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30 lines
573 B
C++
30 lines
573 B
C++
#pragma once
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class CSaveGameManager {
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public:
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enum class EState {
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NotLoaded,
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Loaded,
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Saved,
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WroteCopy,
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FailedDeleteCorruptedFile,
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FailedLoad,
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FailedCreateInitial,
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FailedWriteInitial,
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FailedWriteCopy,
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DeletingCorruptedFile,
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Reading,
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CreatingInitial,
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FlushingInitial,
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WritingCopy,
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FlushingCopy,
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};
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enum class EErrorCode {
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NoError,
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InsufficientSpace,
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InsufficientNodes,
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NoFile,
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CorruptedFile,
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};
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}; |