63 Commits

Author SHA1 Message Date
Luke Street f54b6e2650 Fix Windows build errors; update zeus 2020-04-19 21:06:46 -04:00
Lioncash 5de954011b General: Remove unused file-scope variables
Removes unused logvisor modules. This also allows removing some
inclusions. Silences a few unused variable warnings as well.
2019-09-05 20:16:38 -04:00
Lioncash aabc5d2bb3 General: Include headers where applicable
Ensures necessary dependencies are always included where applicable, as
well as avoiding including dependencies where they aren't necessary.
2019-08-30 09:54:26 -04:00
Jack Andersen 96c8824a43 New code style refactor 2018-12-07 19:24:02 -10:00
Jack Andersen 7ff2405671 Mechanism for handling device-coordinate transformation 2018-10-15 21:26:43 -10:00
Jack Andersen fafcfaa50a Huge shader refactor 2018-10-06 16:58:28 -10:00
Jack Andersen cb3bf9e09e Windows build fixes and warning avoidance 2018-05-24 20:39:09 -10:00
Jack Andersen a709031d36 Boo resource tracing 2018-05-19 20:13:54 -10:00
Jack Andersen 712b8bc904 Changes to support MSAA rendering 2018-01-06 19:19:23 -10:00
Jack Andersen 1100f55788 Changes to avoid polluting alpha buffer 2017-12-19 20:06:21 -10:00
Jack Andersen f93f63b53f UWP support 2017-12-05 17:25:33 -10:00
Jack Andersen 8117591805 Changes to support new boo object tracker API 2017-11-04 20:16:45 -10:00
Jack Andersen 6b909b4040 Windows sync 2017-03-17 13:31:16 -10:00
Jack Andersen 21a4040bd2 Refactor for latest boo upgrades 2017-03-13 21:02:24 -10:00
Jack Andersen 0a24fe4703 Frontface culling support for Metal 2017-03-10 11:08:31 -10:00
Jack Andersen 3dc1c3bae0 frontface culling boo sync 2017-03-10 10:52:23 -10:00
Jack Andersen 9ed6e323c2 Sync with boo 2017-03-05 13:01:57 -10:00
Jack Andersen ba23dd8d94 Buffer pool refactor 2017-01-28 17:57:48 -10:00
Jack Andersen 34b281d688 Move Vertex/Uniform buffer pools to hecl 2016-12-12 10:10:32 -10:00
Jack Andersen 684bfe4e91 Buffer pool intrinsic garbage collection 2016-12-10 20:17:49 -10:00
Jack Andersen 78471d73fe Windows fixes 2016-12-10 15:53:39 -10:00
Jack Andersen ac2ebd5499 Uniform and Vertex buffer pool refactor 2016-12-09 16:33:54 -10:00
Jack Andersen 53432805c7 GLSL shader binding refactor 2016-07-07 14:06:42 -10:00
Jack Andersen 6fd07871e9 Vulkan coordinate fix 2016-07-01 17:45:47 -10:00
Jack Andersen f81bd59b92 Update shaders for Vulkan 2016-06-30 16:32:50 -10:00