Files

13 lines
243 B
C++

#ifndef CPLAYER_HPP
#define CPLAYER_HPP
#include <Runtime/World/CPhysicsActor.hpp>
class CPlayer : public CPhysicsActor
{
public:
void Teleport(const CTransform4f& newTransform, CStateManager&, bool resetBallCam);
};
#endif // CPLAYER_HPP