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13 lines
243 B
C++
13 lines
243 B
C++
#ifndef CPLAYER_HPP
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#define CPLAYER_HPP
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#include <Runtime/World/CPhysicsActor.hpp>
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class CPlayer : public CPhysicsActor
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{
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public:
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void Teleport(const CTransform4f& newTransform, CStateManager&, bool resetBallCam);
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};
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#endif // CPLAYER_HPP
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