Files

15 lines
271 B
C++

#ifndef CGAMESTATE_HPP
#define CGAMESTATE_HPP
class CWorldState;
class CGameState
{
public:
void SetCurrentWorldId(uint assetId);
CWorldState* StateForWorld(uint assetId);
CWorldState* CurrentWorldState();
};
extern CGameState* gpGameState;
#endif // CGAMESTATE_HPP