Files
MP1R-Rando-CodeEdits/libs/game/CSave/CSaveGameManager.h
2024-07-08 21:21:56 -07:00

30 lines
573 B
C++

#pragma once
class CSaveGameManager {
public:
enum class EState {
NotLoaded,
Loaded,
Saved,
WroteCopy,
FailedDeleteCorruptedFile,
FailedLoad,
FailedCreateInitial,
FailedWriteInitial,
FailedWriteCopy,
DeletingCorruptedFile,
Reading,
CreatingInitial,
FlushingInitial,
WritingCopy,
FlushingCopy,
};
enum class EErrorCode {
NoError,
InsufficientSpace,
InsufficientNodes,
NoFile,
CorruptedFile,
};
};