Luke Street
9ca1a38171
Use UTF-8 exclusively internally
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This removes SystemString, SystemChar, etc.
All filepaths and log strings are assumed to be UTF-8,
with conversions to UTF-16 for Windows APIs as appropriate.
Updates amuse, athena, boo, kabufua and nod
2021-06-30 14:20:45 -04:00
Henrique Gemignani Passos Lima
d310dcfecb
Use StringView in MultiProgressPrinter
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Also fixes the SpecMP1/2/3 using string_view instead of SystemStringView
2021-06-28 17:36:56 -04:00
Phillip Stephens
a9bcb7a9ce
Reformat pass
2021-06-07 12:29:18 -07:00
Phillip Stephens
137e96c732
Fix cooking new world/area data without an underscore in the name
2021-05-30 23:10:59 -07:00
Phillip Stephens
9bae2f943e
Rename everything
2021-04-10 01:42:06 -07:00
Lioncash
1d0151ccbc
General: Make use of lock deduction guides
2020-04-20 00:38:10 -04:00
Phillip Stephens
582d8a6999
Initial PAL/JP/Trilogy imps, various cleanup
2020-04-15 22:26:14 -07:00
Phillip Stephens
52b4db2f00
Integrate URDEVersionInfo
2020-04-15 06:42:44 -07:00
Phillip Stephens
e553a9022f
Fix CMemoryCardSys
2020-04-15 04:27:06 -07:00
Phillip Stephens
1eade15395
Add version info to extracted data, clean up MP1.*
2020-04-15 00:56:59 -07:00
Jack Andersen
5b4441ac36
Update fmtlib
2020-04-11 12:51:39 -10:00
Lioncash
cf054f35a3
SpecBase: Remove usages of const_cast
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It's generally the case that mutexes are marked as mutable whenever they
need to be used within a const class context, given they don't directly
participate as a bitwise member of the class, but only transiently exist
so that synchronization operations can occur.
Given that, marking the member as mutable in this case makes sense.
2020-04-09 20:26:31 -04:00
Luke S
1cfe88fab1
Merge pull request #168 from lioncash/bind
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SpecBase: Remove redundant std::bind
2020-02-28 10:35:30 -05:00
Lioncash
be4252127b
SpecBase: Remove redundant std::bind
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std::thread can already execute the supplied function as is without the
assistance of std::bind.
2020-02-28 01:25:14 -05:00
Lioncash
fc3ef2fddd
SpecBase: Flatten loop within flattenDependenciesBlend()
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We can use insert() with make_move_iterator() to perform the same
behavior, minus unnecessary copies.
While we're at it, we can collapse the code within the Area case, since
it's the exact same as the Mesh code.
2020-02-26 14:52:20 -05:00
Jcw87
7be3f4febb
Fixed character type mismatch.
2020-02-15 12:24:50 -08:00
Phillip Stephens
34e78a2dd0
Move CParticleGlobals from the executable and onto the heap, minor fixes, update wiki link
2019-12-03 00:47:05 -08:00
Phillip Stephens
9e2486ba0e
Use std::string::empty rather than string comparison
2019-10-13 19:47:24 -07:00
Phillip Stephens
6260708ba4
Cook/cache fixes for unset original IDs
2019-10-13 19:45:43 -07:00
Jack Andersen
16ca0d24c2
Explicit Asset ID refactor
2019-09-30 21:38:03 -10:00
Phillip Stephens
256994c199
Initial CEnergyBall, update submodules, various fixes
2019-08-31 02:02:21 -07:00
Lioncash
1d3062b33f
General: Make use of FopenUnique where applicable
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Migrates to the hecl Fopen variant that automatically closes its
contained file handle if it goes out of scope.
2019-08-26 15:03:58 -04:00
Lioncash
11098374a4
RetroDataSpec: Use fmt::print where applicable
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Replaces uses of fprintf with fmt::print where applicable. For trivial
character insertion, we can make use of fputc instead of fprintf.
2019-08-14 22:44:49 -04:00
Jack Andersen
0ab08daae7
Windows build fixes
2019-07-27 15:21:31 -10:00
Jack Andersen
7a3da1f7a6
Massive fmtlib refactor
2019-07-19 18:27:21 -10:00