Make the devlink core hold the instance lock during eswitch_mode
callbacks. Cheat in case of mlx5 (see the cover letter).
Reviewed-by: Leon Romanovsky <leonro@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
We'll need an explicitly locked rate node API for netdevsim
to switch eswitch mode setting to locked.
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Now that devlink ports are protected by the instance lock
it seems natural to pass devlink_port as an argument to
the port_split / port_unsplit callbacks.
This should save the drivers from doing a lookup.
In theory drivers may have supported unsplitting ports
which were not registered prior to this change.
Reviewed-by: Ido Schimmel <idosch@nvidia.com>
Tested-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Let the core take the devlink instance lock around port splitting
and remove the now redundant locking in the drivers.
Reviewed-by: Ido Schimmel <idosch@nvidia.com>
Tested-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
It should be familiar and beneficial to expose devlink instance
lock to the drivers. This way drivers can block devlink from
calling them during critical sections without breakneck locking.
Add port helpers, port splitting callbacks will be the first
target.
Use 'devl_' prefix for "explicitly locked" API. Initial RFC used
'__devlink' but that's too much typing.
devl_lock_is_held() is not defined without lockdep, which is
the same behavior as lockdep_is_held() itself.
Reviewed-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Alexei Starovoitov says:
====================
pull-request: bpf-next 2021-12-30
The following pull-request contains BPF updates for your *net-next* tree.
We've added 72 non-merge commits during the last 20 day(s) which contain
a total of 223 files changed, 3510 insertions(+), 1591 deletions(-).
The main changes are:
1) Automatic setrlimit in libbpf when bpf is memcg's in the kernel, from Andrii.
2) Beautify and de-verbose verifier logs, from Christy.
3) Composable verifier types, from Hao.
4) bpf_strncmp helper, from Hou.
5) bpf.h header dependency cleanup, from Jakub.
6) get_func_[arg|ret|arg_cnt] helpers, from Jiri.
7) Sleepable local storage, from KP.
8) Extend kfunc with PTR_TO_CTX, PTR_TO_MEM argument support, from Kumar.
====================
Signed-off-by: David S. Miller <davem@davemloft.net>
sock.h is pretty heavily used (5k objects rebuilt on x86 after
it's touched). We can drop the include of filter.h from it and
add a forward declaration of struct sk_filter instead.
This decreases the number of rebuilt objects when bpf.h
is touched from ~5k to ~1k.
There's a lot of missing includes this was masking. Primarily
in networking tho, this time.
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Acked-by: Marc Kleine-Budde <mkl@pengutronix.de>
Acked-by: Florian Fainelli <f.fainelli@gmail.com>
Acked-by: Nikolay Aleksandrov <nikolay@nvidia.com>
Acked-by: Stefano Garzarella <sgarzare@redhat.com>
Link: https://lore.kernel.org/bpf/20211229004913.513372-1-kuba@kernel.org
Add new device generic parameter to determine the size of the
asynchronous control events EQ.
For example, to reduce event EQ size to 64, execute:
$ devlink dev param set pci/0000:06:00.0 \
name event_eq_size value 64 cmode driverinit
$ devlink dev reload pci/0000:06:00.0
Signed-off-by: Shay Drory <shayd@nvidia.com>
Reviewed-by: Moshe Shemesh <moshe@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Add new device generic parameter to determine the size of the
I/O completion EQs.
For example, to reduce I/O EQ size to 64, execute:
$ devlink dev param set pci/0000:06:00.0 \
name io_eq_size value 64 cmode driverinit
$ devlink dev reload pci/0000:06:00.0
Signed-off-by: Shay Drory <shayd@nvidia.com>
Reviewed-by: Moshe Shemesh <moshe@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
The devlink_resources_unregister() used second parameter as an
entry point for the recursive removal of devlink resources. None
of the callers outside of devlink core needed to use this field,
so let's remove it.
As part of this removal, the "struct devlink_resource" was moved
from .h to .c file as it is not possible to use in any place in
the code except devlink.c.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
DEVLINK_CMD_HEALTH_REPORTER_DUMP_GET command doesn't have .doit callback
and has no use in internal_flags at all. Remove this misleading assignment.
Fixes: e44ef4e451 ("devlink: Hang reporter's dump method on a dumpit cb")
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The mlxsw driver calls to various devlink flash routines even before
users can get any access to the devlink instance itself. For example,
mlxsw_core_fw_rev_validate() one of such functions.
__mlxsw_core_bus_device_register
-> mlxsw_core_fw_rev_validate
-> mlxsw_core_fw_flash
-> mlxfw_firmware_flash
-> mlxfw_status_notify
-> devlink_flash_update_status_notify
-> __devlink_flash_update_notify
-> WARN_ON(...)
It causes to the WARN_ON to trigger warning about devlink not registered.
Fixes: cf53021740 ("devlink: Notify users when objects are accessible")
Reported-by: Danielle Ratson <danieller@nvidia.com>
Tested-by: Danielle Ratson <danieller@nvidia.com>
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Acked-by: Jakub Kicinski <kuba@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
devlink compat code needs to drop rtnl_lock to take
devlink->lock to ensure correct lock ordering.
This is problematic because we're not strictly guaranteed
that the netdev will not disappear after we re-lock.
It may open a possibility of nested ->begin / ->complete
calls.
Instead of calling into devlink under rtnl_lock take
a ref on the devlink instance and make the call after
we've dropped rtnl_lock.
We (continue to) assume that netdevs have an implicit
reference on the devlink returned from ndo_get_devlink_port
Note that ndo_get_devlink_port will now get called
under rtnl_lock. That should be fine since none of
the drivers seem to be taking serious locks inside
ndo_get_devlink_port.
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Reviewed-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Allow those who hold implicit reference on a devlink instance
to try to take a full ref on it. This will be used from netdev
code which has an implicit ref because of driver call ordering.
Note that after recent changes devlink_unregister() may happen
before netdev unregister, but devlink_free() should still happen
after, so we are safe to try, but we can't just refcount_inc()
and assume it's not zero.
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Reviewed-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
devlink_alloc() and devlink_register() are both GPL.
A non-GPL module won't get far, so for consistency
we can make all symbols GPL without risking any real
life breakage.
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Reduce extra indirection from devlink_params_*() API. Such change
makes it clear that we can drop devlink->lock from these flows, because
everything is executed when the devlink is not registered yet.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This reverts commit 22849b5ea5 as it
revealed that mlxsw and netdevsim (copy/paste from mlxsw) reregisters
devlink objects during another devlink user triggered command.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
The parameters are registered before devlink_register() and all the
notifications are delayed. This patch removes not-possible parameters
notifications along with addition of code annotation logic.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
The trap logic is registered before devlink_register() and all the
notifications are delayed. This patch removes not-possible trap group
notifications along with addition of code annotation logic.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
The trap policer logic is registered before devlink_register() and all the
notifications are delayed. This patch removes not-possible notifications
along with addition of code annotation logic.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>