Commit Graph

18 Commits

Author SHA1 Message Date
Jack Andersen d7a73c35d5 boo lambda-factory API refactor 2016-03-30 09:15:08 -10:00
Jack Andersen f17dcd4d03 Humungous refactor 2016-03-04 13:02:44 -10:00
Jack Andersen 2ff1618394 Vulkan Updates 2016-02-22 16:33:29 -10:00
Jack Andersen ed4b852c01 Update boo 2016-02-18 10:52:36 -10:00
Phillip Stephens bc757b8eb1 Fix crash when attempting to initialize cache 2016-02-18 04:55:39 -08:00
Phillip Stephens 5b5d78c2c5 Use SystemStringView rather than raw std::{w}string for simplicity 2016-01-15 19:35:59 -08:00
Jack Andersen e0f1c2ee10 Athena error handling tweak 2015-11-22 17:09:46 -10:00
Jack Andersen d21e47eac6 windows enum refactor fixes 2015-11-20 16:59:43 -10:00
Jack Andersen 989dd63bb0 OS X enum refactor fixes 2015-11-20 16:16:54 -10:00
Jack Andersen 58d169f0aa Major scoped-enum refactor 2015-11-20 15:13:06 -10:00
Jack Andersen bc45b3f9e9 Metal shader generation 2015-11-18 13:56:45 -10:00
Jack Andersen 543527e8ca Working HECL shader generation on D3D11/12 2015-11-17 20:16:08 -10:00
Jack Andersen d6ab41381a Updated boo 2015-11-16 12:04:13 -10:00
Jack Andersen c97e406228 Cache bug fix 2015-11-15 18:42:32 -10:00
Jack Andersen da09c4bcf3 Additions to test 2015-11-15 18:30:06 -10:00
Phillip 63282c3279 Fix magics (needs proper fix)
Implement windows profile directory retrieval
2015-11-14 00:48:31 -08:00
Phillip cfe192145c Squash MSVC warnings 2015-11-13 22:39:27 -08:00
Jack Andersen 0bf9065e42 Initial ShaderCache implementation 2015-11-12 16:12:09 -10:00