#ifndef OBJECTS_OBJECT_TOKI_OBJECTS_H #define OBJECTS_OBJECT_TOKI_OBJECTS_H 1 #include "align_asset_macro.h" #define dobject_toki_objects_Tex_000000 "__OTR__objects/object_toki_objects/object_toki_objects_Tex_000000" static const ALIGN_ASSET(2) char object_toki_objects_Tex_000000[] = dobject_toki_objects_Tex_000000; #define dobject_toki_objects_DL_000880 "__OTR__objects/object_toki_objects/object_toki_objects_DL_000880" static const ALIGN_ASSET(2) char object_toki_objects_DL_000880[] = dobject_toki_objects_DL_000880; #define dobject_toki_objects_DL_0009C0 "__OTR__objects/object_toki_objects/object_toki_objects_DL_0009C0" static const ALIGN_ASSET(2) char object_toki_objects_DL_0009C0[] = dobject_toki_objects_DL_0009C0; #define dobject_toki_objects_Tex_000A30 "__OTR__objects/object_toki_objects/object_toki_objects_Tex_000A30" static const ALIGN_ASSET(2) char object_toki_objects_Tex_000A30[] = dobject_toki_objects_Tex_000A30; #define dobject_toki_objects_Tex_000C30 "__OTR__objects/object_toki_objects/object_toki_objects_Tex_000C30" static const ALIGN_ASSET(2) char object_toki_objects_Tex_000C30[] = dobject_toki_objects_Tex_000C30; #define dobject_toki_objects_DL_001BD0 "__OTR__objects/object_toki_objects/object_toki_objects_DL_001BD0" static const ALIGN_ASSET(2) char object_toki_objects_DL_001BD0[] = dobject_toki_objects_DL_001BD0; #define dobject_toki_objects_DL_0028E0 "__OTR__objects/object_toki_objects/object_toki_objects_DL_0028E0" static const ALIGN_ASSET(2) char object_toki_objects_DL_0028E0[] = dobject_toki_objects_DL_0028E0; #define dobject_toki_objects_Tex_002DC0 "__OTR__objects/object_toki_objects/object_toki_objects_Tex_002DC0" static const ALIGN_ASSET(2) char object_toki_objects_Tex_002DC0[] = dobject_toki_objects_Tex_002DC0; #define dobject_toki_objects_Tex_0035C0 "__OTR__objects/object_toki_objects/object_toki_objects_Tex_0035C0" static const ALIGN_ASSET(2) char object_toki_objects_Tex_0035C0[] = dobject_toki_objects_Tex_0035C0; #define dobject_toki_objects_Tex_003DC0 "__OTR__objects/object_toki_objects/object_toki_objects_Tex_003DC0" static const ALIGN_ASSET(2) char object_toki_objects_Tex_003DC0[] = dobject_toki_objects_Tex_003DC0; #define dobject_toki_objects_Tex_0045C0 "__OTR__objects/object_toki_objects/object_toki_objects_Tex_0045C0" static const ALIGN_ASSET(2) char object_toki_objects_Tex_0045C0[] = dobject_toki_objects_Tex_0045C0; #define dobject_toki_objects_Tex_0055C0 "__OTR__objects/object_toki_objects/object_toki_objects_Tex_0055C0" static const ALIGN_ASSET(2) char object_toki_objects_Tex_0055C0[] = dobject_toki_objects_Tex_0055C0; #define dobject_toki_objects_Blob_0065C0 "__OTR__objects/object_toki_objects/object_toki_objects_Blob_0065C0" static const ALIGN_ASSET(2) char object_toki_objects_Blob_0065C0[] = dobject_toki_objects_Blob_0065C0; #define dobject_toki_objects_Tex_006FC0 "__OTR__objects/object_toki_objects/object_toki_objects_Tex_006FC0" static const ALIGN_ASSET(2) char object_toki_objects_Tex_006FC0[] = dobject_toki_objects_Tex_006FC0; #define dobject_toki_objects_DL_007440 "__OTR__objects/object_toki_objects/object_toki_objects_DL_007440" static const ALIGN_ASSET(2) char object_toki_objects_DL_007440[] = dobject_toki_objects_DL_007440; #define dobject_toki_objects_DL_007578 "__OTR__objects/object_toki_objects/object_toki_objects_DL_007578" static const ALIGN_ASSET(2) char object_toki_objects_DL_007578[] = dobject_toki_objects_DL_007578; #define dgDoorTokiCol "__OTR__objects/object_toki_objects/gDoorTokiCol" static const ALIGN_ASSET(2) char gDoorTokiCol[] = dgDoorTokiCol; #define dobject_toki_objects_DL_007E20 "__OTR__objects/object_toki_objects/object_toki_objects_DL_007E20" static const ALIGN_ASSET(2) char object_toki_objects_DL_007E20[] = dobject_toki_objects_DL_007E20; #define dobject_toki_objects_DL_007EE0 "__OTR__objects/object_toki_objects/object_toki_objects_DL_007EE0" static const ALIGN_ASSET(2) char object_toki_objects_DL_007EE0[] = dobject_toki_objects_DL_007EE0; #define dobject_toki_objects_DL_008190 "__OTR__objects/object_toki_objects/object_toki_objects_DL_008190" static const ALIGN_ASSET(2) char object_toki_objects_DL_008190[] = dobject_toki_objects_DL_008190; #define dobject_toki_objects_DL_008390 "__OTR__objects/object_toki_objects/object_toki_objects_DL_008390" static const ALIGN_ASSET(2) char object_toki_objects_DL_008390[] = dobject_toki_objects_DL_008390; #endif // OBJECTS_OBJECT_TOKI_OBJECTS_H