Mostly straightforward changes; we just didn't do the computation before.
One sort of interesting change in LoopUnroll.cpp: we weren't handling
dominance for children of the loop latch correctly, but
foldBlockIntoPredecessor hid the problem for complete unrolling.
Currently punting on loop peeling; made some minor changes to isolate
that problem to LoopUnrollPeel.cpp.
Adds a flag -unroll-verify-domtree; it verifies the domtree immediately
after we finish updating it. This is on by default for +Asserts builds.
Differential Revision: https://reviews.llvm.org/D28073
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Summary:
This fixes Transforms/LoopUnroll/runtime-loop3.ll which failed with
EXTENSIVE_DEBUG, because the cloned basic blocks were not added to the
correct sub-loops in LoopUnrollRuntime.cpp.
Reviewers: dexonsmith, mzolotukhin
Subscribers: llvm-commits
Differential Revision: https://reviews.llvm.org/D28482
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Summary:
When cloning blocks for prologue/epilogue we need to replicate the loop
structure from the original loop. It wasn't a problem for the innermost
loops, but it led to an incorrect loop info when we unrolled a loop with
a child loop - in this case created prologue-loop had a child loop, but
loop info didn't reflect that.
This fixes PR28888.
Reviewers: chandlerc, sanjoy, hfinkel
Subscribers: llvm-commits, silvas
Differential Revision: https://reviews.llvm.org/D24203
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when unroll runtime iteration loop.
In llvm::UnrollRuntimeLoopRemainder, if the loop to be unrolled is the inner
loop inside a loop nest, the scalar evolution needs to be dropped for its
parent loop which is done by ScalarEvolution::forgetLoop. However, we can
postpone forgetLoop to the end of UnrollRuntimeLoopRemainder so TripCountSC
expansion can still reuse existing value.
Differential Revision: https://reviews.llvm.org/D23572
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Summary:
It is incorrect to compare TripCount (which is BECount + 1)
with extraiters (or Count) to check if we should enter unrolled
loop or not, because TripCount can potentially overflow
(when BECount is max unsigned integer).
While comparing BECount with (Count - 1) is overflow safe and
therefore correct.
Reviewer: hfinkel
Differential Revision: http://reviews.llvm.org/D19256
From: Evgeny Stupachenko <evstupac@gmail.com>
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Clarify what this RemapFlag actually means.
- Change the flag name to match its intended behaviour.
- Clearly document that it's not supposed to affect globals.
- Add a host of FIXMEs to indicate how to fix the behaviour to match
the intent of the flag.
RF_IgnoreMissingLocals should only affect the behaviour of
RemapInstruction for function-local operands; namely, for operands of
type Argument, Instruction, and BasicBlock. Currently, it is *only*
passed into RemapInstruction calls (and the transitive MapValue calls
that it makes).
When I split Metadata from Value I didn't understand the flag, and I
used it in a bunch of places for "global" metadata.
This commit doesn't have any functionality change, but prepares to
cleanup MapMetadata and MapValue.
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A large number of loop utility functions take a `Pass *` and reach
into it to find out which analyses to preserve. There are a number of
problems with this:
- The APIs have access to pretty well any Pass state they want, so
it's hard to tell what they may or may not do.
- Other APIs have copied these and pass around a `Pass *` even though
they don't even use it. Some of these just hand a nullptr to the API
since the callers don't even have a pass available.
- Passes in the new pass manager don't work like the current ones, so
the APIs can't be used as is there.
Instead, we should explicitly thread the analysis results that we
actually care about through these APIs. This is both simpler and more
reusable.
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Continuing the work from last week to remove implicit ilist iterator
conversions. First related commit was probably r249767, with some more
motivation in r249925. This edition gets LLVMTransformUtils compiling
without the implicit conversions.
No functional change intended.
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This change makes ScalarEvolution a stand-alone object and just produces
one from a pass as needed. Making this work well requires making the
object movable, using references instead of overwritten pointers in
a number of places, and other refactorings.
I've also wired it up to the new pass manager and added a RUN line to
a test to exercise it under the new pass manager. This includes basic
printing support much like with other analyses.
But there is a big and somewhat scary change here. Prior to this patch
ScalarEvolution was never *actually* invalidated!!! Re-running the pass
just re-wired up the various other analyses and didn't remove any of the
existing entries in the SCEV caches or clear out anything at all. This
might seem OK as everything in SCEV that can uses ValueHandles to track
updates to the values that serve as SCEV keys. However, this still means
that as we ran SCEV over each function in the module, we kept
accumulating more and more SCEVs into the cache. At the end, we would
have a SCEV cache with every value that we ever needed a SCEV for in the
entire module!!! Yowzers. The releaseMemory routine would dump all of
this, but that isn't realy called during normal runs of the pipeline as
far as I can see.
To make matters worse, there *is* actually a key that we don't update
with value handles -- there is a map keyed off of Loop*s. Because
LoopInfo *does* release its memory from run to run, it is entirely
possible to run SCEV over one function, then over another function, and
then lookup a Loop* from the second function but find an entry inserted
for the first function! Ouch.
To make matters still worse, there are plenty of updates that *don't*
trip a value handle. It seems incredibly unlikely that today GVN or
another pass that invalidates SCEV can update values in *just* such
a way that a subsequent run of SCEV will incorrectly find lookups in
a cache, but it is theoretically possible and would be a nightmare to
debug.
With this refactoring, I've fixed all this by actually destroying and
recreating the ScalarEvolution object from run to run. Technically, this
could increase the amount of malloc traffic we see, but then again it is
also technically correct. ;] I don't actually think we're suffering from
tons of malloc traffic from SCEV because if we were, the fact that we
never clear the memory would seem more likely to have come up as an
actual problem before now. So, I've made the simple fix here. If in fact
there are serious issues with too much allocation and deallocation,
I can work on a clever fix that preserves the allocations (while
clearing the data) between each run, but I'd prefer to do that kind of
optimization with a test case / benchmark that shows why we need such
cleverness (and that can test that we actually make it faster). It's
possible that this will make some things faster by making the SCEV
caches have higher locality (due to being significantly smaller) so
until there is a clear benchmark, I think the simple change is best.
Differential Revision: http://reviews.llvm.org/D12063
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through APIs that are no longer necessary now that the update API has
been removed.
This will make changes to the AA interfaces significantly less
disruptive (I hope). Either way, it seems like a really nice cleanup.
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We would create a phi node with a zero initialized operand instead of
undef in the case where no value was originally available. This was
problematic for x86_mmx which has no null value.
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Use IRBuilder::Create(Cond)?Br instead of constructing instructions
manually with BranchInst::Create(). It's consistent with other
uses of IRBuilder in this pass, and has an additional important
benefit:
Using IRBuilder will ensure that new branch instruction will get
the same debug location as original terminator instruction it will
eventually replace.
For now I'm not adding a testcase, as currently original terminator
instruction also lack debug location due to missing debug location
propagation in BasicBlock::splitBasicBlock. That is, the testcase
will accompany the fix for the latter I'm going to mail soon.
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Summary:
Runtime unrolling of loops needs to emit an expression to compute the
loop's runtime trip-count. Avoid runtime unrolling if this computation
will be expensive.
Depends on D8993.
Reviewers: atrick
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D8994
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