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29 lines
490 B
C++
29 lines
490 B
C++
#pragma once
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#include <nodes/NodeDataModel>
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using QtNodes::NodeData;
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using QtNodes::NodeDataType;
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/// The class can potentially incapsulate any user data which
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/// need to be transferred within the Node Editor graph
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class TextData : public NodeData
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{
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public:
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TextData() {}
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TextData(QString const &text)
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: _text(text)
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{}
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NodeDataType type() const override
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{ return NodeDataType {"text", "Text"}; }
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QString text() const { return _text; }
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private:
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QString _text;
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};
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