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MP1R-Rando-CodeEdits/libs/game/Script/CScriptLoadUnitResourceData.h
2024-07-04 15:22:25 -07:00

22 lines
368 B
C

#pragma once
#include "CObject/CObjectId.h"
struct CScriptLoadUnitResourceData {
CGuid mLoadUnitGuid;
CGuid unkGuid;
short unkShort;
int gap;
int mGuidListCount;
int mGuidListSize;
CObjectId *mGuidList;
int mLayerGuidListCount;
int mLayerGuidListSize;
CGuid *mLayerGuidList;
void* mLoadUnitLogic;
void* qword50;
};