All kernel devlink implementations call to devlink_alloc() during
initialization routine for specific device which is used later as
a parent device for devlink_register().
Such late device assignment causes to the situation which requires us to
call to device_register() before setting other parameters, but that call
opens devlink to the world and makes accessible for the netlink users.
Any attempt to move devlink_register() to be the last call generates the
following error due to access to the devlink->dev pointer.
[ 8.758862] devlink_nl_param_fill+0x2e8/0xe50
[ 8.760305] devlink_param_notify+0x6d/0x180
[ 8.760435] __devlink_params_register+0x2f1/0x670
[ 8.760558] devlink_params_register+0x1e/0x20
The simple change of API to set devlink device in the devlink_alloc()
instead of devlink_register() fixes all this above and ensures that
prior to call to devlink_register() everything already set.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Don't progress with adding and deleting ports as long as devlink
reload is running.
Fixes: 23809a726c ("netdevsim: Forbid devlink reload when adding or deleting ports")
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In order to remove complexity in devlink core related to
devlink_reload_enable/disable, let's rewrite new_port/del_port
logic to rely on internal to netdevsim lcok.
We should protect only reload_down flow because it destroys nsim_dev,
which is needed for nsim_dev_port_add/nsim_dev_port_del to hold
port_list_lock.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
There is no need in extra call indirection and check from impossible
flow where someone tries to set namespace without prior call
to devlink_alloc().
Instead of this extra logic and additional EXPORT_SYMBOL, use specialized
devlink allocation function that receives net namespace as an argument.
Such specialized API allows clear view when devlink initialized in wrong
net namespace and/or kernel users don't try to change devlink namespace
under the hood.
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
devlink_trap tests for the netdevsim fail due to misspelled
debugfs file name. Change this name, as well as name of callback
function, to match the naming as in the devlink itself - 'trap_drop_counter'.
Test-results:
selftests: drivers/net/netdevsim: devlink_trap.sh
TEST: Initialization [ OK ]
TEST: Trap action [ OK ]
TEST: Trap metadata [ OK ]
TEST: Non-existing trap [ OK ]
TEST: Non-existing trap action [ OK ]
TEST: Trap statistics [ OK ]
TEST: Trap group action [ OK ]
TEST: Non-existing trap group [ OK ]
TEST: Trap group statistics [ OK ]
TEST: Trap policer [ OK ]
TEST: Trap policer binding [ OK ]
TEST: Port delete [ OK ]
TEST: Device delete [ OK ]
Fixes: a7b3527a43 ("drivers: net: netdevsim: add devlink trap_drop_counter_get implementation")
Signed-off-by: Oleksandr Mazur <oleksandr.mazur@plvision.eu>
Reviewed-by: Ido Schimmel <idosch@nvidia.com>
Tested-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Whenever query statistics is issued for trap with DROP action,
devlink subsystem would also fill-in statistics 'dropped' field.
In case if device driver did't register callback for hard drop
statistics querying, 'dropped' field will be omitted and not filled.
Add trap_drop_counter_get callback implementation to the netdevsim.
Add new test cases for netdevsim, to test both the callback
functionality, as well as drop statistics alteration check.
Signed-off-by: Oleksandr Mazur <oleksandr.mazur@plvision.eu>
Signed-off-by: David S. Miller <davem@davemloft.net>
In normal situations where the driver doesn't dereference
"nsim_node->ddir" or "nsim_node->rate_parent" itself then we are not
supposed to check the return from debugfs functions. In the case of
debugfs_create_dir() the check was wrong as well because it doesn't
return NULL, it returns error pointers.
Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Implement new devlink ops that allow setting rate node as a parent for
devlink port (leaf) or another devlink node through devlink API.
Expose parent names to netdevsim debugfs in read only mode.
Co-developed-by: Vlad Buslov <vladbu@nvidia.com>
Signed-off-by: Vlad Buslov <vladbu@nvidia.com>
Signed-off-by: Dmytro Linkin <dlinkin@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Implement new devlink ops that allow creation, deletion and setting of
shared/max tx rate of devlink rate nodes through devlink API.
Expose rate node and it's tx rates to netdevsim debugfs.
Co-developed-by: Vlad Buslov <vladbu@nvidia.com>
Signed-off-by: Vlad Buslov <vladbu@nvidia.com>
Signed-off-by: Dmytro Linkin <dlinkin@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Implement new devlink ops that allow shared and max tx rate control for
devlink port rate objects (leafs) through devlink API.
Expose rate values of VF ports to netdevsim debugfs.
Co-developed-by: Vlad Buslov <vladbu@nvidia.com>
Signed-off-by: Vlad Buslov <vladbu@nvidia.com>
Signed-off-by: Dmytro Linkin <dlinkin@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Implement callbacks to set/get eswitch mode value. Add helpers to check
current mode.
Instantiate VFs' net devices and devlink ports on switchdev enabling and
remove them on legacy enabling. Changing number of VFs while in
switchdev mode triggers VFs creation/deletion.
Also disable NDO API callback to set VF rate, since it's legacy API.
Switchdev API to set VF rate will be implemented in one of the next
patches.
Signed-off-by: Dmytro Linkin <dlinkin@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Allow creation of netdevsim ports for VFs along with allocations of
corresponding net devices and devlink ports.
Add enums and helpers to distinguish PFs' ports from VFs' ports.
Ports creation/deletion debugfs API intended to be used with physical
ports only.
VFs instantiation will be done in one of the next patches.
Signed-off-by: Dmytro Linkin <dlinkin@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Define type of ports, which netdevsim driver currently operates with as
PF. Define new port type - VF, which will be implemented in following
patches. Add helper functions to distinguish them. Add helper function
to get VF index from port index.
Add port indexing logic where PFs' indexes starts from 0, VFs' - from
NSIM_DEV_VF_PORT_INDEX_BASE.
All ports uses same index pool, which means that PF port may be created
with index from VFs' indexes range.
Maximum number of VFs, which the driver can allocate, is limited by
UINT_MAX - BASE.
Signed-off-by: Dmytro Linkin <dlinkin@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Move VFs disabling from device release() to nsim_dev_reload_destroy() to
make VFs disabling and ports removal simultaneous.
This is a requirement for VFs ports implemented in next patches.
Signed-off-by: Dmytro Linkin <dlinkin@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Currently there is no limit to the number of VFs netdevsim can enable.
In a real systems this value exist and used by the driver.
Fore example, some features might need to consider this value when
allocating memory.
Expose max_vfs variable to debugfs as configurable resource. If are VFs
configured (num_vfs != 0) then changing of max_vfs not allowed.
Co-developed-by: Yuval Avnery <yuvalav@nvidia.com>
Signed-off-by: Yuval Avnery <yuvalav@nvidia.com>
Signed-off-by: Dmytro Linkin <dlinkin@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Allow netdevsim to report "sampled" packets to the psample module by
periodically generating packets from a work queue. The behavior can be
enabled / disabled (default) and the various meta data attributes can be
controlled via debugfs knobs.
This implementation enables both testing of the psample module with all
the optional attributes as well as development of user space
applications on top of psample such as hsflowd and a Wireshark dissector
for psample generic netlink packets.
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Initialize the dummy FIB offload module after debugfs, so that the FIB
module could create its own directory there.
Signed-off-by: Amit Cohen <amcohen@nvidia.com>
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
When performing a flash update via devlink, device drivers may inform
user space of status updates via
devlink_flash_update_(begin|end|timeout|status)_notify functions.
It is expected that drivers do not send any status notifications unless
they send a begin and end message. If a driver sends a status
notification without sending the appropriate end notification upon
finishing (regardless of success or failure), the current implementation
of the devlink userspace program can get stuck endlessly waiting for the
end notification that will never come.
The current ice driver implementation may send such a status message
without the appropriate end notification in rare cases.
Fixing the ice driver is relatively simple: we just need to send the
begin_notify at the start of the function and always send an end_notify
no matter how the function exits.
Rather than assuming driver authors will always get this right in the
future, lets just fix the API so that it is not possible to get wrong.
Make devlink_flash_update_begin_notify and
devlink_flash_update_end_notify static, and call them in devlink.c core
code. Always send the begin_notify just before calling the driver's
flash_update routine. Always send the end_notify just after the routine
returns regardless of success or failure.
Doing this makes the status notification easier to use from the driver,
as it no longer needs to worry about catching failures and cleaning up
by calling devlink_flash_update_end_notify. It is now no longer possible
to do the wrong thing in this regard. We also save a couple of lines of
code in each driver.
Signed-off-by: Jacob Keller <jacob.e.keller@intel.com>
Acked-by: Vasundhara Volam <vasundhara-v.volam@broadcom.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
If THIS_MODULE is not set, the module would be removed while debugfs is
being used.
It eventually makes kernel panic.
Fixes: 82c93a87bf ("netdevsim: implement couple of testing devlink health reporters")
Fixes: 424be63ad8 ("netdevsim: add UDP tunnel port offload support")
Fixes: 4418f862d6 ("netdevsim: implement support for devlink region and snapshots")
Fixes: d3cbb907ae ("netdevsim: add ACL trap reporting cookie as a metadata")
Signed-off-by: Taehee Yoo <ap420073@gmail.com>
Link: https://lore.kernel.org/r/20201115103041.30701-1-ap420073@gmail.com
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
The Spectrum ASIC has a dedicated table where nexthops (i.e., adjacency
entries) are populated. The size of this table can be controlled via
devlink-resource.
Add such a resource to netdevsim so that its occupancy will reflect the
number of nexthop objects currently programmed to the device.
By limiting the size of the resource, error paths could be exercised and
tested.
Example output:
# devlink resource show netdevsim/netdevsim10
netdevsim/netdevsim10:
name IPv4 size unlimited unit entry size_min 0 size_max unlimited size_gran 1 dpipe_tables none
resources:
name fib size unlimited occ 4 unit entry size_min 0 size_max unlimited size_gran 1 dpipe_tables none
name fib-rules size unlimited occ 3 unit entry size_min 0 size_max unlimited size_gran 1 dpipe_tables none
name IPv6 size unlimited unit entry size_min 0 size_max unlimited size_gran 1 dpipe_tables none
resources:
name fib size unlimited occ 1 unit entry size_min 0 size_max unlimited size_gran 1 dpipe_tables none
name fib-rules size unlimited occ 2 unit entry size_min 0 size_max unlimited size_gran 1 dpipe_tables none
name nexthops size unlimited occ 0 unit entry size_min 0 size_max unlimited size_gran 1 dpipe_tables none
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Add reload limit to demand restrictions on reload actions.
Reload limits supported:
no_reset: No reset allowed, no down time allowed, no link flap and no
configuration is lost.
By default reload limit is unspecified and so no constraints on reload
actions are required.
Some combinations of action and limit are invalid. For example, driver
can not reinitialize its entities without any downtime.
The no_reset reload limit will have usecase in this patchset to
implement restricted fw_activate on mlx5.
Have the uapi parameter of reload limit ready for future support of
multiselection.
Signed-off-by: Moshe Shemesh <moshe@mellanox.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Add devlink reload action to allow the user to request a specific reload
action. The action parameter is optional, if not specified then devlink
driver re-init action is used (backward compatible).
Note that when required to do firmware activation some drivers may need
to reload the driver. On the other hand some drivers may need to reset
the firmware to reinitialize the driver entities. Therefore, the devlink
reload command returns the actions which were actually performed.
Reload actions supported are:
driver_reinit: driver entities re-initialization, applying devlink-param
and devlink-resource values.
fw_activate: firmware activate.
command examples:
$devlink dev reload pci/0000:82:00.0 action driver_reinit
reload_actions_performed:
driver_reinit
$devlink dev reload pci/0000:82:00.0 action fw_activate
reload_actions_performed:
driver_reinit fw_activate
Signed-off-by: Moshe Shemesh <moshe@mellanox.com>
Reviewed-by: Jakub Kicinski <kuba@kernel.org>
Reviewed-by: Jacob Keller <jacob.e.keller@intel.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
The devlink interface recently gained support for a new "overwrite mask"
parameter that allows specifying how various sub-sections of a flash
component are modified when updating.
Add support for this to netdevsim, to enable easily testing the
interface. Make the allowed overwrite mask values controllable via
a debugfs parameter. This enables testing a flow where the driver
rejects an unsupportable overwrite mask.
Signed-off-by: Jacob Keller <jacob.e.keller@intel.com>
Reviewed-by: Jakub Kicinski <kuba@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>