Files
Davide Faconti a8264e391d Remove NodeDataModel::clone() (#164)
* removed NodeDataModel::clone(), using a more classic Factory/Builder pattern.

* trying to make visual studio happy

* Allow the DataModelRegistry to use static method Name() if defined

* use modern type_traits
2018-05-11 11:00:30 +02:00

58 lines
1.1 KiB
C++

#pragma once
#include <QtCore/QObject>
#include <QtWidgets/QLabel>
#include <nodes/NodeDataModel>
#include "MathOperationDataModel.hpp"
#include "DecimalData.hpp"
/// The model dictates the number of inputs and outputs for the Node.
/// In this example it has no logic.
class AdditionModel : public MathOperationDataModel
{
public:
virtual
~AdditionModel() {}
public:
QString
caption() const override
{ return QStringLiteral("Addition"); }
QString
name() const override
{ return QStringLiteral("Addition"); }
private:
void
compute() override
{
PortIndex const outPortIndex = 0;
auto n1 = _number1.lock();
auto n2 = _number2.lock();
if (n1 && n2)
{
modelValidationState = NodeValidationState::Valid;
modelValidationError = QString();
_result = std::make_shared<DecimalData>(n1->number() +
n2->number());
}
else
{
modelValidationState = NodeValidationState::Warning;
modelValidationError = QStringLiteral("Missing or incorrect inputs");
_result.reset();
}
emit dataUpdated(outPortIndex);
}
};