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10 lines
225 B
C++
10 lines
225 B
C++
#include "Runtime/Graphics/IWeaponRenderer.hpp"
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#include "Runtime/Particle/CParticleGen.hpp"
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namespace metaforce {
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void CDefaultWeaponRenderer::AddParticleGen(CParticleGen& gen) { gen.Render(); }
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} // namespace metaforce
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