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MP1R-Rando-CodeEdits/libs/game/NScriptLoader/SComplexPropertyLoadEntry.h

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2024-07-04 15:22:25 -07:00
#pragma once
#include "types.h"
#include "Stream/CInputStream.h"
namespace NScriptLoader {
struct SComplexPropertyLoadEntry {
uint mTypedefHash;
void* (*constructFunc)(void *allocator);
ulong (*allocSizeFunc)(CInputStream& stream);
};
}