nvidia.com>
Reviewed-by: Simon Horman <horms@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Introduce a new private flag ('DEVLINK_NL_FLAG_NEED_DEV_LOCK') to allow
netlink commands to specify that they need to acquire the device lock in
their pre_doit operation and release it in their post_doit operation.
The reload command will use this flag in the subsequent patch.
No functional changes intended.
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Petr Machata <petrm@nvidia.com>
Reviewed-by: Simon Horman <horms@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Currently, private flags (e.g., 'DEVLINK_NL_FLAG_NEED_PORT') are only
used in pre_doit operations, but a subsequent patch will need to
conditionally lock and unlock the device lock in pre and post doit
operations, respectively.
As a preparation, enable the use of private flags in post_doit
operations in a similar fashion to how it is done for pre_doit
operations.
No functional changes intended.
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Petr Machata <petrm@nvidia.com>
Reviewed-by: Simon Horman <horms@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Device drivers register with devlink from their probe routines (under
the device lock) by acquiring the devlink instance lock and calling
devl_register().
Drivers that support a devlink reload usually implement the
reload_{down, up}() operations in a similar fashion to their remove and
probe routines, respectively.
However, while the remove and probe routines are invoked with the device
lock held, the reload operations are only invoked with the devlink
instance lock held. It is therefore impossible for drivers to acquire
the device lock from their reload operations, as this would result in
lock inversion.
The motivating use case for invoking the reload operations with the
device lock held is in mlxsw which needs to trigger a PCI reset as part
of the reload. The driver cannot call pci_reset_function() as this
function acquires the device lock. Instead, it needs to call
__pci_reset_function_locked which expects the device lock to be held.
To that end, adjust devlink to always acquire the device lock before the
devlink instance lock when performing a reload.
For now, only do that when reload is triggered as part of netns
dismantle. Subsequent patches will handle the case where reload is
explicitly triggered by user space.
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Petr Machata <petrm@nvidia.com>
Reviewed-by: Simon Horman <horms@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Currently, some of the commands are not described in devlink yaml file
and are manually filled in net/devlink/netlink.c in small_ops. To make
all part of split_ops, add definitions of the rest of the commands
alongside with needed attributes and enums.
Note that this focuses on the kernel side. The requests are fully
described in order to generate split_op alongside with policies.
Follow-up will describe the replies in order to make the userspace
helpers complete.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Jacob Keller <jacob.e.keller@intel.com>
Link: https://lore.kernel.org/r/20231021112711.660606-9-jiri@resnulli.us
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Since struct devlink_fmsg retains error by now (see 1st patch of this
series), there is no longer need to keep returning it in each call.
This is a separate commit to allow per-driver conversion to stop using
those return values.
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Przemek Kitszel <przemyslaw.kitszel@intel.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Retain error value in struct devlink_fmsg, to relieve drivers from
checking it after each call.
Note that fmsg is an in-memory builder/buffer of formatted message,
so it's not the case that half baked message was sent somewhere.
We could find following scheme in multiple drivers:
err = devlink_fmsg_obj_nest_start(fmsg);
if (err)
return err;
err = devlink_fmsg_string_pair_put(fmsg, "src", src);
if (err)
return err;
err = devlink_fmsg_something(fmsg, foo, bar);
if (err)
return err;
// and so on...
err = devlink_fmsg_obj_nest_end(fmsg);
With retaining error API that translates to:
devlink_fmsg_obj_nest_start(fmsg);
devlink_fmsg_string_pair_put(fmsg, "src", src);
devlink_fmsg_something(fmsg, foo, bar);
// and so on...
devlink_fmsg_obj_nest_end(fmsg);
What means we check error just when is time to send.
Possible error scenarios are developer error (API misuse) and memory
exhaustion, both cases are good candidates to choose readability
over fastest possible exit.
Note that this patch keeps returning errors, to allow per-driver conversion
to the new API, but those are not needed at this point already.
This commit itself is an illustration of benefits for the dev-user,
more of it will be in separate commits of the series.
Reviewed-by: Jesse Brandeburg <jesse.brandeburg@intel.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Przemek Kitszel <przemyslaw.kitszel@intel.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Add a documentation for devlink_rel_nested_in_notify() describing the
devlink instance locking consequences.
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Simon Horman <horms@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
In preparation to allow to access device pointer without devlink
instance lock held, make sure the device pointer is usable until
devlink_release() is called.
Fixes: c137743bce ("devlink: introduce object and nested devlink relationship infra")
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Simon Horman <horms@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
peernet2id_alloc() allows to be called lockless with peer net pointer
obtained in RCU critical section and makes sure to return ns ID if net
namespaces is not being removed concurrently. Benefit from
read_pnet_rcu() helper addition, use it to obtain net pointer under RCU
read lock and pass it to peernet2id_alloc() to get ns ID.
Fixes: c137743bce ("devlink: introduce object and nested devlink relationship infra")
Signed-off-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Simon Horman <horms@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Cross-merge networking fixes after downstream PR.
No conflicts.
Adjacent changes:
kernel/bpf/verifier.c
829955981c ("bpf: Fix verifier log for async callback return values")
a923819fb2 ("bpf: Treat first argument as return value for bpf_throw")
Signed-off-by: Jakub Kicinski <kuba@kernel.org>