//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace MapStudio.UI.Properties { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class Resources { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Resources() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("MapStudio.UI.Properties.Resources", typeof(Resources).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static byte[] AlphaIcon { get { object obj = ResourceManager.GetObject("AlphaIcon", resourceCulture); return ((byte[])(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static byte[] AlphaIconDisabled { get { object obj = ResourceManager.GetObject("AlphaIconDisabled", resourceCulture); return ((byte[])(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static byte[] CheckerBackground { get { object obj = ResourceManager.GetObject("CheckerBackground", resourceCulture); return ((byte[])(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static byte[] Edit { get { object obj = ResourceManager.GetObject("Edit", resourceCulture); return ((byte[])(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static byte[] Save { get { object obj = ResourceManager.GetObject("Save", resourceCulture); return ((byte[])(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static byte[] Texture { get { object obj = ResourceManager.GetObject("Texture", resourceCulture); return ((byte[])(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static byte[] Undo { get { object obj = ResourceManager.GetObject("Undo", resourceCulture); return ((byte[])(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static byte[] Redo { get { object obj = ResourceManager.GetObject("Redo", resourceCulture); return ((byte[])(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static byte[] Screenshot { get { object obj = ResourceManager.GetObject("Screenshot", resourceCulture); return ((byte[])(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static byte[] CameraRecord { get { object obj = ResourceManager.GetObject("CameraRecord", resourceCulture); return ((byte[])(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static byte[] Play { get { object obj = ResourceManager.GetObject("Play", resourceCulture); return ((byte[])(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static byte[] Pause { get { object obj = ResourceManager.GetObject("Pause", resourceCulture); return ((byte[])(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static byte[] TranslateGizmo { get { object obj = ResourceManager.GetObject("TranslateGizmo", resourceCulture); return ((byte[])(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static byte[] RotateGizmo { get { object obj = ResourceManager.GetObject("RotateGizmo", resourceCulture); return ((byte[])(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static byte[] ScaleGizmo { get { object obj = ResourceManager.GetObject("ScaleGizmo", resourceCulture); return ((byte[])(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static byte[] NoGizmo { get { object obj = ResourceManager.GetObject("NoGizmo", resourceCulture); return ((byte[])(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static byte[] CollisionToggle { get { object obj = ResourceManager.GetObject("CollisionToggle", resourceCulture); return ((byte[])(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static byte[] CollisionToggleOff { get { object obj = ResourceManager.GetObject("CollisionToggleOff", resourceCulture); return ((byte[])(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static byte[] Folder { get { object obj = ResourceManager.GetObject("Folder", resourceCulture); return ((byte[])(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static byte[] SelectionTool { get { object obj = ResourceManager.GetObject("SelectionTool", resourceCulture); return ((byte[])(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static byte[] Eraser { get { object obj = ResourceManager.GetObject("Eraser", resourceCulture); return ((byte[])(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static byte[] AnimationTrackX { get { object obj = ResourceManager.GetObject("AnimationTrackX", resourceCulture); return ((byte[])(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static byte[] AnimationTrackY { get { object obj = ResourceManager.GetObject("AnimationTrackY", resourceCulture); return ((byte[])(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static byte[] AnimationTrackZ { get { object obj = ResourceManager.GetObject("AnimationTrackZ", resourceCulture); return ((byte[])(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static byte[] AnimationTrackW { get { object obj = ResourceManager.GetObject("AnimationTrackW", resourceCulture); return ((byte[])(obj)); } } } }