Add new device generic parameter to determine the size of the
asynchronous control events EQ.
For example, to reduce event EQ size to 64, execute:
$ devlink dev param set pci/0000:06:00.0 \
name event_eq_size value 64 cmode driverinit
$ devlink dev reload pci/0000:06:00.0
Signed-off-by: Shay Drory <shayd@nvidia.com>
Reviewed-by: Moshe Shemesh <moshe@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
Add new device generic parameter to determine the size of the
I/O completion EQs.
For example, to reduce I/O EQ size to 64, execute:
$ devlink dev param set pci/0000:06:00.0 \
name io_eq_size value 64 cmode driverinit
$ devlink dev reload pci/0000:06:00.0
Signed-off-by: Shay Drory <shayd@nvidia.com>
Reviewed-by: Moshe Shemesh <moshe@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
We want to track all dev_hold()/dev_put() to ease leak hunting.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
The devlink_resources_unregister() used second parameter as an
entry point for the recursive removal of devlink resources. None
of the callers outside of devlink core needed to use this field,
so let's remove it.
As part of this removal, the "struct devlink_resource" was moved
from .h to .c file as it is not possible to use in any place in
the code except devlink.c.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
devlink compat code needs to drop rtnl_lock to take
devlink->lock to ensure correct lock ordering.
This is problematic because we're not strictly guaranteed
that the netdev will not disappear after we re-lock.
It may open a possibility of nested ->begin / ->complete
calls.
Instead of calling into devlink under rtnl_lock take
a ref on the devlink instance and make the call after
we've dropped rtnl_lock.
We (continue to) assume that netdevs have an implicit
reference on the devlink returned from ndo_get_devlink_port
Note that ndo_get_devlink_port will now get called
under rtnl_lock. That should be fine since none of
the drivers seem to be taking serious locks inside
ndo_get_devlink_port.
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Reviewed-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Allow those who hold implicit reference on a devlink instance
to try to take a full ref on it. This will be used from netdev
code which has an implicit ref because of driver call ordering.
Note that after recent changes devlink_unregister() may happen
before netdev unregister, but devlink_free() should still happen
after, so we are safe to try, but we can't just refcount_inc()
and assume it's not zero.
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Reviewed-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The change of devlink_register() to be last devlink command together
with delayed notification logic made the publish API to be obsolete.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Commit a0c76345e3 ("devlink: disallow reload operation during device
cleanup") added devlink_reload_{enable,disable}() APIs to prevent reload
operation from racing with device probe/dismantle.
After recent changes to move devlink_register() to the end of device
probe and devlink_unregister() to the beginning of device dismantle,
these races can no longer happen. Reload operations will be denied if
the devlink instance is unregistered and devlink_unregister() will block
until all in-flight operations are done.
Therefore, remove these devlink_reload_{enable,disable}() APIs.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Introduce new devlink call to set feature mask to control devlink
behavior during device initialization phase after devlink_alloc()
is already called.
This allows us to set reload ops based on device property which
is not known at the beginning of driver initialization.
For the sake of simplicity, this API lacks any type of locking and
needs to be called before devlink_register() to make sure that no
parallel access to the ops is possible at this stage.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Both netdev_to_devlink and netdev_to_devlink_port are used in devlink.c
only, so move them in order to reduce their scope.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
The declaration of struct devlink in general header provokes the
situation where internal fields can be accidentally used by the driver
authors. In order to reduce such possible situations, let's reduce the
namespace exposure of struct devlink.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
There is no in-kernel users for the devlink port parameters API,
so let's remove it.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
devlink_register() can't fail and always returns success, but all drivers
are obligated to check returned status anyway. This adds a lot of boilerplate
code to handle impossible flow.
Make devlink_register() void and simplify the drivers that use that
API call.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Acked-by: Simon Horman <simon.horman@corigine.com>
Acked-by: Vladimir Oltean <olteanv@gmail.com> # dsa
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Devlink core exported generously the functions calls that were used
by netdevsim tests or not used at all.
Delete such APIs with one exception - devlink_alloc_ns(). That function
should be spared from deleting because it is a special form of devlink_alloc()
needed for the netdevsim.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Acked-by: Jakub Kicinski <kuba@kernel.org>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
There is no need in specific devlink_param_*publish(), because same
output can be achieved by using devlink_params_*publish() in correct
places.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Acked-by: Jakub Kicinski <kuba@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
We can use xarray instead of linearly organized linked lists for the
devlink instances. This will let us revise the locking scheme in favour
of internal xarray locking that protects database.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The struct devlink itself is protected by internal lock and doesn't
need global lock during operation. That global lock is used to protect
addition/removal new devlink instances from the global list in use by
all devlink consumers in the system.
The future conversion of linked list to be xarray will allow us to
actually delete that lock, but first we need to count all struct devlink
users.
The reference counting provides us a way to ensure that no new user
space commands success to grab devlink instance which is going to be
destroyed makes it is safe to access it without lock.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Currently device configuration parameters can be registered as an array.
Due to this a constant array must be registered. A single driver
supporting multiple devices each with different device capabilities end
up registering all parameters even if it doesn't support it.
One possible workaround a driver can do is, it registers multiple single
entry arrays to overcome such limitation.
Better is to provide a API that enables driver to register/unregister a
single parameter. This also further helps in two ways.
(1) to reduce the memory of devlink_param_entry by avoiding in registering
parameters which are not supported by the device.
(2) avoid generating multiple parameter add, delete, publish, unpublish,
init value notifications for such unsupported parameters
Signed-off-by: Parav Pandit <parav@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Add new device generic parameter to enable/disable creation of
VDPA net auxiliary device and associated device functionality
in the devlink instance.
User who prefers to disable such functionality can disable it using below
example.
$ devlink dev param set pci/0000:06:00.0 \
name enable_vnet value false cmode driverinit
$ devlink dev reload pci/0000:06:00.0
At this point devlink instance do not create auxiliary device for the
VDPA net functionality.
Signed-off-by: Parav Pandit <parav@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Add new device generic parameter to enable/disable creation of
RDMA auxiliary device and associated device functionality
in the devlink instance.
User who prefers to disable such functionality can disable it using below
example.
$ devlink dev param set pci/0000:06:00.0 \
name enable_rdma value false cmode driverinit
$ devlink dev reload pci/0000:06:00.0
At this point devlink instance do not create auxiliary device for the
RDMA functionality.
Signed-off-by: Parav Pandit <parav@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Add new device generic parameter to enable/disable creation of
Ethernet auxiliary device and associated device functionality
in the devlink instance.
User who prefers to disable such functionality can disable it using below
example.
$ devlink dev param set pci/0000:06:00.0 \
name enable_eth value false cmode driverinit
$ devlink dev reload pci/0000:06:00.0
At this point devlink instance do not create auxiliary device for the
Ethernet functionality.
Signed-off-by: Parav Pandit <parav@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Reviewed-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
All kernel devlink implementations call to devlink_alloc() during
initialization routine for specific device which is used later as
a parent device for devlink_register().
Such late device assignment causes to the situation which requires us to
call to device_register() before setting other parameters, but that call
opens devlink to the world and makes accessible for the netlink users.
Any attempt to move devlink_register() to be the last call generates the
following error due to access to the devlink->dev pointer.
[ 8.758862] devlink_nl_param_fill+0x2e8/0xe50
[ 8.760305] devlink_param_notify+0x6d/0x180
[ 8.760435] __devlink_params_register+0x2f1/0x670
[ 8.760558] devlink_params_register+0x1e/0x20
The simple change of API to set devlink device in the devlink_alloc()
instead of devlink_register() fixes all this above and ensures that
prior to call to devlink_register() everything already set.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Devlink port already has pointer to the devlink instance and all API
calls that forward these devlink ports to the drivers perform same
"devlink_port->devlink" assignment before actual call.
This patch removes useless parameter and allows us in the future
to create specific devlink_port_ops to manage user space access with
reliable ops assignment.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>