This adds a basic tablegen backend that analyzes the SelectionDAG
patterns to find simple ones that are eligible for GlobalISel-emission.
That's similar to FastISel, with one notable difference: we're not fed
ISD opcodes, so we need to map the SDNode operators to generic opcodes.
That's done using GINodeEquiv in TargetGlobalISel.td.
Otherwise, this is mostly boilerplate, and lots of filtering of any kind
of "complicated" pattern. On AArch64, this is sufficient to match G_ADD
up to s64 (to ADDWrr/ADDXrr) and G_BR (to B).
Differential Revision: https://reviews.llvm.org/D26878
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If the result of the find is only used to compare against end(), just
use is_contained instead.
No functionality change is intended.
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This splits out the intrinsic table such that generic intrinsics come
first and target specific intrinsics are grouped by target. From here
we can find out which target an intrinsic is for or differentiate
between generic and target intrinsics.
The motivation here is to make it easier to move target specific
intrinsic handling out of generic code.
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This reverts commit r222183.
Broke on the MSVC buildbots due to MSVC not producing default move
operations - I'd fix it immediately but just broke my build system a
bit, so backing out until I have a chance to get everything going again.
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The next step is to actually use unique_ptr in TreePatternNode's
Children vector. That will be more intrusive, and may not work,
depending on exactly how these things are handled (I have a bad
suspicion things are shared more than they should be, making this more
DAG than tree - but if it's really a tree, unique_ptr should suffice)
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We might be able to use unique_ptr to handle ownership of the
TreePatternNodes too - looking into that next.
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Add header guards to files that were missing guards. Remove #endif comments
as they don't seem common in LLVM (we can easily add them back if we decide
they're useful)
Changes made by clang-tidy with minor tweaks.
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This is useful for cases when stand-alone patterns are preferred to the
patterns included in the instruction definitions. Instead of requiring
that stand-alone patterns set a larger AddedComplexity value, which
can be confusing to new developers, the allows us to reduce the
complexity of the included patterns to achieve the same result.
There will be test cases for this added to the R600 backend in a
future commit.
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file not in the test/ area). Backing out now so that this test isn't part of
the 3.5 branch.
Original commit message: "TableGen: Allow AddedComplexity values to be negative
[...]"
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This is useful for cases when stand-alone patterns are preferred to the
patterns included in the instruction definitions. Instead of requiring
that stand-alone patterns set a larger AddedComplexity value, which
can be confusing to new developers, the allows us to reduce the
complexity of the included patterns to achieve the same result.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@213521 91177308-0d34-0410-b5e6-96231b3b80d8
This allows the results of a ComplexPattern check to be distributed to separate
named Operands, instead of the current system where all results must apply (and
match perfectly) with a single Operand.
For example, if "some_addrmode" is a ComplexPattern producing two results, you
can write:
def : Pat<(load (some_addrmode GPR64:$base, imm:$offset)),
(INST GPR64:$base, imm:$offset)>;
This should allow neater instruction definitions in TableGen that don't put all
possible aspects of addressing into a single operand, but are still usable with
relatively simple C++ CodeGen idioms.
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Unfortunately, it is currently impossible to use a PatFrag as part of an output
pattern (the part of the pattern that has instructions in it) in TableGen.
Looking at the current implementation, this was clearly intended to work (there
is already code in place to expand patterns in the output DAG), but is
currently broken by the baked-in type-checking assumption and the order in which
the pattern fragments are processed (output pattern fragments need to be
processed after the instruction definitions are processed).
Fixing this is fairly simple, but requires some way of differentiating output
patterns from the existing input patterns. The simplest way to handle this
seems to be to create a subclass of PatFrag, and so that's what I've done here.
As a simple example, this allows us to write:
def crnot : OutPatFrag<(ops node:$in),
(CRNOR $in, $in)>;
def : Pat<(not i1:$in),
(crnot $in)>;
which captures the core use case: handling of repeated subexpressions inside
of complicated output patterns.
This will be used by an upcoming commit to the PowerPC backend.
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A register class can appear as a leaf TreePatternNode with and without a
name:
(COPY_TO_REGCLASS GPR:$src, F8RC)
In a named leaf node like GPR:$src, the register class provides type
information for the named variable represented by the node. The TypeSet
for such a node is the set of value types that the register class can
represent.
In an unnamed leaf node like F8RC above, the register class represents
itself as a kind of immediate. Such a node has the type MVT::i32,
we'll never create a virtual register representing it.
This change makes it possible to remove the special handling of
COPY_TO_REGCLASS in CodeGenDAGPatterns.cpp.
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This computes the type of an instruction operand or result based on the
records in the instruction's ins and outs lists.
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I've tried to find main moudle headers where possible, but the TableGen
stuff may warrant someone else looking at it.
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Most places can use PrintFatalError as the unwinding mechanism was not
used for anything other than printing the error. The single exception
was CodeGenDAGPatterns.cpp, where intermediate errors during type
resolution were ignored to simplify incremental platform development.
This use is replaced by an error flag in TreePattern and bailout earlier
in various places if it is set.
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