That commit added a new version of Intrinsic::getName which should only
be called when the intrinsic has no overloaded types. There are several
debugging paths, such as SDNode::dump which are printing the name of the
intrinsic but don't have the overloaded types. These paths should be ok
to just print the name instead of crashing.
The fix here is ultimately to just add a 'None' second argument as that
calls the overload capable getName, which is less efficient, but this is a
debugging path anyway, and not perf critical.
Thanks to Björn Pettersson for pointing out that there were more crashes.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@279528 91177308-0d34-0410-b5e6-96231b3b80d8
This will be used during GlobalISel, where we need a more robust and readable
way to write tests than a simple immediate ID.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@277209 91177308-0d34-0410-b5e6-96231b3b80d8
LLT() has a particular meaning: it's one invalid type. But we really
want selected instructions to have no type whatsoever.
Also verify that types don't linger after ISel, and enable the verifier
on the AArch64 select test.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@277001 91177308-0d34-0410-b5e6-96231b3b80d8
This should be all the low-level instruction selection needs to determine how
to implement an operation, with the remaining context taken from the opcode
(e.g. G_ADD vs G_FADD) or other flags not based on type (e.g. fast-math).
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@276158 91177308-0d34-0410-b5e6-96231b3b80d8
When SelectionDAGISel transforms a node representing an inline asm
block, memory constraint information is not preserved. This can cause
constraints to be broken when a memory offset is of the form:
offset + frame index
when the frame is resolved.
By propagating the constraints all the way to the backend, targets can
enforce memory operands of inline assembly to conform to their constraints.
For MIPSR6, some instructions had their offsets reduced to 9 bits from
16 bits such as ll/sc. This becomes problematic when using inline assembly
to perform atomic operations, as an offset can generated that is too big to
encode in the instruction.
Reviewers: dsanders, vkalintris
Differential Review: https://reviews.llvm.org/D21615
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@275786 91177308-0d34-0410-b5e6-96231b3b80d8
Summary:
Make the target-specific flags in MachineMemOperand::Flags real, bona
fide enum values. This simplifies users, prevents various constants
from going out of sync, and avoids the false sense of security provided
by declaring static members in classes and then forgetting to define
them inside of cpp files.
Reviewers: MatzeB
Subscribers: llvm-commits
Differential Revision: https://reviews.llvm.org/D22372
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@275451 91177308-0d34-0410-b5e6-96231b3b80d8
Summary:
- Give it a shorter name (because we're going to refer to it often from
SelectionDAG and friends).
- Split the flags and alignment into separate variables.
- Specialize FlagsEnumTraits for it, so we can do bitwise ops on it
without losing type information.
- Make some enum values constants in MachineMemOperand instead.
MOMaxBits should not be a valid Flag.
- Simplify some of the bitwise ops for dealing with Flags.
Reviewers: chandlerc
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D22281
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@275438 91177308-0d34-0410-b5e6-96231b3b80d8
Summary:
Previously it would say we had an invariant load if any of the memory
operands were invariant. But the load should be invariant only if *all*
the memory operands are invariant.
No testcase because this has proven to be very difficult to tickle in
practice. As just one example, ARM's ldrd instruction, which loads 64
bits into two 32-bit regs, is theoretically affected by this. But when
it's produced, it loses its memoperands' invariance bits!
Reviewers: jfb
Subscribers: llvm-commits, aemerson
Differential Revision: http://reviews.llvm.org/D22318
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@275331 91177308-0d34-0410-b5e6-96231b3b80d8
This used to be free, copying and moving DebugLocs became expensive
after the metadata rewrite. Passing by reference eliminates a ton of
track/untrack operations. No functionality change intended.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@272512 91177308-0d34-0410-b5e6-96231b3b80d8
Summary:
While setting kill flags on instructions inside a BUNDLE, we bail out as soon
as we set kill flag on a register. But we are missing a check when all the
registers already have the correct kill flag set. We need to bail out in that
case as well.
This patch refactors the old code and simply makes use of the addRegisterKilled
function in MachineInstr.cpp in order to determine whether to set/remove kill
on an instruction.
Reviewers: apazos, t.p.northover, pete, MatzeB
Subscribers: MatzeB, davide, llvm-commits
Differential Revision: http://reviews.llvm.org/D17356
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@269092 91177308-0d34-0410-b5e6-96231b3b80d8
Summary:
This intrinsic returns true if the current thread belongs to a live pixel
and false if it belongs to a pixel that we are executing only for derivative
computation. It will be used by Mesa to implement gl_HelperInvocation.
Note that for pixels that are killed during the shader, this implementation
also returns true, but it doesn't matter because those pixels are always
disabled in the EXEC mask.
This unearthed a corner case in the instruction verifier, which complained
about a v_cndmask 0, 1, exec, exec<imp-use> instruction. That's stupid but
correct code, so make the verifier accept it as such.
Reviewers: arsenm, tstellarAMD
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D19191
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@267102 91177308-0d34-0410-b5e6-96231b3b80d8
MachineInstr.h and MachineInstrBuilder.h are very popular headers,
widely included across all LLVM backends. It turns out that there only a
handful of TUs that actually care about DI operands on MachineInstrs.
After this change, touching DebugInfoMetadata.h and rebuilding llc only
needs 112 actions instead of 542.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@266351 91177308-0d34-0410-b5e6-96231b3b80d8
Properly print either the register class or the register bank or a
virtual register.
Get rid of a few ifdefs in the process.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@265745 91177308-0d34-0410-b5e6-96231b3b80d8
This reverts commit fa36fcff16.
Causes the following Windows failure:
C:\Buildbot\Slave\llvm-clang-lld-x86_64-scei-ps4-windows10pro-fast\llvm.src\lib\CodeGen\MachineInstr.cpp(762):
error C2338: must be trivially copyable to memmove
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@264516 91177308-0d34-0410-b5e6-96231b3b80d8
Now the type API is always available, but when global-isel is not
built the implementation does nothing.
Note: The implementation free of ifdefs is WIP and tracked here in PR26576.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@262873 91177308-0d34-0410-b5e6-96231b3b80d8
Change MachineInstr API to prefer MachineInstr& over MachineInstr*
whenever the parameter is expected to be non-null. Slowly inching
toward being able to fix PR26753.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@262149 91177308-0d34-0410-b5e6-96231b3b80d8
Update APIs in MachineInstrBundle.h to take and return MachineInstr&
instead of MachineInstr* when the instruction cannot be null. Besides
being a nice cleanup, this is tacking toward a fix for PR26753.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@262141 91177308-0d34-0410-b5e6-96231b3b80d8