#pragma once #include "CObject/CObjectId.h" struct CScriptLoadUnitResourceData { CGuid mLoadUnitGuid; CGuid unkGuid; short unkShort; int gap; int mGuidListCount; int mGuidListSize; CObjectId *mGuidList; int mLayerGuidListCount; int mLayerGuidListSize; CGuid *mLayerGuidList; void* mLoadUnitLogic; void* qword50; };