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14 lines
230 B
C++
14 lines
230 B
C++
#ifndef CGAMEAREA_HPP
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#define CGAMEAREA_HPP
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class CStateManager;
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class CGameArea
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{
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public:
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void StartStreamIn(CStateManager&);
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void Validate(CStateManager&);
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void LoadScriptObjects(CStateManager&);
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};
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#endif // CGAMEAREA_HPP
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