Commit Graph

  • 8d30916b24 Fix interpolation for text during scrolling (#76) Wiseguy 2026-01-12 23:25:34 -05:00
  • 1e9ee17d25 Update frontend to fix set_text use after free Mr-Wiseguy 2026-01-12 21:16:12 -05:00
  • aed688dc47 Update frontend to fix compilation error on newer clang Mr-Wiseguy 2026-01-12 18:15:10 -05:00
  • 8de563de33 Update Kazooie SVG with fixed eye Mr-Wiseguy 2026-01-12 17:43:15 -05:00
  • edcc7e720b Update frontend to include version label Mr-Wiseguy 2026-01-12 17:40:09 -05:00
  • 9e6966c961 Launcher background (#58) Wiseguy 2026-01-12 17:15:56 -05:00
  • 70f7fd2607 Update frontend for rumble lockup fix Mr-Wiseguy 2026-01-12 02:54:28 -05:00
  • 1ef9eb6159 Update frontend and runtime for gamemodes (#74) Wiseguy 2026-01-12 01:46:28 -05:00
  • 8b616a6b48 Update RT64 with texcoord wraparound point. Dario 2026-01-10 22:46:20 -03:00
  • a7d9673074 Replace duplicate Mumbo Token IDs (#72) Wiseguy 2026-01-10 19:07:54 -05:00
  • aeea3fdc6d Update RecompFrontend to show correct refresh rate, reorder controls, and add getters/callbacks for launcher (#71) Reonu 2026-01-10 22:49:42 +00:00
  • 6a74ba6b30 Control config descriptions (#69) Darío 2026-01-10 16:00:06 -03:00
  • 8d974506f1 Skip interpolation when the hut switches to its destroyed state. (#68) Darío 2026-01-10 15:22:15 -03:00
  • 56647922ab Initialize NFD in all platforms correctly. Dario 2026-01-10 14:37:14 -03:00
  • 826ae61335 Fix start button behavior with RecompFrontend. Dario 2026-01-10 14:36:30 -03:00
  • 65a65c8bc1 High framerate support for launcher (#64) Wiseguy 2026-01-09 17:12:40 -05:00
  • 3fa9a65933 Update RT64 for V-Sync changes. Dario 2026-01-08 21:02:29 -03:00
  • 5765a4d1e5 Hide bull actors during the intro cutscene. (#57) Darío 2026-01-08 17:46:23 -03:00
  • b1e0b41006 Fix intro cutscene timings (#56) Reonu 2026-01-08 03:41:26 +00:00
  • 5fefef83a2 Add vertex position overrides for water mesh in TTC. (#51) Darío 2026-01-07 23:24:11 -03:00
  • 1556a4def2 Fix bgm slider (#54) Reonu 2026-01-08 01:58:55 +00:00
  • 1cce665d7e Supress right analog sticks on btrot and wonderwing states. (#55) Darío 2026-01-07 22:58:25 -03:00
  • f32b515aa6 Update RecompFrontend to fix Windows build error. Dario 2026-01-07 22:27:50 -03:00
  • aab05dfba8 Fix typo on recomp comment in christmas tree patch (#53) Reonu 2026-01-07 17:46:07 +00:00
  • b1a6fd8f87 Fix assets path issue in flatpak builds (#52) Reonu 2026-01-07 17:35:50 +00:00
  • f189fae8a7 Add -Werror=pointer-bool-conversion to patches makefile (#45) Reonu 2026-01-07 01:21:31 +00:00
  • 768de1bda4 Manual vertex velocity computation. (#46) Darío 2026-01-06 22:21:15 -03:00
  • ab9e6440cd Add flatpak support (#50) Reonu 2026-01-07 01:10:25 +00:00
  • 0384d1ef82 Add random chance to choose icon variant on Windows. (#48) Darío 2026-01-05 23:15:43 -03:00
  • e91aa09cb3 Don't return right analog inputs while input is disabled. (#47) Darío 2026-01-05 22:01:09 -03:00
  • d14ff94d6d Hook up cutscene aspect ratio setting (#43) Reonu 2026-01-05 01:21:14 +00:00
  • 519e3afa19 add build-cmake to gitignore (for linux) (#44) Reonu 2026-01-05 01:08:28 +00:00
  • aff9ae0ba9 Fix HFR issues with xmas tree (#37) Reonu 2026-01-04 23:35:30 +00:00
  • c5ecd25a20 Add and implement all remaining axis inversion settings (#41) Reonu 2026-01-04 23:07:29 +00:00
  • a0152024b2 Update frontend for elevated colors Mr-Wiseguy 2026-01-04 14:21:40 -05:00
  • e4beb508d1 Fix icon packaging on Windows. (#42) Darío 2026-01-04 15:56:22 -03:00
  • dcb96a5b14 Update frontend for slider width change Mr-Wiseguy 2026-01-04 13:40:27 -05:00
  • fef81efe08 Update RecompFrontend after merge and IconToggle Mr-Wiseguy 2026-01-04 13:01:18 -05:00
  • edfbe9f2fd Fix inconsistent intro skip delay (#40) Reonu 2026-01-04 04:09:50 +00:00
  • 68d5f331bb Update RT64 to fix fullscreen on Linux and remove redundant fullscreen code (#39) Reonu 2026-01-04 03:47:57 +00:00
  • 88638c504b Update frontend and fix shader building setup Mr-Wiseguy 2026-01-03 21:45:57 -05:00
  • 1b46890056 rename cur_drawn_model_transform_id_skip_interpolation (#38) Reonu 2026-01-03 22:52:01 +00:00
  • 7c0a1088c6 Fix subsystem for relwithdebinfo builds Mr-Wiseguy 2026-01-03 17:13:54 -05:00
  • 7d3a84a0fb Remove temporary SVG and add real SVGs, begin implementing background Mr-Wiseguy 2026-01-03 16:55:36 -05:00
  • d26d18b373 UI Submodule Refactor (#32) Darío 2026-01-03 18:44:58 -03:00
  • 7cd1cc8175 Add a 1 second delay for skipping the intro (#36) Reonu 2026-01-02 23:52:38 +00:00
  • 6aa7f36a6d Add pillarboxing to cutscenes. (#35) Darío 2026-01-01 18:43:12 -03:00
  • 8206ba4bb3 Fix offset being applied to ORIGIN_NONE text. Dario 2026-01-01 13:15:52 -03:00
  • e6aebeb65c Fix demo desynchronization caused by analogue camera patch. Dario 2025-12-31 15:53:37 -03:00
  • c92129eeec Add icons (#34) Wiseguy 2025-12-30 23:21:41 -05:00
  • 4ec6b4a89b Bump version number and fix nav for note saving option Mr-Wiseguy 2025-12-30 21:58:54 -05:00
  • e7185d889e Note saving (#30) Wiseguy 2025-12-30 21:41:30 -05:00
  • 90dcdbde92 Update RT64 to fix crash when toggling texture packs. Dario 2025-12-30 21:42:26 -03:00
  • fdc9e6b650 Analog camera support. (#28) Darío 2025-12-29 21:31:09 -03:00
  • 7b9f13819f Remove unnecessary physical address conversions to allow extended addressing (#33) Wiseguy 2025-12-29 18:52:45 -05:00
  • 2e675d5865 Do not discard framebuffers unless options relevant to the resolution are changed. (#31) Darío 2025-12-29 18:29:22 -03:00
  • ae4c84d608 Update RT64 to fix rect LR on bottles bonus. Dario 2025-12-29 15:36:41 -03:00
  • 7dcd4f8e87 Add recomp controller database Mr-Wiseguy 2025-12-29 00:46:17 -05:00
  • ee07c24902 Fix demos, SNS, and Bottles Bonus timings and desyncs (#29) Wiseguy 2025-12-28 23:17:42 -05:00
  • 9ca2716376 Increase amount of rain and weather effects. (#24) Darío 2025-12-28 16:13:48 -03:00
  • 8d91c1d411 Add higher precision vertex buffers for CPU skinned geometry. (#26) Darío 2025-12-28 04:36:19 -03:00
  • 8c105f6724 Fix ripple particle teleportation when water levels change. (#25) Darío 2025-12-28 00:52:49 -03:00
  • c1d569c32b Fix text rendering in orthographic mode. (#27) Darío 2025-12-28 00:32:36 -03:00
  • 7e7d5d4907 Only use simple interpolation on models that use bones. (#23) Darío 2025-12-26 14:37:33 -03:00
  • a321fad91c Fix transform tagging for sky projection. Dario 2025-12-26 09:51:12 -03:00
  • 8b9ce25191 Improve model tagging by switching to a counter that accounts for sort commands, skip rotation interpolation for billboards in models when camera interpolation is skipped (#22) Wiseguy 2025-12-25 18:59:05 -05:00
  • 8a307d7802 Add interpolation to almost every 2D element in the game. (#20) Darío 2025-12-25 19:47:03 -03:00
  • 0e1970a6cb Move clanker transform tagging patch to not conflict with romhacks (#21) Wiseguy 2025-12-23 21:03:53 -05:00
  • 17b88e7a97 Rewrite depth rectangle for 3D HUD so it gets interpolated. (#19) Darío 2025-12-23 22:54:16 -03:00
  • b5966ad2f0 Apply tag for perspective projection in a higher level function. (#18) Darío 2025-12-22 21:46:47 -03:00
  • 36663818d4 Add missing egbi macros in patches.h Mr-Wiseguy 2025-12-21 21:20:04 -05:00
  • 48cceaf898 Fix aspect ratio control in picture gamemodes when camera interpolation is skipped Mr-Wiseguy 2025-12-21 20:16:17 -05:00
  • a31d5ff623 Fix projection tagging for zoomboxes when multiple are on screen Mr-Wiseguy 2025-12-21 17:19:53 -05:00
  • c9a3b857a5 Force nearest LODs and disable nearclipping to improve camera clipping in ultrawide aspect ratios Mr-Wiseguy 2025-12-21 04:18:03 -05:00
  • 84394461f7 Add tag for Clanker. (#17) Darío 2025-12-21 00:02:05 -03:00
  • a4866d2f23 Add tagging to weather effects for CCW. (#16) Darío 2025-12-21 00:01:11 -03:00
  • fff8bff6e5 Further improve skipping logic for projectiles to address particles spawned in the origin. (#15) Darío 2025-12-20 17:41:25 -03:00
  • 96f5668957 Fix interpolation on bee swarms. (#14) Darío 2025-12-20 17:40:38 -03:00
  • f74f796129 Rewrite pause menus to use rows instead of tiles to fix artifacts in wide aspect ratios. (#13) Darío 2025-12-20 16:13:29 -03:00
  • b09f08f552 Fix logical error in model matrix group function. Dario 2025-12-20 16:11:33 -03:00
  • 5bc7880347 Prevent popping matrix groups that weren't pushed Mr-Wiseguy 2025-12-20 13:01:34 -05:00
  • 86f6f20b97 Skip interpolation when particles are freed. (#12) Darío 2025-12-20 14:43:29 -03:00
  • 498002a425 Add patch for skipping camera interpolation during non-gameplay segments. (#6) Darío 2025-12-20 14:41:47 -03:00
  • b3886866b9 Simplify and improve particle transform tagging, modify and document transform ID allocation Mr-Wiseguy 2025-12-20 01:48:19 -05:00
  • ae6a97e91b Only enable view matrix compensation for gameplay projection. (#11) Darío 2025-12-19 23:20:13 -03:00
  • 9979ac2c50 Extend snow to work in 360 degrees and add transform tagging to it. (#10) Darío 2025-12-19 21:52:45 -03:00
  • 639d2d8ac6 Tag the lens flare effect. (#9) Darío 2025-12-19 00:18:09 -03:00
  • 246d3e8136 Tag the honeycomb upgrade and any 3D hud elements. (#8) Darío 2025-12-18 23:20:56 -03:00
  • c6c0428b39 Implement bgm volume control and remove zelda low health beeps option Mr-Wiseguy 2025-12-18 02:39:11 -05:00
  • 4581c4c20b Fix seams in bottles bonus, mumbo's picture and aspect ratio adjustment. (#7) Darío 2025-12-18 04:35:52 -03:00
  • b32951d976 Update RT64 for tile reinterpret discard fix Mr-Wiseguy 2025-12-16 22:37:12 -05:00
  • a82a0f88b6 Fix texture seams in intro level model extension Mr-Wiseguy 2025-12-13 20:30:46 -05:00
  • b8e081d6e2 Add level model hotpatch for intro scene to fix gap in widescreen Mr-Wiseguy 2025-12-13 20:14:03 -05:00
  • bb434b7757 Update RT64 for lower createCommandList requirements Mr-Wiseguy 2025-12-13 14:32:40 -05:00
  • 297391877e Update RT64 with pre-plume wait swap chain behavior. Dario 2025-12-13 15:17:14 -03:00
  • 22385809e8 Update RT64 with fixed plume options. Dario 2025-12-13 01:15:46 -03:00
  • 52565c65e4 Update RT64 for tearing feature check Mr-Wiseguy 2025-12-12 22:20:19 -05:00
  • 674efaa5ce Fix vertex modification race condition by using displaylist parsed event Mr-Wiseguy 2025-12-12 02:12:42 -05:00
  • 116b58c444 WIP conversion of CPU texture mixing to color combiner for textured fonts texture-pack-patches Mr-Wiseguy 2025-12-12 00:13:39 -05:00
  • 8fa0dd559f Fix vanilla memory corruption bug with invalid vector defrag call Mr-Wiseguy 2025-12-10 20:43:51 -05:00