Commit Graph

141 Commits

Author SHA1 Message Date
Luke Street 832eb180bd Begin transitioning to new CModel/CCubeModel & friends 2022-02-25 02:45:25 -05:00
Luke Street c64f9eb2d1 aurora: Reimplement textures 2022-02-17 19:38:31 -05:00
Luke Street 7b9f893a49 aurora: the boring C++ version 2022-02-16 00:21:24 -05:00
Luke Street e48435f11e Start wiring up wgpu+winit 2022-01-31 19:06:54 -05:00
shiiion c23034de9d x280_VELSources and x278_hasVMD don't skip indices 2021-10-31 06:43:17 -07:00
Luke Street 99b6034e5c CElementGen: Use transposed matrix in SetOrientation 2021-10-25 23:02:56 -04:00
Luke Street 579bfbb51d CElementGen: Correct x208_orientationInverse type to CMatrix3f 2021-10-25 23:02:56 -04:00
Phillip Stephens a9bcb7a9ce Reformat pass 2021-06-07 12:29:18 -07:00
Phillip Stephens 13350ca3d9 Fix CElementGen::x60_advValues crash 2021-05-31 13:46:25 -07:00
Phillip Stephens 128015baa6 Code cleanup 2021-05-16 12:11:45 -07:00
Luke Street 5918daf818 CElementGen: Add activeParticleCount sanity check 2021-05-06 14:35:02 -04:00
Phillip Stephens a3628bebff CElementGen: Disable RecreatePipelines logic for the time being 2021-05-06 11:27:29 -07:00
Phillip Stephens 518e639f69 Don't recreate every pipeline in CElementGen, only those relevent to CParticle instances 2021-04-20 18:00:03 -07:00
Phillip Stephens f795332d89 Merge pull request #388 from henriquegemignani/feature/optick
Using optick, linked from boo
2021-04-18 17:31:29 -07:00
Phillip Stephens 1654333a16 Only allocate particle buffers as needed, greatly improves performance and removes certain hacks 2021-04-18 16:53:51 -07:00
Henrique Gemignani Passos Lima d6f19d26e7 Using optick, linked from boo 2021-04-10 09:21:34 -04:00
Phillip Stephens 9bae2f943e Rename everything 2021-04-10 01:42:06 -07:00
Phillip Stephens fbf1e26eda Let's not blow up our memory usage plzkthxbai 2021-03-30 14:29:03 -07:00
Phillip Stephens 879cf852c3 CElementGen: Hacky fix for memory corruption, need to dynamically reallocate buffers when MAXP changes 2021-03-28 18:26:50 -07:00
Phillip Stephens 087bd51693 CElementGen: ADV Parameter fixes 2021-03-16 23:33:05 -07:00
Phillip Stephens 0a3bcf3ab8 Revert "Revert "Remove arbitrary particle limit of 256, unfortunately this breaks various particle systems including Essence Shockwave and flamethrower particles""
This reverts commit 732831de9a.
2021-03-16 21:49:18 -07:00
Luke Street 732831de9a Revert "Remove arbitrary particle limit of 256, unfortunately this breaks various particle systems including Essence Shockwave and flamethrower particles"
This reverts commit 35482529
2021-02-15 21:54:44 -05:00
Phillip Stephens dc270ced7e Remove debug print 2021-01-14 15:57:16 -08:00
Phillip Stephens 3548252931 Remove arbitrary particle limit of 256, unfortunately this breaks various particle systems including Essence Shockwave and flamethrower particles 2021-01-14 15:52:26 -08:00
Luke Street 3d01549af3 CElementGen: Render PMAB models with ForcedAdditiveNoZWrite
Fixes rendering for missile impacts, charge beam & more
2020-09-23 03:24:33 -04:00