3241 Commits

Author SHA1 Message Date
Emil Lenngren baf366c086 Modify grayscale intensity for item icons to match original 2022-04-25 22:53:06 +02:00
Nicholas Estelami caebcc4f9a Fixed bug in extract_assets.py that caused wrong XML folder to be used
Also removed duplicate python script in soh folder.
2022-04-25 16:35:22 -04:00
GaryOderNichts 53e45e879e Fix texture width for G_SETTIMG 2022-04-25 16:29:52 -04:00
Baoulettes 3c471f2fc5 Quick fix for Title cards issues
Funny on linux it show properly but windows require it
2022-04-25 16:29:36 -04:00
KiritoDev 1f3a6b928f Moved grayscale effect to the gpu and replaced some texture loads (#221) 2022-04-25 22:19:00 +02:00
Ada ffa4a11148 Fixes visual bug in shops when above 2x text speed (#211) 2022-04-24 11:04:06 -04:00
Ada 576842ac74 Makes text speed slider consistent with the rest of the UI (#208) 2022-04-24 11:03:25 -04:00
Ada bb3227a7c2 Fixes default text speed (#207)
* Fixes text speed

* Adds text speed default to ConfigFile.cpp

+ removes workaround
2022-04-24 11:02:15 -04:00
Baoulettes 17858fb67c Fix languages Zone name on Kaleido (#203)
This fix town/village and zone on maps in Kaleido menu.
2022-04-24 11:00:46 -04:00
MegaMech eb97186f73 readme build instructions split (#201)
* Create BUILDING.md

* Update README.md

* Update README.md

* Update README.md
2022-04-24 11:00:14 -04:00
Ada 5a40f39494 Adds checkbox for visual stone of agony (#200) 2022-04-24 10:59:41 -04:00
sholdee 73ede53447 Fix build dates (#194)
* Delete build.c

* Update build.c

* Update soh.vcxproj
2022-04-24 10:58:29 -04:00
Baoulettes 7d26b322f5 Fix minimap update in dungeon (#171)
Thanks to Rozelette for this method !
2022-04-24 10:51:54 -04:00
Baoulettes 6860600648 Potential fix for Title being over Kaleido. (#162)
* Potential fix for Title being over Kaleido.

Changing "OVERLAY_DISP" to "POLY_XLU_DISP" seem to fix and do not bring any errors (I did tried scene one by one and walked around in game) 
It may be no correct but it could point to the right direction if that is not correct.

* Update z_actor.c

* Update graph.c

* Update z64.h

* Update macros.h
2022-04-24 10:51:29 -04:00
Baoulettes b540b7fcfc Add Enhancement 3D Dropped Items (#144)
* Add Enhancement 3D Dropped Items  

It will change most of dropped item to there 3D models variant, Exclude Rupee from Hyrule Castle (when you are child and in quest to see Zelda.)

* Fix z_kaleido_scope_PAL.c L and R button color issues

This fix an issue in IF and gDPSetPrimColor for button L & R icon. 
making it with an else to place the on hover and normal color properly in both button so they both have exact same colour

* Fix quite a big logic issue for 3D item drops

In short,case logic required to be different with break; old version make it all fucked up with improper values.

* Clean Const that was present nor not.

* Update z_kaleido_scope_PAL.c

* Update z_kaleido_scope_PAL.c
2022-04-24 10:50:41 -04:00
Sirius902 0ee779f94a Make develop compile 2022-04-21 20:13:25 -04:00
GaryOderNichts 8db83099bb Fix hardcoded keySegment address (#185) 2022-04-21 18:44:33 -04:00
Baoulettes f05d006479 [MOD]Visual & audio Stone of agony (#177)
* Visual / Audio Stone of Agony

This add Sound and blinking icon for the item Stone of Agony.
Useful for peoples that have issues with rumble anything other person that is also blind or deaf.
This is made with these second person in mind, home they will like it :)

* Adding bool there

Yes I do fiels one by one to be sure

* Adding the Cvar register

1 file left :D

* Adding the main change in func_80848EF8 

And that the last file :)
2022-04-21 18:40:22 -04:00
Ralphie Morell f65486d82d Cheats Menu expansion (#176)
* Added extra cheats; compacted cheats menu

* fixed flag oversight
2022-04-21 18:39:39 -04:00
Ada ffeb2afcb7 Changes fast text option to skip text, and makes text speed adjustable via a slider (#173)
* Adds fast text option

Changes previous "fast text" option to "skip text", and adds a new "fast text" option, which makes text appear 5 times faster.

* Fixes magic numbers

* Changes text speed to a slider (unfinished)

Got most of the code working, but only works upon reloading the game, unsure of how to fix this.

* Makes text speed adjustable via a slider

* Cleans up changes to z_message_PAL.c
2022-04-21 18:38:56 -04:00
Rozelette f5a3d3c4bf Invalidate texture cache when loading dungeon maps (fixes #21) (#168)
* Invalidate texture cache when loading dungeon maps (fixes #21)

* Adjust point of dungeon map invalidation to account for constant updates each frame
2022-04-21 18:36:21 -04:00
Thomas Achatz f66178772d Dynamic Wallet Rupee Icon Color (#123)
* dynamic rupee rgb

* dynamic_wallet_icon cvar

* update blue rgb

* update blue rgb to match rando

* refactor

* Update z_parameter.c

* update rupeeWalletColors dimensions
2022-04-21 18:33:05 -04:00
Sirius902 0ec9fc2ecf Fix OpenGL framebuffer index (#195) 2022-04-20 11:13:51 +02:00
GaryOderNichts a36243f95f Fix shift for G_LOADTILE 2022-04-19 13:59:26 -04:00
MegaMech a01392c40e Implement todo in extract_assets.py (#154)
* Update extract_assets.py

* Update extract_assets.py

* Update extract_assets.py

* Update extract_assets.py

* Update extract_assets.py

* Update README.md

* Update extract_assets.py
2022-04-19 13:16:06 -04:00