Lioncash
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da2d421d37
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General: Use std::make_unique where applicable
No behavior change.
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2019-09-06 01:14:32 -04:00 |
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Lioncash
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5de954011b
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General: Remove unused file-scope variables
Removes unused logvisor modules. This also allows removing some
inclusions. Silences a few unused variable warnings as well.
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2019-09-05 20:16:38 -04:00 |
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Lioncash
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219479b4b4
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General: Add necessary includes where applicable
As part of the changes within hecl, this exposed a few indirect
inclusions. We can simply include the headers to resolve these cases.
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2019-09-05 00:51:24 -04:00 |
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Lioncash
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aabc5d2bb3
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General: Include headers where applicable
Ensures necessary dependencies are always included where applicable, as
well as avoiding including dependencies where they aren't necessary.
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2019-08-30 09:54:26 -04:00 |
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Jack Andersen
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539585f527
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Compile-time locale refactor
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2019-07-19 18:26:59 -10:00 |
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Jack Andersen
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ecea58334d
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Add True and False tests for bitwise enums
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2019-04-02 18:30:35 -10:00 |
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Jack Andersen
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96c8824a43
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New code style refactor
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2018-12-07 19:24:02 -10:00 |
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Jack Andersen
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7ff2405671
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Mechanism for handling device-coordinate transformation
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2018-10-15 21:26:43 -10:00 |
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Jack Andersen
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fafcfaa50a
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Huge shader refactor
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2018-10-06 16:58:28 -10:00 |
|
Jack Andersen
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d3d604f390
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Minor lambda edit
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2018-05-21 21:49:39 -10:00 |
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Jack Andersen
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712b8bc904
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Changes to support MSAA rendering
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2018-01-06 19:19:23 -10:00 |
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Jack Andersen
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1100f55788
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Changes to avoid polluting alpha buffer
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2017-12-19 20:06:21 -10:00 |
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Jack Andersen
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45c81ae955
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Ensure event callback removed when quitting
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2017-11-16 22:57:06 -10:00 |
|
Jack Andersen
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c0bfbefc1d
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string_view refactor
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2017-11-12 20:14:52 -10:00 |
|
Jack Andersen
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02e557c7df
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Updates for texture clamp mode
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2017-09-30 18:26:31 -10:00 |
|
Jack Andersen
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2faf7c87ed
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Update zeus
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2017-05-05 19:21:32 -10:00 |
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Jack Andersen
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21a4040bd2
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Refactor for latest boo upgrades
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2017-03-13 21:02:24 -10:00 |
|
Jack Andersen
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ba23dd8d94
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Buffer pool refactor
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2017-01-28 17:57:48 -10:00 |
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Jack Andersen
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ac2ebd5499
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Uniform and Vertex buffer pool refactor
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2016-12-09 16:33:54 -10:00 |
|
Jack Andersen
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e4a041ce58
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Graphics buffer enum fix
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2016-07-26 16:18:17 -10:00 |
|
Jack Andersen
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785f830c77
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boo lambda-API refactor
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2016-03-30 09:15:32 -10:00 |
|
Jack Andersen
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d6a6032dba
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Humungous refactor
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2016-03-04 13:03:47 -10:00 |
|
Jack Andersen
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49fee6badf
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Don't actually need shader depth binding
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2016-02-25 19:36:29 -10:00 |
|
Jack Andersen
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aac0b93f64
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Integration of render target binding
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2016-02-24 16:55:05 -10:00 |
|
Jack Andersen
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b14f73a330
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GLSL macros
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2016-02-23 17:19:07 -10:00 |
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