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15 lines
332 B
C++
15 lines
332 B
C++
#ifndef CPLAYERGUN_H
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#define CPLAYERGUN_H
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#include "PrimeAPI.h"
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class CPlayerGun
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{
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public:
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void ChangeWeapon(const CPlayerState& rPlayerState, CStateManager& rStateMgr);
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void StopChargeSound(CStateManager& rStateMgr);
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void DropPowerBomb(CStateManager& rStateMgr) const;
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void FireSecondary(CStateManager& rStateMgr);
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};
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#endif |