#include "NodePainter.hpp" #include #include #include "StyleCollection.hpp" #include "PortType.hpp" #include "NodeGraphicsObject.hpp" #include "NodeGeometry.hpp" #include "NodeState.hpp" #include "NodeDataModel.hpp" #include "Node.hpp" void NodePainter:: paint(QPainter* painter, Node& node) { NodeGeometry const& geom = node.nodeGeometry(); NodeState const& state = node.nodeState(); NodeGraphicsObject const & graphicsObject = node.nodeGraphicsObject(); geom.recalculateSize(painter->font()); //-------------------------------------------- drawNodeRect(painter, geom, graphicsObject); auto const &model = node.nodeDataModel(); drawConnectionPoints(painter, geom, state, model); drawFilledConnectionPoints(painter, geom, state, model); drawModelName(painter, geom, state, model); drawEntryLabels(painter, geom, state, model); drawResizeRect(painter, geom, model); } void NodePainter:: drawNodeRect(QPainter* painter, NodeGeometry const& geom, NodeGraphicsObject const & graphicsObject) { NodeStyle const& nodeStyle = StyleCollection::nodeStyle(); auto color = graphicsObject.isSelected() ? nodeStyle.SelectedBoundaryColor : nodeStyle.NormalBoundaryColor; if (geom.hovered()) { QPen p(color, nodeStyle.HoveredPenWidth); painter->setPen(p); } else { QPen p(color, nodeStyle.PenWidth); painter->setPen(p); } QLinearGradient gradient(QPointF(0.0, 0.0), QPointF(2.0, geom.height())); gradient.setColorAt(0.0, nodeStyle.GradientColor0); gradient.setColorAt(0.03, nodeStyle.GradientColor1); gradient.setColorAt(0.97, nodeStyle.GradientColor2); gradient.setColorAt(1.0, nodeStyle.GradientColor3); painter->setBrush(gradient); float diam = nodeStyle.ConnectionPointDiameter; QRectF boundary(0.0, 0.0, geom.width(), geom.height()); QMarginsF m(diam, diam, diam, diam); double const radius = 3.0; painter->drawRoundedRect(boundary.marginsAdded(m), radius, radius); } void NodePainter:: drawConnectionPoints(QPainter* painter, NodeGeometry const& geom, NodeState const& state, NodeDataModel* const model) { NodeStyle const& nodeStyle = StyleCollection::nodeStyle(); auto const &connectionStyle = StyleCollection::connectionStyle(); float diameter = nodeStyle.ConnectionPointDiameter; auto reducedDiameter = diameter * 0.6; auto drawPoints = [&](PortType portType) { size_t n = state.getEntries(portType).size(); for (size_t i = 0; i < n; ++i) { QPointF p = geom.portScenePosition(i, portType); auto const & dataType = model->dataType(portType, i); double r = 1.0; if (state.isReacting() && (state.getEntries(portType)[i].empty() || model->nodeConnectionPolicy(portType, i) == NodeDataModel::Many) && portType == state.reactingPortType()) { auto diff = geom.draggingPos() - p; double dist = std::sqrt(QPointF::dotProduct(diff, diff)); if (state.reactingDataType().id == dataType.id) { double const thres = 40.0; r = (dist < thres) ? (2.0 - dist / thres ) : 1.0; } else { double const thres = 80.0; r = (dist < thres) ? (dist / thres) : 1.0; } } if (connectionStyle.useDataDefinedColors()) { painter->setBrush(connectionStyle.normalColor(dataType.id)); } else { painter->setBrush(nodeStyle.ConnectionPointColor); } painter->drawEllipse(p, reducedDiameter * r, reducedDiameter * r); } }; drawPoints(PortType::Out); drawPoints(PortType::In); } void NodePainter:: drawFilledConnectionPoints(QPainter * painter, NodeGeometry const & geom, NodeState const & state, NodeDataModel* const model) { NodeStyle const& nodeStyle = StyleCollection::nodeStyle(); auto const & connectionStyle = StyleCollection::connectionStyle(); auto diameter = nodeStyle.ConnectionPointDiameter; auto drawPoints = [&](PortType portType) { size_t n = state.getEntries(portType).size(); for (size_t i = 0; i < n; ++i) { QPointF p = geom.portScenePosition(i, portType); if (!state.getEntries(portType)[i].empty()) { auto const & dataType = model->dataType(portType, i); if (connectionStyle.useDataDefinedColors()) { QColor const c = connectionStyle.normalColor(dataType.id); painter->setPen(c); painter->setBrush(c); } else { painter->setPen(nodeStyle.FilledConnectionPointColor); painter->setBrush(nodeStyle.FilledConnectionPointColor); } painter->drawEllipse(p, diameter * 0.4, diameter * 0.4); } } }; drawPoints(PortType::Out); drawPoints(PortType::In); } void NodePainter:: drawModelName(QPainter * painter, NodeGeometry const & geom, NodeState const & state, NodeDataModel* const model) { NodeStyle const& nodeStyle = StyleCollection::nodeStyle(); Q_UNUSED(state); if (!model->captionVisible()) return; QString const &name = model->caption(); QFont f = painter->font(); f.setBold(true); QFontMetrics metrics(f); auto rect = metrics.boundingRect(name); QPointF position((geom.width() - rect.width()) / 2.0, (geom.spacing() + geom.entryHeight()) / 3.0); painter->setFont(f); painter->setPen(nodeStyle.FontColor); painter->drawText(position, name); f.setBold(false); painter->setFont(f); } void NodePainter:: drawEntryLabels(QPainter * painter, NodeGeometry const & geom, NodeState const & state, NodeDataModel* const model) { QFontMetrics const & metrics = painter->fontMetrics(); auto drawPoints = [&](PortType portType) { auto const &nodeStyle = StyleCollection::nodeStyle(); auto& entries = state.getEntries(portType); size_t n = entries.size(); for (size_t i = 0; i < n; ++i) { QPointF p = geom.portScenePosition(i, portType); if (entries[i].empty()) painter->setPen(nodeStyle.FontColorFaded); else painter->setPen(nodeStyle.FontColor); QString s; if (model->portCaptionVisible(portType, i)) s = model->portCaption(portType, i); else s = model->dataType(portType, i).name; auto rect = metrics.boundingRect(s); p.setY(p.y() + rect.height() / 4.0); switch (portType) { case PortType::In: p.setX(5.0); break; case PortType::Out: p.setX(geom.width() - 5.0 - rect.width()); break; default: break; } painter->drawText(p, s); } }; drawPoints(PortType::Out); drawPoints(PortType::In); } void NodePainter:: drawResizeRect(QPainter * painter, NodeGeometry const & geom, NodeDataModel* const model) { if (model->resizable()) { painter->setBrush(Qt::gray); painter->drawEllipse(geom.resizeRect()); } }