Phillip Stephens
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3bb05c0ee5
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Always initialize all pipelines in CElementGenShaders, this prevents an edge case in Quarantine Access B
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2021-08-06 20:19:29 -07:00 |
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Phillip Stephens
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a9bcb7a9ce
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Reformat pass
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2021-06-07 12:29:18 -07:00 |
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Phillip Stephens
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f795332d89
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Merge pull request #388 from henriquegemignani/feature/optick
Using optick, linked from boo
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2021-04-18 17:31:29 -07:00 |
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Henrique Gemignani Passos Lima
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d6f19d26e7
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Using optick, linked from boo
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2021-04-10 09:21:34 -04:00 |
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Phillip Stephens
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9bae2f943e
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Rename everything
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2021-04-10 01:42:06 -07:00 |
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Luke Street
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168eb6ac39
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CModelShaders: Split Thermal into ThermalModel, ThermalStatic extended shaders
This semi-hacky approach will be replaced with future hsh work
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2020-12-18 06:08:25 -05:00 |
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Luke Street
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9e5f28ba80
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CModelShaders: Check noZWrite for thermal depth test
Adds back LightingAlphaWrite extended shader
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2020-09-27 12:59:56 -04:00 |
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Luke Street
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6ff305da06
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CModelShaders: Disable Z-test for LightingAlphaWrite
Permits static thermal hot objects to render properly
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2020-09-27 12:23:54 -04:00 |
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Lioncash
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c9f5483c59
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CLineRendererShaders: Make use of static inline variables
Same behavior, less code.
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2020-08-02 03:02:08 -04:00 |
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Lioncash
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83c2023bbb
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CElementGenShaders: Make use of static inline variables
Same behavior, less code
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2020-08-02 02:57:02 -04:00 |
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Lioncash
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4e1ff26f56
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CDecalShaders: Make use of static inline variables
Same behavior, less code.
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2020-08-02 02:53:15 -04:00 |
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Luke Street
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d44eccc386
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Runtime: constexpr fixes for gcc
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2020-05-27 13:02:20 -04:00 |
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Luke Street
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c1f7358d96
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CWideScreenFilter: Implement DrawFilter
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2020-05-14 19:23:43 -04:00 |
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Lioncash
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f2d0939a15
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CParticleSwooshShaders: Remove unused file-scope variable
Same behavior, one less runtime static constructor.
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2020-05-12 20:50:35 -04:00 |
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Lioncash
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4e718a805f
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CFluidPlaneShader: Replace explicit operator bool calls with the analogous named function
Same behavior, more informative to the reader about what is being
checked for.
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2020-05-12 20:45:32 -04:00 |
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Lioncash
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fe642bde8b
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CCameraBlurFilter: Make use of std::array where applicable
Same behavior, less hardcoded sizes.
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2020-04-22 00:13:43 -04:00 |
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Luke Street
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32c44cbf05
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Merge branch 'master' into omegapirate
# Conflicts:
# Runtime/GuiSys/CAuiImagePane.cpp
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2020-04-19 22:12:18 -04:00 |
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Luke Street
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24acb585f8
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MSVC & zeus fixes; update hecl-gui
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2020-04-19 21:09:30 -04:00 |
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Luke Street
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4e88f503ac
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COmegaPirate: Implement CFlash
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2020-04-19 02:47:25 -04:00 |
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Phillip Stephens
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df75c00203
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Fix WideScreenFilter crash
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2020-04-17 15:32:26 -07:00 |
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Lioncash
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aee2259972
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CTexturedQuadFilter: Mark DefaultRect as constexpr
Same behavior, minus runtime initializers.
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2020-04-12 10:40:36 -04:00 |
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Lioncash
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3efc8486a4
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CColoredQuadFilter: Mark DefaultRect as constexpr
Same behavior, minus runtime initializers.
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2020-04-12 10:39:02 -04:00 |
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Lioncash
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9d6b9142bb
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CParticleSwoosh: Make use of std::array where applicable
Same behavior, no implicit array to pointer decay.
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2020-04-11 20:20:47 -04:00 |
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Lioncash
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67f6666ea1
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Runtime: Add more usages of explicit
Prevents error-prone implicit conversions where applicable.
This targets the regular RuntimeCommon target this time around.
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2020-03-31 03:53:49 -04:00 |
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Luke Street
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18ef68df2a
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Merge pull request #239 from lioncash/line
CLineRenderer: Minor changes
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2020-03-18 00:58:46 -04:00 |
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