Files
Phillip Stephens 9bae2f943e Rename everything
2021-04-10 01:42:06 -07:00

10 lines
225 B
C++

#include "Runtime/Graphics/IWeaponRenderer.hpp"
#include "Runtime/Particle/CParticleGen.hpp"
namespace metaforce {
void CDefaultWeaponRenderer::AddParticleGen(CParticleGen& gen) { gen.Render(); }
} // namespace metaforce